Load the Famicom port of Pac-Man (1984) into any emulator and study the game demo. Normally, Pac-man just misses consuming Blinky (the red ghost) and is ultimately killed by Inky (the cyan ghost). However, after a (soft) game reset, the demo changes slightly: Pac-Man manages to consume Blinky (the red ghost) and is ultimately killed by Pinky (the pink ghost).
Any ideas on why the demo changes after a reset?
Any ideas on why the demo changes after a reset?