Nostalgia Run for NES
I’ve had a mission since somewhere around 2015 to beat all the NES games I ever owned as a child or played elsewhere. I also added a couple of games I emulated later on.
«A Nostalgia Run» is a fun project to do, even if it may not mean a lot to others than yourself. Perhaps some could relate a little anyway. It made more sense to me than to try to beat ALL games like Arnpoly or TheMexicanRunner, although I admire these two gentlemen’s journeys, but 49 games is easier than over 714.
In the last couple of years I’ve come a long way. I've gotten through the majority of them. I thought as a motivation to complete my goal, I’d write down my experiences here, and to keep some pressure on me to complete this project. Sadly I forgot to keep date of when they were beaten, but I can't imagine anyone would care.
Difficulty level is rated by how I presume it is to beat it blind for the first time, not how difficult I would find it beating it now. Most of the scores would be lower naturally if I were to guess how difficult it would be for me to beat them again now. Except for Top Gun, since I suck at Top Gun. All games are beaten on an original NES console, so no emulators allowed.
(Some games people may be surprised that I never played is games Legend Of Zelda, Contra or Castlevania, or any of these games sequels. For whatever reason the fish bowl I was in nobody seemed to own these games.)
Statistics
Games I owned: 7/7
Games owned by friends or people I knew, and I played: 29/29
Games I rented: 1/1
Games I don’t know where or if I played: 3/3
Games I emulated later: 8/8
__
Totally: 48/48
__
Games left I haven’t beat yet:
Games played at friends (28/29):
Not sure where I played (4/4):
A Few Games I Emulated later (8/8):
Super Mario Bros 3 (1988)
Where did I play it?
Neighbor-boy owned it. I remember the first time I saw it. It was pretty amazing. It looked like Super Mario Bros 1 just many times improved and more advanced. The hype around the game at the time was insane, and while I’m a bit tired of hearing about the game now, it was quite worth its hype if you were there to experience it.
Did I beat it as a child:
Not as a kid, although I remember seeing others beating it. Its a large game, especially before anybody knew of the warps. When people got to know about the magical flutes I remember seeing the dark hell-ish last world 8. It didn’t seem too fun, and it became clear you shouldn’t go there directly without gridning up on many assets, or ‘you were going to have a bad time’. Gradually people started getting better and I don’t remember it clearly, but I remember being very impressed seeing someone able to beat it. I always hated that the Hammer Brother suit is so rare.
Later experiences:
I’ve beaten it many times today. My sister always loved the game, would start playing, but at one point just wanted me to play instead because she got frustrated.. so I’d end up spending all day going through it. Its of course a good game, although I’m a bit tired ot it by now. I did get a couple of roms of the game. Super Mario 3-Mix and Mario Adventure. Extremely good fan-made games that very well could serve as sequels to SMB3.
Why its good is analyzed to death I’m sure. Why its not my favorite I’m not sure. It might be the hipster in my favoring underdogs. SMB3 typically steals all attention from most Nintendo games, doesn’t it?
Difficulty level:
7 out of 10
Super Mario Bros (1985)
Where did I play it?
Followed with the console.
Did I beat it as a child?
I’m not sure. Playing Super Mario Bros was often a collective effort, passing the controller around to friends. I remember seeing other people beating it many times. I definitely saw people beat before I did, but I don’t remember if I actually did myself. I don’t think so, but I did beat it at later stages in my life before this project.
Its a good game. Most likely the first NES game I played along with Duck Hunt. My only past gaming experience had been with Commodore 64, and it had insane loading times with its games on cassettes. Sometimes up to 30 minutes. To see a cart where you could just pop in a slot and play immediately without ANY loadtime was mindblowing.
Later experiences:
This is of course a classic game that everyone and their dog and the dogs fleas has played.
Its not extremely difficult, although the last couple of worlds 7 & 8 is not a breeze due to level design, hammer brothers and so on. The last level is labyrinth-ish maze, and the first times you play it that can be confusing. The original Mario games are very tricky to rate in difficulty though, because most of us played them so much its hard remembering what its like to experience them for the first time, and you should rate games difficulties on how they are blind. Some newer player would probably be a better judge of the difficulty. Until very recently I wasn’t sure if I ever beat Super Mario Bros 1 entirely without any use of warps however, so I made sure I did.
Difficulty level:
6-7 out of 10
Mega Man 2 (1988)
Where did I play it?
I remember initially two people who owned it, and it was one of the coolest games I had ever seen or played. I was amazed by it the first time I played it. It was at some birthday party, and everybody was flocking around this new game. Its still arguably my favorite game on the console. Later on I swapped my copy of Turtles 2 with one of the people who had it. I remember we both thought we were ripping the other one off (and acting smug about it)…
Did I beat it as a child?
I did beat as a child. Only on normal difficulty though. I remember playing it on hard just felt unfair, and for whatever reason I didn’t see it as a further challenge.
The concept of being able to choose which boss and world you could play was very novel, because I had never seen anything like that. At first I remember everybody asked when they saw the boss-menu: «Oh, can you choose which character you’re going to play as? I wanna be THAT guy!», followed by a little bit of a disappointment that it wasn’t the case. Later however the amazement of getting the weapons and abilities of the bosses as switchable seperate weapon made up for it. I have no problem understanding its success. Its an incredibly simple concept, but its kind of genius to have different weapons and finding the bosses weaknesses, one weapon always worked good on one of the bosses, like a rock-scissor-paper type of deal. I remember Bubble Man and Flash Man being the first two everyone managed to beat, and then later Wood Man and perhaps Metal Man. When you beat Metal Man you get the perfect weapon. It was very powerful. The last I remember as the hardest bosses/levels were Quick Man, Heat Man(disappearing platforms) and Crash Man. Getting to Dr. Wily’s castle the first time was nerd-gasmic.
Later experiences:
Its probably of my favorite game for the console along with Battletoads. The level design, the incredible soundtrack, the weapons and everything is as close to perfect as any platformer I can recall. I’ve beaten it many times, and had no real problem beating it again. Even on hard. Its quite an easy game for me now, but its a game I often come back to.
A fun challenge is playing it on hard and not using any of the special weapons. I can just barely do it. Beating Crash Man without special weapons is extremely hard.
All the Mega Man games are fun, but the second game is my favorite.
Difficulty:
Normal: 6-7/10 Hard: 7.5/10
Tiny Toons (1991)
Where did I play it?
Owned it. I remember liking the cartoon show it was based on, and I assume that was part of why I bought it. It also probably got good reviews in my NES magazine.
Did I beat it as a child:
Nope. As a child I never ever beat it, it was actually the only game I owned that I never beat(and I DID beat Punch-Out). Although I remember getting quite far into the game. At first it seems like its a fairly easy game, cute platformer, but like Adventure Island it becomes very hard in the latter part of the game. Its a good platformer for the system. Some say its a SMB3 clone, but I think it has more than enough uniqueness to pass as its very own experience.
Later experiences:
Surprisingly this game is a sheep in wolf clothing if you want to beat it. The latest stages and inside the Max Montana Mansion is pure NES hell. I admit its been a little while since I beat it now, so I don't know if I would find it as hard today, as I've played many harder games later, but going by memory Tiny Toons was hard. Persistence is everything though, and I managed to beat it. It was one of the first games I did in this nostalgia run. Pretty cool game though, although it could have used more variation perhaps. What is good about a game like Super Mario Bros 3 is how distinct the worlds are. Tiny Toons different levels blends a bit in my memory. I like it though. Controls are pretty good. You can change between characters, and they have their own skills, which is a good feature.
Difficulty:
9/10
Nintendo World Cup (1990)
Where did I play it?
Neighbor-boy owned it, but I actually borrowed it for so long it almost felt like I owned it.
Did I beat it as a child?
Yes. If you pick Mexico their «supershots» almost always get in the goal. I also managed to swap into a faster player for player 1, which made the game easier.
I remember me and friend getting late to school because we got too obsessed with the last games and beating the game. The second to last game against Argentina was way harder than the finals with West-Germany, which was weird. Its a bit of a violent game, in a cartoony way, meaning tackling and bullying the other players is very central to the gameplay. You can even knock out players completely if you knock them out a certain amount of times. They will just faint until the match is over. When I was a kid, I remember being able to knock out their whole team. I even found a way to knock out their goalkeep keeper. Which was fun. I’m not much of a realistic sport game person, I find normal sports pretty mundane and boring, so things have to be a bit exaggerated to me is for the better.
Later experiences:
Its a bit of lengthy game to play in one sitting, but its not too hard besides that. It also has a password system. There’s no real difficulty curve besides that the teams gets a bit faster, and some team has better special shots than others... but its pretty much the same all the way. The two player option isn’t too well executed. I remember only Player 1 being able to request what the other players on the tram could do, which made the second player co-up inferior. Playing against eachother didn’t have this problem, but you could only play single matches. Would have been interesting to see a tournament option, but whatever.
I do like the game for its nostalgic factor, but its a bit easy and monotone after a couple of matches arguably.
Difficulty level:
4.5 out of 10
Duck Tales (1989)
Where did I play it?
A friend owned it.
Did I beat it as a child:
I remember I had friends who could beat it. I don’t think I ever did beat it, because they would just take the controller and show off. Oh well. I probably didn't mind too much. Duck Tales was quite popular as a cartoon in the 90s, and the game came amidst all this. Its by many considered one of the best games on the system, or one of the best platformers ever made, and while I'm not of that opinion I admit its a quite nice game.
Later experiences:
Duck Tales is the definition of an easy NES game, so beating as an adult was not a problem. With a little practice I think actually everyone could beat it. While its good I think its the fact that its so easy that makes me not put it so high in regard like other people. I personally like games more rough and tumble, even uneven, and that you need to struggle a little. Like Werewolf The Last Warrior. While Duck Tales is more even game I feel its popularity and easiness gets in the way. Still, I concede its a very polished and fun platformer with some good music. A lot of secrets, and so on.
The pogo jump was quite original. That I remember being exciting when we were younger. I understand the appeal, so not trying to step on anyone's toes.
Difficulty:
3.5 out of 10
Mega Man 3 (1990)
Where did I play it?
A friend of a friend had it, I think. I remember borrowing away my copy of Mega Man 2 to him while he borrowed me Mega Man 3 for a few days.
We had a childish fight which game was the hardest. I thought Mega Man 3 was way harder, he thought Mega Man 2 was harder. He actually sucked at Mega Man 2. While I sucked at Mega Man 3. Stupid kids don't get a game you've played hundred times is easier than a new you one you haven't played, and some people still don't. I only got to borrow it for a few days before his parents stressed to have it returned.
Did I beat it as a child?
No. I might have beaten a couple of the robot masters, but I never got far as I only borrowed it for a short time. Some kids were very strict they would only borrow out their games for a couple of days. While I like Mega Man 2 better I think Mega Man 3 is almost as good. It presented the dog Rush for the first time, and it also has good bosses and levels and music and so on.
Later experiences:
Its been a little while, but I’ve beaten all the Mega Man games (except the first one) but I remember thinking number 3 perhaps actually is the toughest one of the bunch(save the first game, since my copy of it bugged out). I might be wrong. They’re all great games though, and I like Mega MAn although I do somehow agree they could have stopped the NES series of Mega Man with this one. The three later ones are good, but they’re way too similar to justify six games. Mega Man 3 is easily a game you can pick up at anytime and play. The tunes for Hard Man and Top Man is among the best Mega Man songs, perhaps.
Difficulty:
6 out of 10
Turtles 2: The Arcade Game (1990)
Where did I play it?
Owned it. Was a big Turtles fan as most boys were those days. Probably got it for a birthday or christmas. Played it to death.
Did I beat it as a child?
Many times. Typically a two-player experience as playing it with a friend which was always a cool experience. Is it just me or does beat-em-up games kind of boring playing as one player?
I remember there was a code to get more lives that made all the difference. Didn't know at the time what the Konami code was, but beat it with it. I beat it without the code too. Its not an insanely difficult game, since you have 3 continues and the special attack AB at the same time is powerful and doesn't drain life. It was challenging enough as a child though. Pretty long game. Krang and especially Shredder are pretty solid final bosses too. Shredder especially his special shot is a one-hit-kill. Very tense and exciting getting there.
Later experiences:
Yes, me and my sister took a few rounds, and we beat it. Funny enough, I game over’d at Shredder early so my sister ended up beating him without me. My sister is no gamer at all really, so its kind of funny and surprising she was able to. I really like the game, and its quite nostalgic for me. I don’t know of too many good 2-player games on NES, but this one was great. I remember hearing and reading about the third Turtles game, but I don’t think it was released in Norway. To my disappointment. I remember waiting forever but I only got to see a picture in a magazine that it was on its way. I never got to play it, but I suspect I would have loved it. I was in Reykjavik this summer 20017 at a retroplace called Freddi's Arcade, with many old arcade machines.. and it had a Turtles 2 cabinet, so I finally got to play it on an arcade machine too. I am not sure I ever did play it as a kid. The Arcade version very similiar, with better graphics and better sound obviously. The NES version is actually superior in the way that it has two extra levels, and it has a boss with version of Baxter Stockman as a fly that the arcade does not have. Instead they make you beat Bebop and Rocksteady again, just at the same time. So that the arcade is better in every way is not a complete given. I like the two new levels, even if I have never heard of the bosses. Anyway, good times.
Difficulty:
6-7 out of 10
Bart Simpsons VS Space Mutants (1991)
Where did I play it?
Funny thing is I have no clue. I remember it being in the Nintendo magazines, but I also remember playing it briefly, but I don't know where.
Did I beat it as a child:
No, but I remember really loving the first level, which was the only level I ever got to play. It has this adventuregame kind of feel to it, a genre I love, so a platformer that mixed adventuregame elements into it appealed to me. I also remember the Nintendo Magazines having guides how to do the level, and being quite intrigued by its complexity level. I was surprised to see many don’t like the game. I always thought it was good, but might be the nostalgia. Well, the jumping controls I admit is kind of annoying, but its possible to get used to. The game is about some space mutants that wants to collect certain objects to make the ultimate weapon, but Bart is the only person who knows their plan, so they have to stop him.
Later experiences:
Seeing something beyond the first level was quite new to me. Sadly the rest of the game doesn’t have the same adventure game theme as the first level, and ideally they should have brought that more along. I still enjoyed playing through it. Its basically a platformer after that, except that there’s a few things to do at the carnivale like using the magnet win a prize. I remember the last jumping platform of the last level was quite hellish, almost impossible to not fall through some of the things. The flaws of both the Bart games is the jumping puzzles, and they for some reason make you suffer through some levels will most likely make you curse. I feel Bart VS The World was slightly worse in this regard though.
Quite a tough game, but I enjoyed it.
Difficulty:
8 out of 10
Teenage Mutant Ninja Turtles (1989)
Where did I play it?
Borrowed it a few times. I actually it first on my Commodore 64, and there I owned the game too. Its basically the same game on NES but improved. Everything was larger and bulkier on the Commodore, and probably 30 minutes to load. Never got too far on either consoles.
Did I beat it as a child:
No. It seems like many people struggled with the dam, at least when I hear people talk about their memories of it. I remember me and my friend were planning routes to get through it, and we figured it out without too much hassle. Kind of a big moment though. The next level however, the city where you drive around in the Turtle-van, was insanely large, and consisted of many many levels. I never got past that. I vaguely remember seeing others getting quite far into that level though, but nothing past it. Too tough for children probably. Although it might have been different had I owned the game. You obviously play the games you own more. I did like the game back then though.
Later experiences:
This game has a reputation for being a hard NES game, and I agree it is. Its very long for once. Many of the levels are quite large, and has that feeling of not knowing where to go, so you have to figure out a few puzzles as well in the midst of it. The controls is a bit clumsy, and this was even more noticable because I played this after I played Battletoads, a game where the controls are great. The respawning enemies get a bit annoying. There’s also many enemies that are far-out, weird and unrelated to the Turtles universe, but it also includes most of the familiar ones as well, so its okay. I wouldn't mind them if they didn't respawn so easily. Good things? Well, these days I don't mind a tough game. Besides that? I have no analysis. I just like it.
The technodrome when you get inside it is extremely tough. I was actually completely stumped on the astronauts-ghost types before Shredder. I didn’t find any way of getting past them. Not even stocking up on scrolls helped. Looking at Lets Plays I understood that a lot of people tend to just use a trick where they glitch out and out of the screen. Thats what I did too, and then I managed to beat it. Shredder wasn’t hard. If you have the scrolls you can just crush him immediately like a fly. I actually would have liked to try and fight him without it though, because I didn’t get to see what he could do at all.
I concede the game has its flaws, but I personally really like it.
Difficulty:
9 of 10
Where did I play it?
A girl in my class owned it. In Norway, and on the PAL system its actually called «Shadow Warriors», so when I saw people rave about Ninja Gaiden in US when I got older I got confused, was this the same game? It sounded different, but it IS the exact same game. In Europe I suspect the word «ninja» was deemed to violent for some reason. Also the reason why Teenage Mutant Ninja Turtles was called Teenage Mutant Hero Turtles here. Makes no sense really, since no violence or anything else was changed. So its only the word "ninja" that is dangerous? Silly.
Did I beat it as a child:
No. I think I got some levels in, but thats it. I remember me and my friends were all stunned by the game. Not only is it a great ninja platformer, but it even had cinematic sequences and great music. Quite amazing for its time. I still think it holds up.
Later experiences:
Its possibly one of the best games on the system, and all of the Ninja Gaiden games are amazing. Its also one of the games I am not sure why has a rumor of being such a hard game. Well it is challenging, fair enough, but since you have unlimited continues and the game is so well designed and addictive I don’t understand its rumor. There’s many games I would say are far tougher. I beat the whole game in a day when I started playing it .The last world is probably what gives it the rumor. Three bosses and it sends you aaaaaall the way back to the start of the world when you game over! Thats quite unforgiving, and some of the later levels are tough too, but since you never have to beat the bosses twice it evens it out. Ninja Gaiden 3 however is extremely hard. I struggled for a long time with that one. The third installment might be my favorite as well. The second game is around the same as the first one in terms of difficulty, possibly a bit easier. Either way, I love the Ninja Gaiden games. Quite perfectly constructed.
Difficulty:
8 out of 10
Trojan (1986)
Where did I play it?
A friend had it and I borrowed it for a little while. I actually had forgotten about it, until I saw the cover and its like "waaaaait, I remember that game!". Don't hear too many talk about it anymore, so perhaps no wonder I forgot about it. Quite an old game on the system, but for its age its kind of impressive.
Did I beat it as a child:
No. Probably got a few levels in. I remember going down in the sewers and there being a single enemy there. I also quite remember the 2 player versus mode, which was sort of strange. I later found out its Capcom who later would make Street Fighter. The story seems to be simple. You're a warrior with a sword and shield and you go through levels and kill enemies. There's a map between the stages, a bit like Ghost'N Goblins, and there's an evil boss in the end. Here's what wikipedia says: "Set in a post-apocalyptic future during the aftermath of a nuclear war, the player takes control of a warrior who is hired to defeat the gang of an evil dictator." Not the most complex plot in the world, but its pretty good for what it is. I quite liked it as a kid anyway.
Later experiences:
I actually bought a copy when I was at a cool retro game shop in Amsterdam, «Game Over?». Very nice guy at the store gave me a good deal, so can’t complain about that. Cool shop too if you ever go to Amsterdam.
Playing it again was interesting, because it was a game I just barely remember playing. It has an interesting game mechanic, because you control both a sword and a shield, which was quite complex for an game like this. Its a bit of a challenge, and I struggled a little bit, but its also a quite short game, so that evened out the difficulty. Its a game you can probably just pick up and play at anytime, unlike a complex game. I liked those strange armadillos-people enemies. Pretty good game.
Difficulty:
6-7 out of 10
Bionic Commando (1988)
Where did I play it?
Friend of a friend-type of deal. Probably borrowed it shortly for a while.
Did I beat it as a child:
No. I don’t think I saw anyone getting very far, but me and others playing got a few levels in at least.
I remember thinking the game was pretty cool. Instead of jumping in this game you have a bionic arm and you throw yourself around like a military Spiderman, which surprisingly works very well. (You'd think you'd go mad playing a platformer where you can't jump.) Its also different than most platformers in that it has missions, kind of of a storytelling and you have to find certain items. Some levels were kind of stealth-ish, especially when you were in the neutral levels. Its tempting to start killing the enemies, but no, they were neutral, and they all turn on you if you touch them. (Sort of like the Zombie Pigmen in Minecraft.) Its a cool game, but since I just got to borrow it a couple of times for short periods I never got very far.
Later experiences:
Took me a few afternoons to beat it. So in that sense it couldn't be too hard, but I didn't find the game easy at all. The later part of the game is pretty intense I remember. The worst parts was where you needed to do this «hook and grab» or else you die. Some kind of plot twist in the end. It holds up surprisingly well. I was expecting something more uneven, like the bulk of Nintendo games are to some degree, but its arguably one of the better and most underrated games on the system.
The ending with the explosion of the head of Hitler is almost a bit too crazy to be true. I didn’t have a clue I was fighting nazis before that either. Perhaps I was not paying attention?
Difficulty:
7 out 10
Wizards And Warriors 2: Iron Sword (1989)
Where did I play it?
A friend had it, and I borrowed it. I remember being sick and home from school and playing it.
Did I beat it as a child:
No, but I got quite far into it. I remember the pancake-ish boss in the end of the volcano level very well, so I basically had one more world before getting to the end world. I remember really liking it.
Unfortunately I forgot the name of the game and had problems finding back to it.
Later experiences:
For years I was always trying to identify what this game was. It was bugging me a long time. I ended up having to go to youtube and look through videos showing every NES game for a few second, and just sit there until I saw something that looked familiar. It was quite an ‘eureka’-moment finding it again. But its not strange it was difficult to find, as it was number 2 in a little obscure game series of three games. Either way, its a game I have a lot of nostalgia for.
You play as a knight named Kuros and you have to beat bosses of the «four elements», eventually meeting the final boss the evil wizard Malkil. You have to assemble the parts of a mighty sword, the Ironsword! Its a cool game, and one of my favorites on the system. Some of the jumping into things and dying immediately can get a bit annoying sometimes though. I think I own the the other two games, but I haven't played them much so I can't compare.
Difficulty:
7 of 10
Faxanadu (1987)
Where did I play it?
"Friend of a friend had it and I borrowed it for a little while."-type of deal.
Did I beat it as a child:
Never beat it as a kiddo. Its a large game, and I didn't borrow it for long. I think I got a few cities in, but I can’t be bothered trying to figure out exactly where.
Faxanadu is quite an awesome game. I never played Zelda or any other traditional RPGs as a kid, so I think Faxanadu must have been the closest thing to that kind of game I actually did play.
Its a quite complex game for a NES release, as its quite open world themed. You can go back and forth between cities. It has elements of adventuregaming. It has characters giving hints, and the usual RPGs features like gearing up, potions, shops and so on and of course platforming fighting monsters. It even has a storyline of sorts. You’re this quite generic hero-ish guy in the elf kingdom, and the elf city world represented as a tree is out of water and you have to get the water flowing back into the world. You have to travel from city to city, and it gets harder for every city naturally. It takes some patience as its quite long, but luckily there's passwords so you can always get back to where you were.
Later experiences:
I got it on an online auction, and its still a great game that holds up. I love the music and dark medival theme in it, because despite it being fairytale themed, its quite realistic and dark. Everything has this dirty and creepy vibe to it. I’m not sure if I want to call Faxanadu a hard game or not. I don’t really play many RPGs so I have little to compare it, but I suspect that like with many RPGs its not always the difficulty thats overwhelms you, its that its time consuming because of its size, the amount of grinding you have to to, so you have to put your mind to it and play it over a period of time. I had two attempts trying to beat it, the first time I got quite far, but I put it aside because of timerestraints, and while I saved the passwords I felt like starting over. Later I was determined to go through it, and so I managed.
Faxanadu can get a bit grindy, because you have to collect tons of coins to get all the best gear, weapons and stuff from the shops and so on, but its okay. Its strange how it can get a bit mediative to just grind coins for 30 minutes sometimes. Strange psychological phenomenon.
I really like the game, as its very well made, and somewhat overlooked compared to what it probably deserved, although I understand it has sort of a cult-status today. I sort of enjoyed the large confusing dungeons, the universe, the atmosphere, the music. Its not perfect but its a vert good game. The final boss was a bit of a pushover though, considering how hard some of the bosses in the fame is. After spending all that time through maze-ish levels and stocking up on potions and weapons, because I thought the final boss would be insanely difficult... Yet, I easily took him out on first try though. A little bit like Shredder in the first Turtles game. Oh well, I'll take it.
Difficulty:
8 of 10