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Super UFO Pro 8 SD Question Trying to get the facts straight lol

Oct 18, 2013 at 12:14:06 PM
Guntz (115)
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< Master Higgins >
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No the Super UFO Pro 8 can't play NES games, not in the way I figure you're expecting. If you can find some of those pirate NES games hacked to work on SNES, I'm sure those would function fine on the Super UFO.

Yes the Super UFO Pro 8 uses batteries, both for DRAM (where the game is stored) and SRAM (where the save file is stored). However, they're crummy china batteries and have a very short life expectancy. If you can't change the batteries yourself, always backup your SRAM file to the SD card.

Oct 18, 2013 at 1:09:45 PM
Narambel (0)

< Cherub >
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How can i charge Superufo batteries?

Does Superufo must be in switched on snes, when i copy games from my computer to superufo?

How can i copy SRAM to the SD card?

Oct 18, 2013 at 1:29:28 PM
Guntz (115)
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< Master Higgins >
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Should be similar to changing a cart battery, except the Super UFO's batteries are attached with wires. Figure out what kind of batteries they are and find some replacements. Best not to leave them in there dead forever, they will eventually leak and kill the board. I should do that with mine.

Yeah the Super UFO has to be running in the SNES to use the Micro USB port. It broke off on mine when I tried to plug the cable in, they must have used glue instead of solder I guess, so I have no idea how that part of the Super UFO is supposed to work.

In the upper right icon on the main menu, there are all the backup/restore functions. At the bottom of the list should be SRAM UFO to SD, it'll ask for a place to save the file, press start and enter a name, then press start or A or something. To restore, there's SRAM SD to UFO, all you do is pick a SRAM file from the SD card.

Once you get accustomed to the Super UFO menus, it's a snap to use.

Oct 18, 2013 at 2:20:20 PM
Narambel (0)

< Cherub >
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So i muss to buy every few months a new battery? What more or less time to Superufo is not broke? What type of batteries,cheap or expensive,rare or popular?

Oct 18, 2013 at 2:23:45 PM
Guntz (115)
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< Master Higgins >
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I think they're plain old coin cells stacked together inside the Super UFO, they should be easy to find. Quality coin cell batteries last for years usually. Most chinese made carts like this (including bootlegs) have extremely cheap batteries that don't last long.

The battery for the DRAM isn't really necessary, all it does is keep a game loaded so you don't have to wait for it to load from the SD card again. For SRAM the battery is a bit more useful, but you can always back it up to the SD card. You could certainly try replacing the batteries, but you don't have to.

Oct 18, 2013 at 2:32:09 PM
Narambel (0)

< Cherub >
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So if i play only from the SD card, i do not muss to buy a new battery, and Superufo will not break down?

Oct 18, 2013 at 9:10:58 PM
Guntz (115)
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< Master Higgins >
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Yeah, you can save and load your save file from the SD card and not need to replace the battery. However, eventually the batteries will leak from being drained of power for too long without any power left. I don't think that happens as fast if the batteries are part of an actively powered circuit though.

If the batteries worry you, you could open the cartridge and cut the wires for the batteries and remove them.

Oct 19, 2013 at 3:23:58 AM
Narambel (0)

< Cherub >
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If i remove batteries, Superufo will sill work? But then i will not be able to use SRAM and DRAM?

Oct 19, 2013 at 4:11:04 AM
Narambel (0)

< Cherub >
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Can i play wolfenstein 3d from Superufo?


Edited: 10/19/2013 at 04:14 AM by Narambel

Oct 19, 2013 at 11:58:40 AM
Guntz (115)
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< Master Higgins >
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If you remove the batteries, the Super UFO will still work. SRAM and DRAM will function normally while the Super UFO is running in the SNES. After the power is shut off though, all data in SRAM and DRAM will be lost. If you backup your SRAM, this isn't a big deal.

If you wish to have the batteries replaced but cannot do it yourself, I suggest Asking Ulasamosa, if you're in the USA. But... Going by your English, it's possible you're located somewhere else.

If Wolfenstein 3D does not use a co-processor, then it will work. I've never heard of anything like that so presumably it is a basic HiROM or LoROM game.

In case you don't know, HiROM and LoROM refer to addressing, it's complicated, but they represent the basic, simplest form of SNES game. Super Mario World is a LoROM game for instance. A lot of SNES games are either HiROM or LoROM without co-processors, so the Super UFO is still very compatible.

Oct 25, 2013 at 8:51:03 AM
Narambel (0)

< Cherub >
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Does white version of the Superufo pro 8 will work with pal snes?
Does black version of the Superufo pro 8 will work with pal snes?

Oct 25, 2013 at 12:14:25 PM
Guntz (115)
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< Master Higgins >
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I don't know, I don't have a PAL SNES.

Nov 9, 2013 at 3:50:28 PM
Narambel (0)

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Do I can run Sega CD(16-bit console)games on snes with superufo? Superufo supposedly supports files with the extension: .bin.


Edited: 11/09/2013 at 03:50 PM by Narambel

Nov 9, 2013 at 9:32:59 PM
Guntz (115)
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< Master Higgins >
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Sega Genesis ROMs will not work with the Super UFO Pro 8, it only supports SNES games. .BIN means binary, any game system can have its ROMs in this format. Genesis ROMs come in .SMD files too.

If you want to play Genesis on your SNES, try this adapter:

http://www.tototek.com/store/inde...

Dec 3, 2013 at 2:58:01 PM
Narambel (0)

< Cherub >
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So if i only play games from SD card, then i do not need to replace batteries and superufo will not break down?


Edited: 12/03/2013 at 02:59 PM by Narambel

Dec 3, 2013 at 8:13:36 PM
Guntz (115)
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< Master Higgins >
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The SD card doesn't change what the batteries will do. They are batteries and they will leak after several years.

The easiest thing you can do is open your Super UFO Pro 8, cut the battery wires and remove the batteries. You will have to be really fast turning the power on and off to backup saves, but at least it will last a long time.

If you know anyone who can solder, they can put in fresh batteries.

Apr 7, 2014 at 5:49:16 PM
kikenovic (0)

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do you have pictures of what the inside looks like?

Apr 7, 2014 at 6:50:40 PM
Guntz (115)
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< Master Higgins >
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Yes.



Apr 8, 2014 at 2:52:42 AM
Entity (83)
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(M H) < Lolo Lord >
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Damn Guntz. You went above and beyond in this thread.

... I have nothing constructive to add.

-------------------------
Want List.
Trade List.


Edited: 04/08/2014 at 02:53 AM by Entity

Apr 8, 2014 at 9:38:09 AM
VGS_MrMark0673 (455)
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(Mark Nolan) < Master Higgins >
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I've used it as a cheap and easy to use cart dumper, has about a 50% success rate which is what I've gotten from the 3 Retrodes I've used.

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Apr 8, 2014 at 1:49:29 PM
Guntz (115)
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< Master Higgins >
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I've never had an issue dumping retail games with the Super UFO Pro 8. What is a problem sometimes is games with a TSOP flash adapter, for some odd reason. Maybe it's a speed thing. As I've said before, this flash cart is significantly more useful with its cartridge slot than other flash carts, I love it for that. It's awesome for dumping SRAM from retail cartridges, perfect for people who want to preserve their save files.

Apr 8, 2014 at 1:53:22 PM
Piko (51)
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The only game I havent been able to dump with it is Dragon Ball Z Final bout, which is undumped and is a Chinese pirate.

It even dumped the Multicart so it does works with some weird mappers.


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Edited: 04/08/2014 at 01:55 PM by Piko

Apr 8, 2014 at 2:14:32 PM
VGS_MrMark0673 (455)
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(Mark Nolan) < Master Higgins >
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Originally posted by: Guntz

I've never had an issue dumping retail games with the Super UFO Pro 8. What is a problem sometimes is games with a TSOP flash adapter, for some odd reason. Maybe it's a speed thing. As I've said before, this flash cart is significantly more useful with its cartridge slot than other flash carts, I love it for that. It's awesome for dumping SRAM from retail cartridges, perfect for people who want to preserve their save files.

I only dump prototypes, so I have no experience using retail carts on the Super UFO 8 or the Retrode.

I have one Unreleased SNES proto that is not recognized by the Super UFO 8 at all (just says no cart inserted) and the Retrode won't dump it correctly either.


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Apr 8, 2014 at 2:25:20 PM
Guntz (115)
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< Master Higgins >
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What does the header say? On the Super UFO menu, middle bottom icon, there is an option to look at cartridge info. In there it will tell you what the header on the cartridge ROM says at that moment of operation.

If it looks like //////////////////////////, that usually means the ROM chip is bad.

If it's corrupted or partially readable, then it's probably a dirty cart slot causing one or more address lines to not work.

Normally the header should say what the game is.

May 7, 2014 at 9:26:06 AM
Narambel (0)

< Cherub >
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Can I run commodore 64 games on my SNES with my white Superufo pro 8? I want to play Castle Wolfenstein. Can I convert an easy way games from commodore 64 to SNES? I have seen sets of commodore 64 games for SNES, like this: http://doperoms.com/roms/super_ni...
So is it possible?