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SA-1 chip doesn't exist

Nov 25, 2018 at 10:15:38 AM
CZroe (31)
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(Julian Emmett Turner II) < Bowser >
Posts: 6522 - Joined: 08/25/2014
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Originally posted by: dra600n
 
Originally posted by: CZroe
 
Originally posted by: dra600n

There's also 2 versions of SMRPG - one without the SA-1 chip
LOL! Don’t encourage this paranoid delusion.  

 
It's not a delusion. When the Retro Duo came out, it was a game that had mixed success in it working on the console (since SA-1 and other special chip games didn't wok on it). There's versions of the game that the SA-1 isn't present.

https://www.cheapassgamer.com/topic/202960-super-mario-rpg-o...

Seriously.

Nothing said there about SA-1 at all, much less, some games having it and others not having it.

The “revision” mark for a ROM is typically -1 or something instead of -0 on the ROM chips. The different PCBs I’ve seen were just manufacturing variants (different board producers with exposed vias versus masked vias, etc). All of them have the SA1 chip.

The people in that thread suggest opening it up “to see” without even saying what they are looking for... even when asked how to tell. It’s safe to say that their entire conversation was just speculation with none of them actually knowing what to look for since they don’t even know what they are talking about. They all seem to be operating on this presumption that some copies work and some do not. Who witnessed it working from an original cart? Where? When? Do we know for sure they weren’t using a trick to get it loaded?

That said, the Retro Freak is an emulation box that dumps your cart and, like the RetroN5, you can probably get ROMs into it a number of ways. Heck, you might even be able to get SMRPG into it by slapping an EEPROM into a non-SA1 cart. The emulator would still be emulating SA1 to play it though and such a cartridge would not work on a real SNES.


Edited: 11/29/2018 at 07:05 PM by CZroe