When the PPU is rendering, does it "touch" the PPU address while fetching tiles, or whatever?
For my current rendering code, I take the PPU address and do a bit of math for calculations. In short words, the address isn't modified, but is this ok? I already read someone saying about "manually reading $2007" (like a read_2007(addr) thing) to fetch tiles and more.
For my current rendering code, I take the PPU address and do a bit of math for calculations. In short words, the address isn't modified, but is this ok? I already read someone saying about "manually reading $2007" (like a read_2007(addr) thing) to fetch tiles and more.