Skip navigation
Consoles
CTVG
NES
SNES
N64
GC
Wii
Wii U
Switch
Handhelds
G&W
GB
GBC
GBA
VB
DS
3DS
More
Accessories
Publications
Books
Magazines
Guides
Videos
Shirts
Toys
Posters
Maps
Registration Cards
Documents
Forum
Latest Topics
Latest Posts
Menu
Site Rules/FAQ
Forum
Latest Topics
Latest Posts
Directory
Scoreboard
e-Zine
Blogs
Donate
☀
Oct 22 - 3:13:53 AM
NintendoAge
Forum
Home
Welcome,
Guest
! Please
Login
or
Join
Loading...
Forum
»
Protoculture
»
Kirby Tilt 'n' Tumble Demo/Proto ?
Kirby Tilt 'n' Tumble Demo/Proto ?
Posts
1 - 3
of
3
1
Dec 28, 2014 at 5:31:45 AM
steven78
(
118
)
(--- ) <
Kraid Killer
>
Posts: 2228 - Joined: 09/02/2007
Netherlands
Profile
Kirby Tilt 'n' Tumble Demo/Proto ?
got these with some other proto's a while ago
Handwriten numbers on it
Cart 1 written "60" en printed 6
Cart 2 written "20" en printed 5
in the pink carts it self are numbers printed in
-------------------------
3195A ROCKS &
Wanted List
Dec 29, 2014 at 9:43:44 AM
Shane
(
146
)
(Excellence of Execution) <
King Solomon
>
Posts: 4268 - Joined: 03/05/2011
United States
Profile
Dude you must have an endless supply of protos!
Apr 1, 2015 at 4:33:35 PM
Laternenschein
(
1
)
(Laternen Schein) <
Cherub
>
Posts: 4 - Joined: 01/25/2013
United States
Profile
Actually, this would be the final version of the PCB. Even down to the wrong pin numbering on MBC7. The accelerometer is coded '99 week 52, while commercial games start as early as '00 week 19.
Forum
»
Protoculture
»
Kirby Tilt 'n' Tumble Demo/Proto ?
Login
User Name:
Password
Stay logged in
Login
Forget your login?
Join NintendoAge!