Hi, I'd like to make some tools to debug and reverse-engineer the NES.
So I don't want to have a hard time trying to understand and even compile a complex emulator.
So in your experience, what emulator would you think is the easiest one to have a look at its source, understand it and compile it with some modifications?
It doesn't matter if its emulation isn't 100% accurate, as long as works fine.
Using SDL is a plus, as I'm already familiar with it.
Also an emulator whose source code doesn't have to be modified in order to run on windows would be really nice.
Thanks!
So I don't want to have a hard time trying to understand and even compile a complex emulator.
So in your experience, what emulator would you think is the easiest one to have a look at its source, understand it and compile it with some modifications?
It doesn't matter if its emulation isn't 100% accurate, as long as works fine.
Using SDL is a plus, as I'm already familiar with it.
Also an emulator whose source code doesn't have to be modified in order to run on windows would be really nice.
Thanks!