On a
related note hooking up an NES controller to operate a car would be the most awsomething ever
peppers wrote:
On a related note hooking up an NES controller to operate a car would be the most awsomething ever
Have you ever played a racing game with digital controls?
Yeah, not so awesome once you translate that kind of control to real-world situations.
IDK, it might be made to work. A and B could be used to control wheel speed and then directional pad made to control actual movements. Casual driveling could be accomplished like this with relative comfort. Unfortunately you would still need the gas & break pedal though.
BMF54123 wrote:
Have you ever played a racing game with digital controls?
Don't knock Mario Kart DS.
peppers wrote:
IDK, it might be made to work. A and B could be used to control wheel speed and then directional pad made to control actual movements. Casual driveling could be accomplished like this with relative comfort. Unfortunately you would still need the gas & break pedal though.
Then what the hell would be the point of A/B?
atari2600a wrote:
peppers wrote:
IDK, it might be made to work. A and B could be used to control wheel speed and then directional pad made to control actual movements. Casual driveling could be accomplished like this with relative comfort. Unfortunately you would still need the gas & break pedal though.
Then what the hell would be the point of A/B?
Start and Select?
atari2600a wrote:
peppers wrote:
IDK, it might be made to work. A and B could be used to control wheel speed and then directional pad made to control actual movements. Casual driveling could be accomplished like this with relative comfort. Unfortunately you would still need the gas & break pedal though.
Then what the hell would be the point of A/B?
To controll the speed or "sharpness" of weel movements.
To me, this seems like an all around bad idea. I'd probably get into an accident the first time I tried to control a car with a NES controller...
That's why you start by practicing in a parking lot when learning a new vehicular control scheme. It's also why racing video games start the player on an empty track ("time trial").
This might be workable:
Left/right: turn wheel at a rate typical of making turns. Quick taps are used for small adjustments to maintain course.
Left/right in opposite direction from position of wheel: quickly turn wheel toward center until it reaches the center.
A: open throttle (aka accelerator, gas pedal). Letting go of A keeps the same speed, like cruise control.
B: quickly close throttle all the way (that is, foot off gas), then brake while B is held.
Down: same as B.
(Mirror the following example in UK, JP, AU, and NZ)
For example, to make a right turn from a stop, you'd briefly hold A and press Right until the wheel is at 360°R, then let go. Once the car is turned, briefly tap Left, and the wheel recenters.
Such an adaptive control would take a few hours of practice, just as the ordinary control takes a few hours of practice, but it would let someone with loss of limb function drive with one hand.
what do you do if you need to swerve to avoid something and even break suddenly
That fails to take into account necessary quick responses to unexpected obstacles
peppers wrote:
what do you do if you need to swerve to avoid something and even break suddenly
Hold direction+B without the typical pseudo-analog tap-tap-tap.
You'd be waaaay better off with a brake button that is not digital.
Anyway, if you really wanted to use a game controller, why not something with analog buttons like the current and last gen systems?
-Rob
In other words: Why not gas/break petals with a steering wheel?
This topic is stupid. Love the thread title though, considering the original thread's title.
Celius wrote:
In other words: Why not gas/break petals with a steering wheel?
Because of people like
her.
I suppose for something like that case, you'd want something other than a NES controller that can be operated with one arm efficiently.
I used to have a one-handed control adapter from Radio Shack where an NES controller slid in, and it had thumb and forefinger buttons for operating A and B.
But accessibility is one of the reasons why I keep an open mind about new control schemes, be they for a video game or for a vehicle.
That would be possible. Was it like you controlled the D-Pad with your thumb, and A/B/Start/Select with your other fingers on the back of the controller?
And yeah, I try to consider other preferences for control schemes. In my game, I will have left-handed support for the controller (You can flip the NES controller upside down to control the D-Pad with your right hand, and the A/B buttons with your left). Though most left-handed people have learned to go against the grain with everything they do, it may be nice for some people.
What about controlling the car using a power glove :)
it would be much harder to implement such a control scheme but that would also be fucking awesome
I think I'd trust an ordinary NES controller more than a Power Glove. That thing was horrible.