in this thread, olddb asked: "Is there any good source online where one can learn concepts like this?"
First thing that comes to mind is that i remember some of Yacht Games design related blog posts were worthwhile reads to me - i seem to especially remember the one about checkpoint design.
Here's a link to a filtered list. It also starts on page 2, so there are newer posts i haven't read.
http://yachtclubgames.com/category/design/page/2/
Sometimes you may pick up cues from unexpected fields. I've found helpful points in google:s "material design" tutorial (which primarily teaches touch ui tips), board game theory, and in various volumes of research about general human-machine interaction with appetizing titles such as "museums in the digital age"
Link to the material design tutorial. Inconveniently, they've hidden it in the hamburger menu.
Maybe look at this very quick, very consise animation tutorial: 12 principles of animation.
Besides reading up, i think "simply" training helps a lot. By doing, and by observing. Always taking notes. I think i benefit a little from the mental toolset i gained from the ethnography courses i once took (which emphasizes the method of studying a phenomenon from the viewpoint of a subject), but there are surely many other ways to go.
Watching other people play games, especially if they do it with average success rate, is something i find informative.
Game post mortems on youtube can sometimes reveal interesting points, but i feel the yield is not always guaranteed.
What's your favourite online resource tips for game design?
First thing that comes to mind is that i remember some of Yacht Games design related blog posts were worthwhile reads to me - i seem to especially remember the one about checkpoint design.
Here's a link to a filtered list. It also starts on page 2, so there are newer posts i haven't read.
http://yachtclubgames.com/category/design/page/2/
Sometimes you may pick up cues from unexpected fields. I've found helpful points in google:s "material design" tutorial (which primarily teaches touch ui tips), board game theory, and in various volumes of research about general human-machine interaction with appetizing titles such as "museums in the digital age"
Link to the material design tutorial. Inconveniently, they've hidden it in the hamburger menu.
Maybe look at this very quick, very consise animation tutorial: 12 principles of animation.
Besides reading up, i think "simply" training helps a lot. By doing, and by observing. Always taking notes. I think i benefit a little from the mental toolset i gained from the ethnography courses i once took (which emphasizes the method of studying a phenomenon from the viewpoint of a subject), but there are surely many other ways to go.
Watching other people play games, especially if they do it with average success rate, is something i find informative.
Game post mortems on youtube can sometimes reveal interesting points, but i feel the yield is not always guaranteed.
What's your favourite online resource tips for game design?