I know this isn't Nintendo but the people here are crazy intelligent/informed on this stuff so hoping someone can help
Ok so I have been doing some genesis lately and I encountered this problem 1st on a Mega Man Wily Wars. I had downloaded a pal rom and of course it did not load, just a black screen after produced by sega. I then used the hex workshop editor and changed the 45 to a 55 for the region from J to U.
This time it loaded a red screen after the produced by sega. I ended up just downloading the converted save version and that one worked properly.
Now I tried to make Gley lancer English translation. I downloaded the J rom and then applied the patch and in gens it play perfect. Nicely translated. So I popped it on a 27c160 even though it is only 1MB, that should work w/out padding if you rewire. I rewired a19 to pin 42 which goes to B7 and tried it. I got the same red screen after produced by sega.
I read this was caused by bad checksum so I downloaded "fix check sum" a tool made just for genesis carts and it says the checksum is good. What I am missing here? This is the 2nd time I have encountered this red screen and I am fairly sure it has to do with region. This rom in the hex editor while it does say 55 it as well has a J next to the U.
http://www.romhacking.net/utilities/342/
The info says this is a dual language patch that makes this rom both J and U and it changes depending on what the console detects.
http://www.romhacking.net/translations/1173/
Ok so I have been doing some genesis lately and I encountered this problem 1st on a Mega Man Wily Wars. I had downloaded a pal rom and of course it did not load, just a black screen after produced by sega. I then used the hex workshop editor and changed the 45 to a 55 for the region from J to U.
This time it loaded a red screen after the produced by sega. I ended up just downloading the converted save version and that one worked properly.
Now I tried to make Gley lancer English translation. I downloaded the J rom and then applied the patch and in gens it play perfect. Nicely translated. So I popped it on a 27c160 even though it is only 1MB, that should work w/out padding if you rewire. I rewired a19 to pin 42 which goes to B7 and tried it. I got the same red screen after produced by sega.
I read this was caused by bad checksum so I downloaded "fix check sum" a tool made just for genesis carts and it says the checksum is good. What I am missing here? This is the 2nd time I have encountered this red screen and I am fairly sure it has to do with region. This rom in the hex editor while it does say 55 it as well has a J next to the U.
http://www.romhacking.net/utilities/342/
The info says this is a dual language patch that makes this rom both J and U and it changes depending on what the console detects.
http://www.romhacking.net/translations/1173/