I wanted to talk about something that I think about every now and then. It's about how certain systems "feel". Well, what do I mean by "feel"? I mean how a certain video game looks, sounds and behaves.
For example, I recently saw a video on youtube of a NES inspired game. This game didn't run on the NES, but was trying to be a look-a-like so to speak. The thing is, even if I never knew the actual platform that this new game ran on, I could tell right away that it didn't seem like it was running on real NES hardware.
The music seemed like it was produced with a different sound chip, it seemed to have just a tad too many colors, and there were some magnet physics that seemed too smooth. In other words, it just didn't feel like a real NES game.
I'm wanting to know, does anyone else feel the same way about this? Can you spot a fake vs the real deal just by watching a game play video?
I'm also curious about wanting to know if someone could tell the difference between a real NES vs a NES inspired game if the NES inspired game was created with all the NES's limitations in mind. Could you make a game that looks and feels exactly like an NES game, yet doesn't run on real hardware and no one would be able to tell the difference?
I'm just using the NES in the example, but really it could be for any platform.
For example, I recently saw a video on youtube of a NES inspired game. This game didn't run on the NES, but was trying to be a look-a-like so to speak. The thing is, even if I never knew the actual platform that this new game ran on, I could tell right away that it didn't seem like it was running on real NES hardware.
The music seemed like it was produced with a different sound chip, it seemed to have just a tad too many colors, and there were some magnet physics that seemed too smooth. In other words, it just didn't feel like a real NES game.
I'm wanting to know, does anyone else feel the same way about this? Can you spot a fake vs the real deal just by watching a game play video?
I'm also curious about wanting to know if someone could tell the difference between a real NES vs a NES inspired game if the NES inspired game was created with all the NES's limitations in mind. Could you make a game that looks and feels exactly like an NES game, yet doesn't run on real hardware and no one would be able to tell the difference?
I'm just using the NES in the example, but really it could be for any platform.