For a long time, I've wistfully thought about how cool it would be to play this game on the original NES hardware (for my own personal enjoyment). The creators of the game have worked in the past with an Atari homebrew person to make an Atari 2600 Homestar Runner game, Homestar Runner RPG, which is what got me excited about the idea in the first place (although unfortunately this project seems to have been indefinitely put on hold).
Also related, other Homestar Runner games have been translated into Nintendo DS homebrew games: Population: Tire and Secret Collect. Obviously, the DS is a much more sophisticated machine than the NES, so the dreams of translating a Flash game for it are much more realistic.
However, I just thought I'd throw it out there: how hard would it be to take Stinkoman 20X6 (a Flash game) and turn it into an NES rom that could then be put on the PowerPak, or, theoretically, its own cartridge? I'm supposing that the game would have to be entirely reprogrammed from the ground up, right? Or is it more realistic than I fear?
Anyways, thanks for bothering to read this.
They call me big Papa ....
well I think most if not all the homestarrunner games are made by Videlectrix.
I'm not sure if they are the same people who do homestar runner or not. Most of the games are more atari like in game play, but the graphics are nicer. The games are pretty simple in theory and I bet they could be done on the NES. Granted they would have to be coded from scratch as they're all flash based.
My Top 5 are:
Trogdor: The Burninator (Dragonfire type game with some twists)
Where's an Egg? (weird searching game, but entertaing once you know what your suppose to do.
Kid Speedy (Kinda like a Hack of Grand Prix and Fast Food where you race a fat kid against other runners and have to eat healthy food to speed up and if you eat candy you slow down)
Secret Collect(O2 type graphics, pretty much try and run around collecting treasure puzzle/reflex type game)
Peasant's Quest(like old text adventure games from the 80's)
Probably all these are doable on the NES, as is Stinkoman, which I think is ok, but needs to be cleaned up gameplay wise.
Yup, the same guys (Mike and Matt Chapman) do both Homestar Runner and Videlectrix — the latter is actually part of the former.
I agree with you about Peasant's Quest and Where's an Egg? — those games are awesome as well.
After playing the game for about a minute I didn't see anything that couldn't be done on the nes, except for the graphics quality (number of colors). All the gameplay can be done but would take an experienced programmer. Schedule that for your 4th game
Cool, thanks for the input. I think it'd be fun to start playing around with making some (simple) games — what software do you recommend?
Also, do you know when the PowerPak will become available again at retrousb?
Haha, that's awesome. Thanks!
gauauu: look, we all paid $10K at some point in our lives for the privilege of hanging out with Kevin
I think I will start weekly tutorial threads tonight or tomorrow, with the absolute most basic stuff first. If you already understand binary/hex/processors then you will have to wait a few weeks to get new info.
I'm looking forward to this!