Rules: the first person to enter a command will be the only command acknowledged until I, (playing the part of the computer) respond. Please indicate you are making a command by typing a ">" before your command prompt, (to help distinguish it from forum discussion.) Standard text input commands apply here (go ____, look _____, inventory, etc)
>Welcome to... SPOOKY MANOR!
You have a parcel that you must deliver to the mysterious occupant of Spooky Manor.
Your current score is: 29 out of 40
special commands are: Help, Inventory, Save, Load, Restore, and Score
Your inventory consists of the following items:
Bicycle chain
padlock
padlock key
journal
garlic
meat cleaver
small bottle of olive oil
wooden stake (made from a pool cue)
spade
gardening shears
smoking jacket
delivery receipt
Summary of major actions thus far:
- Broke bicycle on the cobblestone path
- took parcel
- took bike lock & chain
- Entered spooky manor
- hung up raincoat
- Opened entrance to the secret study (through the sarcophagus) by pulling on the book on Ancient Egypt
- Read the book on herbalism that wolfsbane is rumored to cure lycanthropy
- Killed by the falling through trapdoor into incinerator by pulling the Dante's Inferno book
- RESTORED GAME
- Entered secret study, read in the journal: Manfred was attacked by a wolf, and something strange happened...
- took pen and journal
- Took meat cleaver and olive oil from kitchen
- chopped off pheasant drumstick
- Entered dark cellar and encountered monstrous wolf
- Took garlic
- Was attacked by monstrous wolf. Woke up with werewolf powers (enhanced sense of smell, and wolf-like appearance)
- Examined servant quarters (everything smashed and torn to shreds)
- Examined attic (an old steamer trunk securely locked)
- Made crude stake from pool cue (found in the billiards room)
- picked wolfsbane from the garden
- navigated through the hedge maze (by using sense of smell)
- Dug a grave in the cemetary
- opened crypt
- Unsuccessfully attempted to stake vampire (Killed by vampire)
- RESTORED GAME
- combined wolfsbane with drumstick and fed it to wolf. Wolf transformed back into Manfred (naked)
- Took smoking jacket from lounge and gave it to Manfred to cover up.
- Manfred went up to his quarters and changed into his tuxedo. Offered you assistance
- Master suite was found to be locked with the faint sound of music coming from beyond the door
- Examined the fountain at the reflecting pool and turned it off
- Entered the water of the pool to retrieve the gardening sheers (Became sick from the cold).
- Regained health by wearing smoking jacket, drinking brandy, and sitting by the fire in the lounge.
- Examined small broken window in the attic.
- Spoke to Manfred. He offered to assist the player.
- broke open locked trunk in the attic
- Manfred unlocked the master suite door.
- Stopped the music. Lord Spooky opened the door.
- Delivered parcel to Lord Spooky.
- Gave Lord Spooky a pen and got him to sign for delivery.