I tried RockNES in an old PC, a Pentium 4 with SiS chipset (video/audio). I don't remember the board/system date, but lacks support for widescreen, and even on Windows 7, drivers are not "easily" located through Windows Update - in fact, most of them must be "hunted" Google-ing with a huge luck to find. ^_^;; Anyway, it's another thing.
The emulator works, but only in windowed mode and 1x (original size), with a frame rate around 50Hz. Fullscreen has problems - the program window is still visible in the screen edges, and no game image. Of course, this might be related to the gcc compilation flags, CPU optimizations and so on.
Well, anything specific to compile it with gcc, or just a bit of lucky, and lots of try-and-error builds?
The emulator works, but only in windowed mode and 1x (original size), with a frame rate around 50Hz. Fullscreen has problems - the program window is still visible in the screen edges, and no game image. Of course, this might be related to the gcc compilation flags, CPU optimizations and so on.
Well, anything specific to compile it with gcc, or just a bit of lucky, and lots of try-and-error builds?