Espozo wrote:
I heard that only one game actually took advantage of the 8x8 palette area the MMC5 could produce. Was this a Famicom only game?
I don't think that's true. I can name a few off the top of my head:
Just Breed (J)
Metal Slader Glory (J)
I'm quite sure some KOEI strategy games also utilized the 8x8 palette area.
EDIT: Mhhm, can't say for sure whether Metal Slader Glory actually uses 8x8 palette area, I just always assumed so. But when looking at it in an emulator it looks like it might work with 16x16 palette areas and sprite overlays. Dunno.