When I play "Super Mario Bros." on a 13" CRT TV (US/NTSC) with a regular front loader NES and composite connection, and Mario is in front of the standard blue background, his edges look quite frizzy.
When I set sharpness to 100 %, it looks like a thick white border.
When I set sharpness down to 0, the white decreases, but turns red.
Even in the configuration with the least sharpness, I cannot really remove the artifacts. (Even if I could, it would look really washed-out.)
It's only noticeable with Mario on the blue background. It doesn't look strange when he's in front of a green hill or in black levels.
It's best seen when tall Mario is in the motion of jumping. The artifacts are less noticeable when you pause the game.
Also, I wasn't able to recreate these particular artifacts with the NTSC filter in Nestopia.
Do you know what I'm talking about?
Also, does every US CRT TV show it like this?
Or is there a way to remove these specific kinds of artifacts?
When I set sharpness to 100 %, it looks like a thick white border.
When I set sharpness down to 0, the white decreases, but turns red.
Even in the configuration with the least sharpness, I cannot really remove the artifacts. (Even if I could, it would look really washed-out.)
It's only noticeable with Mario on the blue background. It doesn't look strange when he's in front of a green hill or in black levels.
It's best seen when tall Mario is in the motion of jumping. The artifacts are less noticeable when you pause the game.
Also, I wasn't able to recreate these particular artifacts with the NTSC filter in Nestopia.
Do you know what I'm talking about?
Also, does every US CRT TV show it like this?
Or is there a way to remove these specific kinds of artifacts?