supermario4 wrote:
that wasn't the only thing i have an issue with and issue i have with backlight is the blueishness but the main issue i have with the sp 2 is the ghosting.
Ah, well I remember this a little bit but I never remember having a problem with it. Maybe it was because I had spent so many years with the original GameBoy that the (relatively) mild ghosting of the SP didn't seem a big deal to me. I can't recall how much ghosting the original GBA had by comparison, mostly I just remember thinking that the picture was brighter and easier to see on the SP.
Espozo wrote:
(picture of proprietary headphones)
Ha ha, interesting. Thanks!
Myask wrote:
It's an Easily Lost Bit that makes it not nce for pockets; it's a lever in a port; it's an extra connection point of failure.
It's far from ideal, but I might point out that the headphones themselves are already a lever in a port. If it had a headphone jack, would you stick it in a tight pocket with the headphones plugged in too?
Yes it's another potential point of failure, though it never failed me, and as a connector it felt a lot more rugged than a headphone plug. I've snapped off
several headphone plugs in various devices over the years, but I never had any fear of that with the SP headphone dongle. (I might even think of the headphone jack dongle as a point of relief that prevented the headphone plugs from suffering leverage, actually.)
With or without the dongle, the SP fit far more nicely into pockets than the regular GBA just from the reduced size by itself. I mean, I'd definitely prefer a fantasy SP with a headphone jack to the actual SP with a dongle, but versus the regular GBA's size? There was no contest for me.
Myask wrote:
Semi-relatedly, the original graybrick DMG's earbuds are by decades the longest-surviving pair of headphones I've owned.
I used those a very long time, though I can't say I miss them compared to todays common silicon-tipped earbuds.