Someone needs to set up a website for all the new NSFs being ripped. This idea has been bouncing around in my mind as a solution to the current mess. I'll describe the idle thoughts I've had as if it already exists.
If you've ripped something, you register for an account then upload your rips. All submitted rips can be viewed by name, submitter, etc. Multiple rips for the same game can be submitted by different people. A submitter can update any of his rips, and perhaps the previous version can still be downloaded (in case the new one has problems).
There might be a list of requests, along with anyone who's working on ripping it.
No administration is required other than fixing problems. This means that rips appear immediately after being submitted. Rip quality can be judged by looking at who submitted it.
How would this handle originals? Or would it only be for rips?
It'd be for rips only.
2A03.org handles the originals.
Because of the disorder there is in the request thread, I would agree that's a very fair idea.
I would do it. But I don't know jack about making websites
Quite honestly I've thought about this many times over.
There needs to be something similar to an NSF database, preferably with MD5 or SHA-1 checksums of the NSFs per release.
Right now there's no real way to handle tracking of changes or releases or who does what. This isn't a problem with the NSF file format (I think that's generally fine), but rather just one of organising all of the files...
I'd probably do something like this on Parodius, but storing the NSFs themselves would be a bandwidth muncher, so I can't really do it... :-( If they could be stored off-site somewhere, while the main interface was here, I could probably do that.
I can compress your request to under 16 bytes: "Make GoodNSF."
Bandwidth muncher? I would have thought NSFs would be the last thing to do that.
"Make GoodNSF" <-- and be sure to have it ignore some critical bytes in the header, perhaps the 8 bankswitch bytes.
Who would maintain the site?
Assuming someone volunteers a server and bandwidth, then whoever volunteers to write the server-side code would probably maintain the site, which would involve improvements and fixing any problems that arise.
Well, I could host it, but I'm not sure if I'd have time to code something more than a basic interface untill the 2nd week of June.
Oh yeah, and my current hosting plan is 80GB space and 600GB monthly bandwidth.
Edit:
And now that I think about it, the NSF files have a header with the file information, right? Just thinking of ways an archive could be even more automated by automatically extracting header info for sorting.
Well if anyone is serious about providing the bandwidth (who knows how much it would use) and server, please discuss the site design here rather than implementing something on your own. It would benefit from group input and design. The general operation I have in mind is this:
* Main goal of site is to provide a single location to go for NES soundtracks
* Site stores NSF soundtracks for games (2A03.org is the place for anything not from a game)
* Submissions are handled by an automatic script, not a human moderator
* More than one rip for a particular game can exist, each differentiated by who submitted it
Any other goals people have should not interfere with this main goal. Currently it's hard to find all the NES soundtrack rips out there because each person has their rips stored in a different place. Someone could seek these out and make a centralized list, but this would require continual effort to keep up-to-date, hence the idea of an automated site. It'd be best if the person implementing this system has some experience with file databases and web presentation of them. A poor implementation wouldn't help much. If this works well, it could be generalized to other systems, like Game Boy and PCE soundtracks, which are also being actively ripped.
i have a zipped archive with every nsf there is till now, and i properly named and tagged them all (which took a bitchin long time time btw)
if you want it just tell me
Sure, if you have an archive based on NSFs posted to various places recently, make it available. Use a good solid compressor like RAR, and maybe one of those free file transfer websites would provide the bandwidth to host it.
Would not bittorrent be better?
Torrents of monthly collections might work.
Quote:
There needs to be something similar to an NSF database, preferably with MD5 or SHA-1 checksums of the NSFs per release.
Hi, I've been creating clrMAME DAT files for music stuff lately. I have started one for Game NSFs, which may help you guys out. Granted, it will still take quite some time to complete. I have ~350 files renamed with year, publisher, and ripper. Each file has a CRC32, SHA1, and MD5. My goal is to have the checksums of all availible game NSFs documented and I will be keeping it up to date once I get the first revision out and RL allows (until I have kids). If anyone needs my current work in progress copy of the NSF DAT file, just let me know and I'll post it somewhere.
AkumuHau wrote:
I was hoping to get this file to aid in building my file, but the link is broken. Could you repost it to a savefile.com type site?
Thanks, and if you want to see any of my other DAT files, just check the webpage in my profile.
snakemeat wrote:
AkumuHau wrote:
I was hoping to get this file to aid in building my file, but the link is broken. Could you repost it to a savefile.com type site?
I could share my NSF game collection. I have a few dozens more files.
Knurek wrote:
snakemeat wrote:
AkumuHau wrote:
I was hoping to get this file to aid in building my file, but the link is broken. Could you repost it to a savefile.com type site?
I could share my NSF game collection. I have a few dozens more files.
please do so!
AkumuHau wrote:
please do so!
Please wait a few days, I'm in the process of updating the tags of the files (correct composer/copyright credits).
Okay, I'm done, get the file here:
http://snesmusic.org/hoot/nsf/nsf_pack.rar
About 11 MB in all.
I've removed all the nongame NSF files (there were a few of them available on zophar, but I think their place is on 2a03.org). I've got also quite a few alternative NSF files from AkumuHau pack (mostly NSFs with SFX enabled or more complete versions (vide Metal Slader Glory)).
Enjoy.
danimal wrote:
Would not bittorrent be better?
If at all possible it'd be nice to avoid, because some of us have problems getting BitTorrent to work.
What happened to Akuma's NSF page? It gives a "File Not Found" now.
If the idea would be to have an automated "site" which hosts NSF rips, why not also have an automated mirror-selector [kinda like what sourceforge uses] so that bandwidth could be split amongst various hosts?
That would be similar to p2p in that multiple copies of a file are being hosted, so that one server isn't being hammered constantly.