I thought some folks might be interested in my crude but effective method of running code in a real NES, using lots and lots of wires, an eeprom for PRG, and sram for CHR storage. A patched Galaga was my test subject.
http://www.fybertech.com/forums/index.php?topic=453.0
The technical explanations were for pretty much just everyone else I know, since I'm sure you guys know most of it already. But for anyone else like myself that can't always get a chance to solder things, they might find it interesting.
Something else I crossposted there earlier too that you folks might find interesting is about the differences in the various versions of SMB:
http://www.fybertech.com/forums/index.php?topic=454.0
I have yet to get around to figuring out what that extra 8kb of CHR was for in VS SMB, but maybe one of you knows.
http://www.fybertech.com/forums/index.php?topic=453.0
The technical explanations were for pretty much just everyone else I know, since I'm sure you guys know most of it already. But for anyone else like myself that can't always get a chance to solder things, they might find it interesting.
Something else I crossposted there earlier too that you folks might find interesting is about the differences in the various versions of SMB:
http://www.fybertech.com/forums/index.php?topic=454.0
I have yet to get around to figuring out what that extra 8kb of CHR was for in VS SMB, but maybe one of you knows.