Originally posted by: SoleGooseProductions
Originally posted by: fcgamer
Originally posted by: SoleGooseProductions
Please add [NESMaker] to your title.
Is there a reason we are now requiring NESMaker tags? Wouldn't they just fit under the category of homebrew?
The tags exist so that we can easily identify what we are looking at. Repros, hacks, homebrews, tech, and now NESMaker. There is a difference in activity between someone programming a game from the gorund up, and someone using a game creation tool to create a game. Joe has encouraged people using the tool to label them as such, and to not hide that they are using his tool to create their games. There is a recognized difference that NESMaker promotes.
People can define the categories any which way (or argue about them and nitpick terms to no end), but there is a genuine difference in activity on the creation side of things. Games are the result of all of them, and that is all that some people care about. To many of us, however, we have a specific interest in one category or another, or no interest in certain categories at all. Labels help with easy identification.
I have always found it interesting how differences in product are seen, only when it is advantageous for "major parties" of a scene. Years back I clearly remember discussing about homebrew games versus commercial (unlicensed) games with you, about some of these items...that was before you suddenly became terribly frosty towards me
A saint like Aleksander Chudov or Hwang Shinwei, aren't they in the same league as Sivak, and basically any other one-man team that produced games for use on the Nintendo / Famicom? By now it has come to a point where we are splitting hairs, and the NESMaker situation highlights this clearly.
You say yourself that "[t]here is a difference in activity between someone programming a game from the gorund up, and someone using a game creation tool to create a game", so would you not agree that Mr. Chudov and Mr. Hwang fall into the same category as Mr. Sivak and others (GreetingCarts, KHAN, and whoever else made homebrew games from the ground up)? Or is that a flat out no, since those guys did it allegedly for monetary purposes, and the others were doing it allegedly for hobbyist reasons? Interesting, it all seems the same to me.
Now, we have stumbled upon a similar issue. It is obvious why there is so much gatekeeping regarding NESMaker - Joe Granato made a product, and he wants to protect his repuation, protect his project, sell copies of his software for money, stay out of legal trouble, etc etc etc. But just to ask the question begged to be asked, did Mr. Joe have the right to even use the NES name in his product to begin with? He basically made an unlicensed product to help other people create unlicensed products... can we really say more about it?
It is clear to me and some others that the real situation at line is that there is some snobbery going on here, in which NESMaker games are seen as less than something that was produced from the ground up. I can understand that the old guard might feel a bit frustrated that now everyone and his / her uncle is producing a "new game", but just gotta learn to accept and adapt. Despite all the criticism towards NESMaker, I'd even venture a guess that a lot of the "from the ground up" stuff is of the same calibre as some of the NESMaker stuff. I've said it quite a bit over the years, but there are very few Battle Kids in the homebrew world.
Everyone, if you take the time to design up a game, just label it as [Homebrew] . It's only snobbery and marketing that suggests you do otherwise