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Bloodstained:Ritual of the Night I just got Bloodstained:Ritual of the Night ,and this game is Badass!

Jun 25 at 9:07:36 PM
AstralSoul13 (48)
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(Mike ) < Bowser >
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I got my hands on my copy of bloodstained. I think it plays great on switch, I don't know what all the bellyaching is about. It runs perfectly without a hitch. I've played for a little over an hour which I think is an ample amount of time to know whether it runs well or not.

Jun 25 at 10:09:48 PM
CMR (4)
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< El Ripper >
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It crashed on me the first time I played it. I'm not surprised. The first thing you see when you turn the game on are logos for about a half a dozen different companies and engines. That's never a good sign. Other than that the game is pretty fun, though the enemies seem kind of dumb. The art is good, but I would have preferred a 2D art style.

Jun 25 at 10:29:51 PM
omarchafa (12)
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(Julio Castrejon) < Eggplant Wizard >
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Man, that just sucks. I'm just glad I opted out for the PC version only to think that I made a mistake.

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"Don't let it end like this...Tell them I said something." Pancho Villa

Jun 25 at 11:11:09 PM
AstralSoul13 (48)
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(Mike ) < Bowser >
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Are you guys downloading the day one patch before you play? I can't imagine I'm the only one having a flawless experience with this game...

Jun 25 at 11:43:34 PM
bootload (8)

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Originally posted by: TDIRunner
 
Originally posted by: bootload

You have this already? Screwed by another Kickstarter game, I give them my hard earned money years ago and people that just ordered it recently get theirs first. It'll be a week before I can even hope to get my Switch copy, we should have rightfully gotten ours a week ahead of everyone else as a thanks for being the reason this game exists.

While I agree with everything else you say, this game was not made ONLY because we backed it.  It would have been made regardless.  That's the main reason why I eventually developed some regret for backing it all the way back in 2015.  But whatever, at least it's over and we have our game.  
 


That's even worse, Kickstarter is for projects that need funding to get made. If it's being made anyway, then there was no point to create a Kickstarter and they need to issue a public apology to taking money that wasn't needed.

Jun 25 at 11:44:58 PM
bootload (8)

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Originally posted by: CMR

It crashed on me the first time I played it. I'm not surprised. The first thing you see when you turn the game on are logos for about a half a dozen different companies and engines. That's never a good sign. Other than that the game is pretty fun, though the enemies seem kind of dumb. The art is good, but I would have preferred a 2D art style.


It was worked on by Inti Creates, ArtPlay, DICO and Monobit before being handed to 505 Games for publishing and finally Way Forward for touchups. No game should go through that many development teams.

Jun 25 at 11:45:29 PM
TDIRunner (17)
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(Jon ) < King Solomon >
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Originally posted by: bootload
 
Originally posted by: TDIRunner
 
Originally posted by: bootload

You have this already? Screwed by another Kickstarter game, I give them my hard earned money years ago and people that just ordered it recently get theirs first. It'll be a week before I can even hope to get my Switch copy, we should have rightfully gotten ours a week ahead of everyone else as a thanks for being the reason this game exists.

While I agree with everything else you say, this game was not made ONLY because we backed it.  It would have been made regardless.  That's the main reason why I eventually developed some regret for backing it all the way back in 2015.  But whatever, at least it's over and we have our game.  
 


That's even worse, Kickstarter is for projects that need funding to get made. If it's being made anyway, then there was no point to create a Kickstarter and they need to issue a public apology to taking money that wasn't needed.

No.  They stated from the beginning that the game would be made regardless of the success of the Kickstarter.  Anyone who backed the project knew this beforehand.  
 

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Maybe, just once, someone will call me "sir" without adding, "you're making a scene."


Edited: 06/25/2019 at 11:45 PM by TDIRunner

Jun 26 at 4:50:17 PM
Gutling (133)

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Got my kickstarter copy today. $60 dollars and I got just the game. Meanwhile I can get it for $40 at best buy with a metal case.



Edited: 06/26/2019 at 05:35 PM by Gutling

Jun 26 at 8:03:19 PM
MuNKeY (151)
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< Master Higgins >
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Originally posted by: Gutling

Got my kickstarter copy today. $60 dollars and I got just the game. Meanwhile I can get it for $40 at best buy with a metal case.



...a rather nice metal case at that. 

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Jun 26 at 9:51:17 PM
bootload (8)

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Originally posted by: Gutling

Got my kickstarter copy today. $60 dollars and I got just the game. Meanwhile I can get it for $40 at best buy with a metal case.



Why does BestBuy put their games in metal boxes?

Jun 26 at 10:13:10 PM
ZombieGuyGeezus (110)
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(Kyle aka Zombieguygeezus ) < Master Higgins >
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Originally posted by: Gutling

Got my kickstarter copy today. $60 dollars and I got just the game. Meanwhile I can get it for $40 at best buy with a metal case.




Forget kicker starters man. They're for the birds. Now that LRG partnered with best buy, I haven't thought twice about ordering direct from them now either.

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Jun 26 at 10:57:54 PM
CMR (4)
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< El Ripper >
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I got my copy at wal-mart for $32 and some change. On a positive note, I will say that the music is sweeeeeeet! I'm going to have to get the soundtrack for this one.


And, yea, screw kickstarters.  I'll drop a tenner for a digital release copy, but not much else.  I've really grown to dislike crowdfunding. 


Edited: 06/26/2019 at 10:59 PM by CMR

Jun 26 at 11:52:01 PM
MuNKeY (151)
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In case anyone is curious it seems 505 Games addressed the issues with the Switch port should be seeing a series if updates over time. Take it how you wish.

https://bloodstained.forums.net/t...

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Jun 27 at 4:15:19 AM
Gutling (133)

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Well if I knew then what I do now lol. But I backed this originally as a Wii U game it was so long ago. The expected release was March 2017 lol.

Jun 27 at 10:59:13 AM
AstralSoul13 (48)
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I feel like the people who get mad at Kickstarter games are the ones who invested and expect the game exactly when they say a game will be released and set their expectations WAAAAAY too high. I mean sure it's 2 years "late" but it's an indie game, and a game is ready when it's ready. And at the end of the day they delivered exactly what they said they would and it's a very good game. People who invest in Kickstarter campaigns become way too entitled. Like "I gave them $10...so WHERES MY GAME!?!?" kind of attitude. Don't like it? Don't invest. Many projects on Kickstarter never make it to fruition even if they reach their goals. It's no different than some random guy saying "hey this is what I'm working on, if you want to contribute, I'll try to make it happen but no guarantees". It's a crapshoot. That's why I don't invest in KS campaigns. The only one I did contribute to was Yooka Laylee and sure it took a bit longer than expected but it turned out pretty good I think and now they have a sequel coming out.

And on the topic of this game again. They are working on patches to make it run smoother which is good to see. A lot of companies will hear about issues and just ignore them. This game is great, I've been having a lot of fun with it, and playing both handheld and docked on Switch I have not encountered any major issues that hindered my enjoyment of the game. I really think the issues are overblown.

Jun 27 at 11:05:24 AM
TDIRunner (17)
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(Jon ) < King Solomon >
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Originally posted by: KrakenSoup

I feel like the people who get mad at Kickstarter games are the ones who invested and expect the game exactly when they say a game will be released and set their expectations WAAAAAY too high. I mean sure it's 2 years "late" but it's an indie game, and a game is ready when it's ready. And at the end of the day they delivered exactly what they said they would and it's a very good game. People who invest in Kickstarter campaigns become way too entitled. Like "I gave them $10...so WHERES MY GAME!?!?" kind of attitude. Don't like it? Don't invest. Many projects on Kickstarter never make it to fruition even if they reach their goals. It's no different than some random guy saying "hey this is what I'm working on, if you want to contribute, I'll try to make it happen but no guarantees". It's a crapshoot. That's why I don't invest in KS campaigns. The only one I did contribute to was Yooka Laylee and sure it took a bit longer than expected but it turned out pretty good I think and now they have a sequel coming out.
 

I couldn't agree more.  I remember a while back someone here said that they were going to back a project, and if the game wasn't released on the exact day that they estimated, they were going to do a charge back on their credit card.  I called them out for being a scumbag.

People don't understand that a Kickstarter isn't a pre-order.  You should never back a project unless you are willing to get nothing in return.  That's part of the reason why I don't back games anymore.  They are too risky for too little return (by return, I mean what you get out of the game as a backer that a day 1 buyer wouldn't get).  


 

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Maybe, just once, someone will call me "sir" without adding, "you're making a scene."


Edited: 06/27/2019 at 11:05 AM by TDIRunner

Jun 27 at 3:02:27 PM
MuNKeY (151)
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< Master Higgins >
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Originally posted by: TDIRunner
 
Originally posted by: KrakenSoup

I feel like the people who get mad at Kickstarter games are the ones who invested and expect the game exactly when they say a game will be released and set their expectations WAAAAAY too high. I mean sure it's 2 years "late" but it's an indie game, and a game is ready when it's ready. And at the end of the day they delivered exactly what they said they would and it's a very good game. People who invest in Kickstarter campaigns become way too entitled. Like "I gave them $10...so WHERES MY GAME!?!?" kind of attitude. Don't like it? Don't invest. Many projects on Kickstarter never make it to fruition even if they reach their goals. It's no different than some random guy saying "hey this is what I'm working on, if you want to contribute, I'll try to make it happen but no guarantees". It's a crapshoot. That's why I don't invest in KS campaigns. The only one I did contribute to was Yooka Laylee and sure it took a bit longer than expected but it turned out pretty good I think and now they have a sequel coming out.
 

I couldn't agree more.  I remember a while back someone here said that they were going to back a project, and if the game wasn't released on the exact day that they estimated, they were going to do a charge back on their credit card.  I called them out for being a scumbag.

People don't understand that a Kickstarter isn't a pre-order.  You should never back a project unless you are willing to get nothing in return.  That's part of the reason why I don't back games anymore.  They are too risky for too little return (by return, I mean what you get out of the game as a backer that a day 1 buyer wouldn't get).  


 

All true, my beef however being my first ever kickstarter backing I paid $60 towards a physical release and the retail release ended up being for $20 less (and got a free steel case) but waiting all that time I was fine with but now it's done and over and I have my game and turned out to be quite good I got over my hangups in the end. Plus I learned how this backing thing works.  
 

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Jun 27 at 3:41:48 PM
TDIRunner (17)
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(Jon ) < King Solomon >
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Originally posted by: MuNKeY

All true, my beef however being my first ever kickstarter backing I paid $60 towards a physical release and the retail release ended up being for $20 less (and got a free steel case) but waiting all that time I was fine with but now it's done and over and I have my game and turned out to be quite good I got over my hangups in the end. Plus I learned how this backing thing works.  
 


The first thing I ever backed was the Blinking Light Win, and I was a little annoyed when people who ordered online received theirs before the backers, but they made up for it later with some benefits that only backers received.  So far, every project I've ever backed has been completed successfully, and every time I've received some type of benefit that non backers didn't.  With that said, it simply doesn't seem to be worth it on video games, especially when they are being developed by a team that has the resources to complete the game without Kickstarter funding.  Typically, I now only back things like hardware accessories (like the BLW or the SNES component cables) or books.  I've been really happy with those types of projects.  

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Maybe, just once, someone will call me "sir" without adding, "you're making a scene."

Jun 27 at 5:54:38 PM
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sadikyo (89)
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(Sadik Yo) < King Solomon >
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Part of the benefit received to backing something on kickstarter, is actually contributing to the project happening. I know it isn't the case with all of them, but for some projects at least, maybe you pay $40 for the product, and then the other $20 went to, you know, actually making the project a reality, or perhaps stretch goals, etc. it is just the nature of kickstarter.

I backed Bloodstained at the $120 level and effectively $60 of that was for the physical release. I was happy with that decision at the time and what someone can get it for at retail now is completely irrelevant to me.

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Jun 27 at 5:59:57 PM
Californication (34)

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I wish I had the extra money around to back r-type final 2.   I just couldn't get over the $90 price tag because of $30 shipping. With only 8,000 backers the slip cover they offer is going to be much more rare than the bloodstained one which had like 65,000 backers although i don't know the qualification level on that one for the slip civer. I should have done it. Damn.


Edited: 06/27/2019 at 06:01 PM by Californication

Jun 29 at 11:11:48 PM
avatar! (15)
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< Lolo Lord >
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I heard the Switch version makes you login and link your Nintendo account?? Screw that shite.
Does the PS4 have similar DRM or can you just plug-n-play as it should be?

Jun 30 at 1:50:14 AM
Soma (36)

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Originally posted by: avatar!

I heard the Switch version makes you login and link your Nintendo account?? Screw that shite.
Does the PS4 have similar DRM or can you just plug-n-play as it should be?



Nah it doesn't.

Jun 30 at 4:36:51 AM
Gutling (133)

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It doesnt. However it would be hard to recommend the switch version right now. They are talking about lots of fixes coming, and it needs them. It crashes a lot, and no autosave so you can loose a lot of progress. Graphics are pretty ugly whenever it gets close to anything. Sometimes switching screens has a horrendous load time, i have counted out 30 seconds before. And controls will infuriate you. I dont know if its lag or slow controls, but there are some platforming sections that I had to redo ten times because it wouldnt register the jump button.

It is a fun game, i really like it and would play the heck out of it. But it doesnt feel complete/polished on the switch. At least not yet, hoping they release some fixes. I have read its amazing on the pc, and also great on ps4 not nearly any of the same issues.

Jun 30 at 6:30:16 AM
NES Connoisseur (0)
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(Nintendo Enthusiast ) < Eggplant Wizard >
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The PS4 version is awesome..

Jun 30 at 6:31:25 AM
kamakaze_ekun (5)
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< El Ripper >
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I received my copy in the mail a couple weeks ago on PS4. Gotta say it's one of my favorite titles this year.

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WHAT AM I SEEKING NOW???
PC Engine with video cable, power supply and controller. Looking to spend $100 to have this console in my collection.