One way to change the keyboard assignments in VirtuaNES would be to modify and recompile it, although that may be difficult.
CiXeL wrote:
definitely loving the F12 pasting so i dont have to fumble around for where to find ()"+ and you can use a real editor!
That is good if you are using BASIC or whatever, but if using a different program (such as one you are writing by yourself) then you would want to enter the keys directly instead, including functions and other stuff.
(What I have done when I designed the level editor in Attribute Zone is to not use the keys that I couldn't access with VirtuaNES, even though now I no longer use Windows, I did when I wrote it.)
Another problem I had with VirtuaNES (although it may be a problem in my own programming) is that when I tried to save an Attribute Zone level to tape, it recorded the correct length of data but otherwise is empty. Later I used Nintendulator and it seems does not have tape emulation. Now I am using Mednafen on Linux though. I don't know if the problem is me or you. (Note: To save levels to ROM in Attribute Zone, tape emulation is not required, although quicksave is a required feature (it uses a RAM signature, so it should work with any emulator that supports quicksave).)