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Starshot: Space Circus Fever (N64) is a bad game. It'll make you sick! Everything you think is wrong with 3D platformers IS wrong here! (TLDR warning)

Jan 25 at 12:00:29 AM
VGS_OptOut (10)
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(Taiwan PAL Gamer ) < Lolo Lord >
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I love early 3D platformers. I'm pretty sure it's one of, if not my favourite genre. This opinion is far from widely shared, with both retro gamers and modern gamers completely dumping on these games... Mario 64 is outdated, or overrated, or perhaps was never even good in the first place! SMH! As far as I'm concerned the N64 platformer is the videogame equivalent of the giant sloth: perfectly suited to dominate its evolutionary niche in the environment of its age, but faintly ridiculous to imagine stomping around anywhere or anytime else.

However, little did I imagine I would find a game that basically proves the case against 3D platformers, and make me feel empathy for all the haters!

Starshot: Space Circus Fever is not a game you will hear many people talk about. It most certainly doesn't grace the top game lists of the system, but neither is it often mentioned along with the likes of Superman 64 or Carmageddon as one of the worst games on the 64. It should, though, it really should. In most regards this game is a typical early 3D platformer on a system stuffed with them. From the outside its colorful graphics and ostensibly cute and generic characters make it look like a kids' game, and it is no wonder that so few pick this game up when there are so many better options to play through first. Be warned though: the wicked spite in the design of this game, combined with a generally seedy, melancholic and unsettling tone make this game far from kids' stuff...

I really do want to try and get to the point of why this game is so bad, as succinctly as possible, but that is very hard to do. Basically every design choice, every visual and artistic element, every level, every challenge, every moment of the game proves the fail. I will do my best to summarize, starting with the positive and what I THINK they were trying to do, before explaining why they couldn't and didn't succeed.

The game has an admittedly unique and potentially interesting premise. You play as Starshot, a clown/gymnast hired in the space circus owned by your boss Starcash. The space circus roams the galaxy bringing its show to different planets, and your boss Starcash has a deep seated rivallry with the owner of your competitor Virtua Circus. In the game, you play as the lackey of your boss as you complete tasks on various different planets, with the aim of disrupting the Virtua Circus and collecting unusual acts to bring more money into the Space Circus. The game is actually well written during cutscenes and dialogue with NPC's, humorous and with a cynical/nihilistic worldview that reminds me of something like Fututrama. The premise is also interesting because you are basically not really acting on behalf of your own interests, nor are you engaged in an epic quest to save the world or save a princess... you are just trying to help your boss make a lot of money and outdo his rivals. The game also contains a bunch of interesting character designs, animations and other assets, and the levels are of a decent size and complexity. All in all, this game is NOT a simple cash grab or lazy throwaway title, it is clear that a lot of artistic effort and some talent has gone into this game. And that's it. All the nice things I'm going to say. Everything else is completely downhill!

This game fails at the VERY first hurdle that a 3D platformer has to overcome, which is the JOY of movement. It is this simple pleasure that you can usually get a feel of almost as soon as you pick up the controller in games like Mario 64 and Banjo. The entire basis of the fun of playing a 3D platformer is directly tied to the feeling of freedom, the ability to traverse and conquer your environment in the 3D space. That joy of movement is completely lacking in Starshot. Your character's movement is janky and jerky, your turning circle is wide and unwieldy. Jumping is a crapshoot, and your weapon fires shots that seem weak and lack any impact whatsoever. The only aspect of control I even slightly enjoyed was the triple jump, where you hold the jump button and Starshot will automatically jump, with each jump in a chain of 3 being higher than the last. Oh! And the flying controls... just... no.

The camera, often a sticking point in the enjoyment of 3D platformers, obviously sucks. Despite having an entire 5 buttons dedicated to controlling it (C-buttons AND Z), it gets stuck on game objects and rarely seems to be where you'd want it, even though you should be able to put it where you want. But, I always say that you can power through camera issues in these games, and that is usually true, AS LONG AS the levels have been designed to accomodate this. They haven't.

There are 7 levels in Starshot, all badly designed. Unlike Mario 64 or Banjo, where each level feels like its own little world or playground to explore, the levels here are spindly, semi-linear series of walkways, platforms and corridors, which only sometimes widen out into more open spaces. You rarely get a sense of exactly where you are in a stage, as there is no realistic coherence to the environments, no notable landmarks to guide your memory, and many many repeated textures and design elements. There is also very little in the way of naturalistic flow to the levels. In most 3D games, you are guided by environmental clues, puzzles and enemy engagements to help find your way through levels. In this game, you have absolutely no initial idea of where to go or what to do, sometimes you will meet NPC's or robot balloons which tell you what to do, but overall it is an akward and unnatural way to plot a course through a stage. There is also a map you can access at any time which will show your position and the position of your objective. However, the map is a jumbled and blurry mess of horrible looking textures, and there is no way to orient yourself to figure out your direction in relation to it, without opening and closing the map repeatedly to see where your cursor has moved to.

Worse than the overall level designs, however, is the platforming and the challenges themselves. There is not ONE challenge in this game that is not a fiddly, annoying, janky, repetitive mess. If you need to jump into a cubby hole to hit a switch, it will take 100 attempts because the camera will be in the wrong place, the platforms you are jumping from will be misalligned, and there will be a robot in the hole that kills you even if you do manage to get in there. If you need to jump across a series of tiny, moving, falling platforms, there will be far too many, and the camera will not give you a good sense of depth, and there will be a robot on the last platform that kills you. If you need to chase and shoot a random bird to get it over to a tree to water it with urine, you will run out of bullets half way through, and the bird will run in completely the opposite direction right at the last second and ruin all your progress, and there will be a spaceship come out of the sky from nowhere to kill you. That happens a lot. If you need to fly through a series of narrow passages, where the terrible flying controls make it impossible, and if you hit a wall you fall and die, and there are tight turns and limited flight fuel to help give you enough time to make it through, then there will be 3 or 4 robots waiting to knock you out of the sky and kill you.

The game feels almost vindictive in its placement of enemies, and challenges seem almost intentionally strung out in order to waste your time. Battling with the controls and camera is bad enough, but when your path is blocked by robots that can fire multiple fast shots at once (with zero invincibility frames upon getting hit), and when the only way across a series of pits is over a series of precariously small platforms, it just feels like the game designers were deliberately stringing out the game to pad the runtime. It is clear that someone on the design team realised this, however, and there is a small mercy that becomes almost immediately apparent as you play. Basically, each level is riddled with checkpoints and there are infinite lives. This means that as bad as the game is, and as frustrating and unfun as it may be, there is really no reason ever to quit, because you can brute-force every single "challenge" in the game by simply trying over and over and over again. In many cases, you will be intentionally killing yourself, simply to refill your energy and ammo, or to reorient yourself to give you a better run at a series of platforms. Any game where you are INTENTIONALLY killing yourself, has gone wrong somewhere along the line. Needless to say, EVERYTHING you do in this game is awkward, EVERYTHING you do is unfun, and EVERTHING you do feels cheap.

The problems of this game run beyond gameplay and game design. The difficulty of this game would put off any child, quickly. However, the real reason I say this is NOT a kids' game is the tone, the art style and the general feeling this game exudes. As decribed above, there is a cynical, nihilistic quality to the writing of the game, but this extends into the artistic design. Although ostensibly colorful, the graphics are muddy, crowded and the various colors clash, to the point that it becomes unpleasant to look at. The oppressive atmosphere is ramped up significantly by terrible, dark, blurry tiled background textures. The character designs are inventive and varied, but ill-suited to the low-poly, low-resolution nature of N64 graphics. The characters in the game all tend to display various spindly, abstract and finely detailed features, which are very hard to visually interpret. This adds to a general unease and confusion invoked by simply gazing upon the game. Add to this, the soundtrack, which contains one or two genuinely decent tracks, but mostly a bunch of techno noise and/or generic plinky plonk sounds. However, most tracks also contain dreary, low, melancholic undertones, that sap potential joy from hearing them, and again inspire dread and unease.

The game culminates with a trip to Earth. I was genuinely looking forward to reaching this stage, as I thought a little bit of familiarity and pleasant scenes, wide open spaces and fresh air would help rouse me after the dreamlike terror of the other stages. Of course, the Earth had been destroyed, overrun with robots and squidlike aliens, my mission to track down the SINGLE human survivor. The stage was an apocalyptic nightmare hellscape of a ruined city, bisected by deadly forcefields, restricting movement and killing instantaneously, all played out under a chaotic hell-red sky. Upon saving the final human, you realise he is also hideous...

I believe that playing this game may have genuinely made me ill. Over the past week of playing I felt like a dark shadow was hanging over me, one that would sit on me through the night and stalk me into my waking hours. I felt hungover, and tired, even when I wasn't. The smallest thing would irritate me, and I even considered abandoning my game collecting and N64 gaming entirely... I mean if this hobby had brought me here, could it ever be worth it? However, beathing the game and seeing off the foul spirits contained within seem to have excised these thoughts and feelings. I look upon a new day and a new gaming challenge with renewed vigour! 

Don't play Starshot: Space Circus Fever... Don't play it.

-------------------------


www.videogamesage.com...

Jan 25 at 10:32:32 AM
AstralSoul13 (48)
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Shame to hear this game is that bad. I am like you, I LOVE 3D platformers. I know there have been a lot of "bad" ones out there but I find enjoyment in most of them, even the "bad" ones. Super Mario 64 is a masterpiece in my eyes and one of the best games I ever played. It's the game every 3D platformer should be compared to. Banjo-Kazooie is right up there with it. I think it's funny this topic is brought up now, because I was literally about to buy Starshot to add to my collection since it's one of the few N64 platformers I haven't played. I remember reading it wasn't that good but not completely broken. Even after reading this I still want to play it for myself.

I actually made it a goal recently to buy and play as many 3D platformers as I can stand. I've been slowly accumulating and playing the "lesser" ones like Croc on PS1 and Tonic Trouble on N64. I really enjoy the 3D platformer collect-a-thon style games. I know a lot of people get bored of it or whatever, and yeah the camera has always been an issue in these games but rarely have I played one that the camera made the game feel broken and unplayable. Annoying perhaps but not bad. 3D platformers is one big reason why n64 is at the top of my list of favorite consoles (tied with SNES, because let's face it I love 2D and 3D platforming equally).

So yeah I will likely ignore your warnings to not play this game and I will eventually play it for myself. Sucks that you found the game that terrible that you wanted to stop collecting altogether. For me, personally, even if I end up hating it, I'll probably keep it as a keepsake just knowing I've added one more 3D platformer to my collection.

Just in case you were curious I found this list online: https://gameranx.com/features/id/... and I'm trying to make my way through as many as possible...doubtful it will be ALL of them, but as many as I can stand to I guess, Lol.

Jan 25 at 10:39:35 AM
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Optout and I enable each other - we feed each other's addictions, and tomorrow are going game hunting together, spending precious time and money on this sort of crap  

After talking to optout about this game , reading his post here, I watched a video or two on YouTube. Then I heard the game was made by infogrames, and I became more intrigued, they did such greats as smurfs on the NES.

I hope to give this one a go at some point despite the warnings, it looks interesting.

-------------------------
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Family Bits:  An Unauthorized, Complete Guide to Famicom, Dendy, and Pegasus

https://famicomfamilybits.wordpre...
 

Jan 25 at 11:07:12 AM
Splain (28)
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Hah! Wow. It's bad then. Way to stick with it!

Jan 28 at 8:18:33 PM
Red (80)
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Hmm, I was considering buying this recently. I have my Nintendo 64 hooked up for the first time in a while and have been looking into picking up a few more games. Although it didn't get the greatest reception, it seemed like it could potentially be fun. You make it sound like a chore though. I saw a major complaint was the poor camera, but didn't think much of it since that was a common complaint for 3D platformers. Looking at a video now, it does seem exceptionally bad. I think I'll hold off on this one.

Jan 28 at 8:49:57 PM
VGS_OptOut (10)
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Originally posted by: Red

Hmm, I was considering buying this recently. I have my Nintendo 64 hooked up for the first time in a while and have been looking into picking up a few more games. Although it didn't get the greatest reception, it seemed like it could potentially be fun. You make it sound like a chore though. I saw a major complaint was the poor camera, but didn't think much of it since that was a common complaint for 3D platformers. Looking at a video now, it does seem exceptionally bad. I think I'll hold off on this one.





Another life saved!

In all seriousness, if you're looking for a lesser travelled 3D platformer on the N64, I would recommend Tonic Trouble. It's well designed, looks good, fun, and doesn't outstay it's welcome.

I have a few more recommendations too, depending on what you're looking for!  

-------------------------


www.videogamesage.com...

Jan 29 at 3:33:00 PM
AstralSoul13 (48)
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Originally posted by: OptOut
 
Originally posted by: Red

Hmm, I was considering buying this recently. I have my Nintendo 64 hooked up for the first time in a while and have been looking into picking up a few more games. Although it didn't get the greatest reception, it seemed like it could potentially be fun. You make it sound like a chore though. I saw a major complaint was the poor camera, but didn't think much of it since that was a common complaint for 3D platformers. Looking at a video now, it does seem exceptionally bad. I think I'll hold off on this one.



Another life saved! In all seriousness, if you're looking for a lesser travelled 3D platformer on the N64, I would recommend Tonic Trouble. It's well designed, looks good, fun, and doesn't outstay it's welcome. I have a few more recommendations too, depending on what you're looking for!  
Tonic Trouble gets a lot of flak too, I was never sure why. It's not bad. I mean it's not amazing but, it's not terrible. I would also recommend Chameleon Twist 1 & 2 and Rocket Robot on Wheels if anyone is looking for 3D platformers on N64.

Jan 29 at 10:05:22 PM
VGS_OptOut (10)
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Originally posted by: KrakenSoup

Originally posted by: OptOut
 
Originally posted by: Red

Hmm, I was considering buying this recently. I have my Nintendo 64 hooked up for the first time in a while and have been looking into picking up a few more games. Although it didn't get the greatest reception, it seemed like it could potentially be fun. You make it sound like a chore though. I saw a major complaint was the poor camera, but didn't think much of it since that was a common complaint for 3D platformers. Looking at a video now, it does seem exceptionally bad. I think I'll hold off on this one.



Another life saved! In all seriousness, if you're looking for a lesser travelled 3D platformer on the N64, I would recommend Tonic Trouble. It's well designed, looks good, fun, and doesn't outstay it's welcome. I have a few more recommendations too, depending on what you're looking for!  
Tonic Trouble gets a lot of flak too, I was never sure why. It's not bad. I mean it's not amazing but, it's not terrible. I would also recommend Chameleon Twist 1 & 2 and Rocket Robot on Wheels if anyone is looking for 3D platformers on N64.





Rocket Robot on wheels is probably THE best 3D platformer on the system, outside of Mario and the Rareware games. A lot of people know about that one now though, so it feels like it's graduated from hidden gem to straight up gem, lol!

Space Station Silicon Valley is another great game, really fun AND funny! It's got a unique playstyle as you take control of a variety of different robot animals, each with their own abilities and drawbacks.

I also want to give a shout out to Gex 3: Deep Cover Gekko. It is a hundred times better than the first installment (Gex 64), but probably most people give it a miss due to how much the first game sucks. I would put it up there almost with Rocket as one of the finest platformers on the 64. Please don't overlook it, just because Gex 64 is so lame!

Finally, if you want more of my thoughts on Tonic Trouble, I wrote up a review discussing that game a little while ago: http://nintendoage.com/forum/mess...

-------------------------


www.videogamesage.com...

Jan 30 at 11:48:25 AM
AstralSoul13 (48)
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Originally posted by: OptOut

Rocket Robot on wheels is probably THE best 3D platformer on the system, outside of Mario and the Rareware games. A lot of people know about that one now though, so it feels like it's graduated from hidden gem to straight up gem, lol! Space Station Silicon Valley is another great game, really fun AND funny! It's got a unique playstyle as you take control of a variety of different robot animals, each with their own abilities and drawbacks. I also want to give a shout out to Gex 3: Deep Cover Gekko. It is a hundred times better than the first installment (Gex 64), but probably most people give it a miss due to how much the first game sucks. I would put it up there almost with Rocket as one of the finest platformers on the 64. Please don't overlook it, just because Gex 64 is so lame! Finally, if you want more of my thoughts on Tonic Trouble, I wrote up a review discussing that game a little while ago: http://nintendoage.com/forum/messageview.cfm?catid=31&th...
That's true, a lot of people do know about Rocket now. It's definitely one of teh best platformers on N64, even of that whole gen. I liked Gex 64, but agree Gex 3 is even better. And Space Station Silicon Valley is one of my absolute favorite N64 games. Highly highly recommend that one to anyone who hasn't played it. I figured that was a more well known one by now. Just like Rocket, a game that was a hidden gem til everyone started talking about it.

Jan 30 at 12:15:10 PM
Red (80)
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Originally posted by: OptOut
 
Originally posted by: KrakenSoup
 
Originally posted by: OptOut
 
Originally posted by: Red

Hmm, I was considering buying this recently. I have my Nintendo 64 hooked up for the first time in a while and have been looking into picking up a few more games. Although it didn't get the greatest reception, it seemed like it could potentially be fun. You make it sound like a chore though. I saw a major complaint was the poor camera, but didn't think much of it since that was a common complaint for 3D platformers. Looking at a video now, it does seem exceptionally bad. I think I'll hold off on this one.



Another life saved! In all seriousness, if you're looking for a lesser travelled 3D platformer on the N64, I would recommend Tonic Trouble. It's well designed, looks good, fun, and doesn't outstay it's welcome. I have a few more recommendations too, depending on what you're looking for!  
Tonic Trouble gets a lot of flak too, I was never sure why. It's not bad. I mean it's not amazing but, it's not terrible. I would also recommend Chameleon Twist 1 & 2 and Rocket Robot on Wheels if anyone is looking for 3D platformers on N64.



Rocket Robot on wheels is probably THE best 3D platformer on the system, outside of Mario and the Rareware games. A lot of people know about that one now though, so it feels like it's graduated from hidden gem to straight up gem, lol! Space Station Silicon Valley is another great game, really fun AND funny! It's got a unique playstyle as you take control of a variety of different robot animals, each with their own abilities and drawbacks. I also want to give a shout out to Gex 3: Deep Cover Gekko. It is a hundred times better than the first installment (Gex 64), but probably most people give it a miss due to how much the first game sucks. I would put it up there almost with Rocket as one of the finest platformers on the 64. Please don't overlook it, just because Gex 64 is so lame! Finally, if you want more of my thoughts on Tonic Trouble, I wrote up a review discussing that game a little while ago: http://nintendoage.com/forum/messageview.cfm?catid=31&th...

Chameleon Twist, Tonic Trouble, and Space Station Silicon Valley are all games I'm already considering.  I played a bit of Rocket Robot on wheels years ago and didn't like it very much.  I picked it up after playing the first two Sly Cooper games.  I really enjoyed those games and wanted to try the developer's earlier game.  I may have just went into it with too high expectations though.  Maybe I'll give it another shot.

Now Gex 3 certainly wasn't on my radar.  It looks like it's on PlayStation too.  Would you happened to have played that version as well and could recommend one over the other?
 

Jan 30 at 2:09:32 PM
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VGS_Br81zad (97)
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Originally posted by: Red

Originally posted by: OptOut
 
Originally posted by: KrakenSoup
 
Originally posted by: OptOut
 
Originally posted by: Red

Hmm, I was considering buying this recently. I have my Nintendo 64 hooked up for the first time in a while and have been looking into picking up a few more games. Although it didn't get the greatest reception, it seemed like it could potentially be fun. You make it sound like a chore though. I saw a major complaint was the poor camera, but didn't think much of it since that was a common complaint for 3D platformers. Looking at a video now, it does seem exceptionally bad. I think I'll hold off on this one.



Another life saved! In all seriousness, if you're looking for a lesser travelled 3D platformer on the N64, I would recommend Tonic Trouble. It's well designed, looks good, fun, and doesn't outstay it's welcome. I have a few more recommendations too, depending on what you're looking for!  
Tonic Trouble gets a lot of flak too, I was never sure why. It's not bad. I mean it's not amazing but, it's not terrible. I would also recommend Chameleon Twist 1 & 2 and Rocket Robot on Wheels if anyone is looking for 3D platformers on N64.



Rocket Robot on wheels is probably THE best 3D platformer on the system, outside of Mario and the Rareware games. A lot of people know about that one now though, so it feels like it's graduated from hidden gem to straight up gem, lol! Space Station Silicon Valley is another great game, really fun AND funny! It's got a unique playstyle as you take control of a variety of different robot animals, each with their own abilities and drawbacks. I also want to give a shout out to Gex 3: Deep Cover Gekko. It is a hundred times better than the first installment (Gex 64), but probably most people give it a miss due to how much the first game sucks. I would put it up there almost with Rocket as one of the finest platformers on the 64. Please don't overlook it, just because Gex 64 is so lame! Finally, if you want more of my thoughts on Tonic Trouble, I wrote up a review discussing that game a little while ago: http://nintendoage.com/forum/messageview.cfm?catid=31&th...

Chameleon Twist, Tonic Trouble, and Space Station Silicon Valley are all games I'm already considering.  I played a bit of Rocket Robot on wheels years ago and didn't like it very much.  I picked it up after playing the first two Sly Cooper games.  I really enjoyed those games and wanted to try the developer's earlier game.  I may have just went into it with too high expectations though.  Maybe I'll give it another shot.

Now Gex 3 certainly wasn't on my radar.  It looks like it's on PlayStation too.  Would you happened to have played that version as well and could recommend one over the other?
 

I've played and beaten Gex 3 (PS1 version) years and years ago. I remember trying to 100% the game, but losing steam and abandoning that goal around the fairy tales / beanstalk level. I had fun with it. Driving a tank around a little town was fun, snowboarding, fighting Santa. I haven't tried the N64 version. There may be some level differences between the 2.


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Jan 30 at 3:41:15 PM
AstralSoul13 (48)
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(Mike ) < Bowser >
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Originally posted by: Red
 
Originally posted by: OptOut
 
Originally posted by: KrakenSoup
 
Originally posted by: OptOut
 
Originally posted by: Red

Hmm, I was considering buying this recently. I have my Nintendo 64 hooked up for the first time in a while and have been looking into picking up a few more games. Although it didn't get the greatest reception, it seemed like it could potentially be fun. You make it sound like a chore though. I saw a major complaint was the poor camera, but didn't think much of it since that was a common complaint for 3D platformers. Looking at a video now, it does seem exceptionally bad. I think I'll hold off on this one.



Another life saved! In all seriousness, if you're looking for a lesser travelled 3D platformer on the N64, I would recommend Tonic Trouble. It's well designed, looks good, fun, and doesn't outstay it's welcome. I have a few more recommendations too, depending on what you're looking for!  
Tonic Trouble gets a lot of flak too, I was never sure why. It's not bad. I mean it's not amazing but, it's not terrible. I would also recommend Chameleon Twist 1 & 2 and Rocket Robot on Wheels if anyone is looking for 3D platformers on N64.



Rocket Robot on wheels is probably THE best 3D platformer on the system, outside of Mario and the Rareware games. A lot of people know about that one now though, so it feels like it's graduated from hidden gem to straight up gem, lol! Space Station Silicon Valley is another great game, really fun AND funny! It's got a unique playstyle as you take control of a variety of different robot animals, each with their own abilities and drawbacks. I also want to give a shout out to Gex 3: Deep Cover Gekko. It is a hundred times better than the first installment (Gex 64), but probably most people give it a miss due to how much the first game sucks. I would put it up there almost with Rocket as one of the finest platformers on the 64. Please don't overlook it, just because Gex 64 is so lame! Finally, if you want more of my thoughts on Tonic Trouble, I wrote up a review discussing that game a little while ago: http://nintendoage.com/forum/messageview.cfm?catid=31&th...

Chameleon Twist, Tonic Trouble, and Space Station Silicon Valley are all games I'm already considering.  I played a bit of Rocket Robot on wheels years ago and didn't like it very much.  I picked it up after playing the first two Sly Cooper games.  I really enjoyed those games and wanted to try the developer's earlier game.  I may have just went into it with too high expectations though.  Maybe I'll give it another shot.

Now Gex 3 certainly wasn't on my radar.  It looks like it's on PlayStation too.  Would you happened to have played that version as well and could recommend one over the other?
N64 version of Gex 3 looks a bit better graphically but some sound effects were cut out from the PS1 version, from my understanding. If you go for Gex 64 (aka Gex 2 on PS1) you're better off going with the PS1 version because a few levels were cut from the N64 version and is considered a rushed port. But Gex 3 you should be fine playing either version.

Sly Cooper is amazing, but yea Rocket is not in the same league. It's a very 5th gen platformer. In other words, its great for the time it was made, but it doesn't stand up to like later platformers that refined the genre. I still definitely recommend it though, one of the best 3D platformers on N64. 

Not sure if anyone recommended Glover, Duck Dodgers, or Toy Story 2 but I think those are good. Glover especially. Not 3D platformers by definition but Tarzan, Goemon's Great Adventure and Tigger's Honey Hunt are pretty good too. They are 2.5D side scrollers, 3D graphics with 2D gameplay. But I still think they are good.

Another 3D platform that gets a lot of crap is Earthworm Jim 3D. Now, okay, I'm not going to say it's good, because it's not. But it's not AS bad as everyone seems to suggest. It plays "okay". It's just kind of bland the camera is one of the worst in early 3D platforming. So that's antoher one you might want to at least try if you find it cheap. I could talk all day about 3D platformers on all platforms.

Jan 31 at 10:59:13 AM
VGS_OptOut (10)
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I quite like Earthworm Jim 3D too, actually! I've described it in the past as more than the sum of its parts. It is decidedly average for an N64 platformer, but it has just enough charm, humour and interesting ideas to pull it out of the doldrums. It is basically just on the other side of the hurdle that Gex 64 falls at, imo.

Duck dogers is ok too, probably a little better than Earthworm Jim, but not by much. However, Taz Express SUCKS! It is only slightly higher than Starshot in my estimations, and only then because it's less frustrating, not because it is better designed. Fortunately, most of you won't have to suffer that because it's a PAL exclusive... Thank your stars for that one!  

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