Since I made my own MMC3 boards supporting TLROM, TSROM, TKROM, TNROM and probably more using AX5202P pirate IC which was successfully tested on my devcart I ran into a somewhat unknown problem.
I tried to make a cart of Super Angry Birds (found on CaH4e3's Fami Dump Project) which obviously uses MMC3.
AX5202P has been tested successfully before actually soldering in.
Soldered in CHR ROM and PRG ROM (additionally PRG RAM, too) as well as 220pF capacitor between PPU A12 and GND (IRQ?).
Either way, while the game loads, the start button never becomes big when hovered over making it impossible to start.
Dumped the game using Kazzo NES Dumper. All data is equal to the original. EPROMs are fine, too.
I know the game was once on a iNES Mapper 176 Cart (YH-481 4 in 1 or something)-
So does the game actually have any protection or some sort of code that prevents the button from becoming big when you hover over it with the cursor?
I tried to make a cart of Super Angry Birds (found on CaH4e3's Fami Dump Project) which obviously uses MMC3.
AX5202P has been tested successfully before actually soldering in.
Soldered in CHR ROM and PRG ROM (additionally PRG RAM, too) as well as 220pF capacitor between PPU A12 and GND (IRQ?).
Either way, while the game loads, the start button never becomes big when hovered over making it impossible to start.
Dumped the game using Kazzo NES Dumper. All data is equal to the original. EPROMs are fine, too.
I know the game was once on a iNES Mapper 176 Cart (YH-481 4 in 1 or something)-
So does the game actually have any protection or some sort of code that prevents the button from becoming big when you hover over it with the cursor?