Sumez wrote:
Neither is 3D Mario a natural evolution of 2D Mario, it's a different game
I don't play 3D Mario either, but the games still sell really well, so Nintendo is probably doing something right. The same can't be said about Sonic.
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I actually think 3D Sonic (or at least where they got to following Unleashed) has some of the same elements as classic Sonic. Not in terms of platforming, but in terms of speeding through the game flawlessly, playing sort of like a racing/platform hybrid.
Zipping through the stages was not my favorite way to play the classics. The cool thing about classic Sonic was the freedom you had to play the games however you liked... You could go for the best possible time, or explore every corner and get every single ring and item, you could abuse the physics to pull off cool tricks, choose different routes each time... Go watch some playthroughs and you immediately see that everyone plays the classics differently. The modern games, on the other hand, are supposed to be played like movies, where everything is scripted. The closer you stick to the script, the higher you rank. That's no fun.
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I definitely recommend picking up Generations again and going through it.
I may give it a second try some day.
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I really enjoyed the 2D stages, which were pulled off MUCH better than Sonic 4 that came out around the same time
Sonic 4 was a travesty, its physics were a joke! I wouldn't even consider touching another Sonic game with physics like that.
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- but I honestly think the 3D stages are the best part of the game, and I hated 3D Sonic up until that.
I just don't like running fast, doing acrobatics, dashing, or homing attacking... That's a completely different gameplay style that I really dislike, and the fact that it's a blue hedgehog doing those things doesn't change anything for me. If the blue hedgehog doesn't play like he did when I fell in love with him, I'm not interested.
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When you get those runs where you nail every part of the "ideal path", that's when the game started to grow on me.
I don't want to be told how to play. I want to succeed playing my way. That's actually something that bothers me about modern gaming in general... Games got so cinematic that you're required to play a certain way for things to work as the developers intended. I'd much rather be given a world with rules and a goal, and have the freedom to reach that goal any way I see fit.