Originally posted by: BriProv
Thanks everyone. As far as the first release in 2014, there was no precedent. I was the first indie to self-fund and self-publish a console retail game, and manufacturing was all out of pocket. I wasn't sure how many would sell, or how quickly it would sell, and no one else did either. Some recommended printing half as many to make sure I didn't lose money. That sounds crazy to the hardcore collector community in hindsight, I'm sure, but it was a big unknown at the time. 2,000 were sold because that's all I hoped to sell at the time. It wasn't until scalpers went out of control and fans rallied for a reprint that I decided to make a compromise, with an alternate cover. More info at the link above.
I appreciate the explanation. To be fair, I get it and I'm glad that A.) it's available to more people B.) the money made on sales will go to you for new projects (assumingly) C.) and that you did change the artwork on the re-release. I'm not sure there was much else you could do and I'll likely be picking it up to go with my Vita copy