We all know that some games require the MIC functionality. But it is not available on AV Famicom nor on NOAC Famicom clones.
According to this schematic,
The MIC signal has two paths:
The analog signal is sent and mixed with the audio output, so that we can hear the voice we speak to the MIC from the audio output. Reviving this part of circuit can be easily achieved.
The digital signal is sent to a Three-state Hex Reverter, controlled by /INP0 (named as /OE1 on wiki) of CPU, and then D2 of CPU. Reviving this part of circuit is also not difficult on AV Famicom since we can get all we want.
But it is not possible to get the /OE1 of CPU on an NOAC. So the signal can not be controlled.
Anybody has any ideas?
According to this schematic,

The MIC signal has two paths:
The analog signal is sent and mixed with the audio output, so that we can hear the voice we speak to the MIC from the audio output. Reviving this part of circuit can be easily achieved.
The digital signal is sent to a Three-state Hex Reverter, controlled by /INP0 (named as /OE1 on wiki) of CPU, and then D2 of CPU. Reviving this part of circuit is also not difficult on AV Famicom since we can get all we want.
But it is not possible to get the /OE1 of CPU on an NOAC. So the signal can not be controlled.
Anybody has any ideas?