Originally posted by: TheCavalry
I am finding it hard to help you, if you aren't able to see or willing to concede that the issue could be with your cart. My FF7 cart works on AVS. It works great. There is no corruption. The repro carts made by a user here are also reported to work great. How much more reporting and evidence is needed to narrow down the issue to your cart for you? Just because it looks great on the outside doesn't mean they didn't use poor quality parts, bad programming, corrupt data, etc... You can't see through the glob tops either way.
Also your understanding of why the AVS is superior to other clones is shortsighted. I understand that you're frustrated, but just because this one cart of yours works on your clone and not the AVS doesn't mean the AVS is technically inferior. The AVS is stated to be superior to other clones because it uses an FPGA to simulate the actual hardware instead of a NOAC solution that uses software emulation. This means that operationally it is much closer to the actual hardware than any other clone system currently available.
It is a more complex issue to fix than "well it works on my super retro trio, so make it happen retrousb!" And the source of the issue most likely goes back to your cart, like I have been saying from the word go.
I feel the opposite, like you're being an apologist, and being willfully ignorant because the game works in your case. The SRT is simply a cheap backup to the original NES. If it works
perfectly on the original NES, then it's not the cart. Your version is a famicom version hacked together through an adapter. Maybe it uses a different version of the ROM, maybe the pins make better contact through that adapter. etc. I can make Castlevania 3 work perfectly on the SRT through an Everdrive, but the original cart won't work. Do we blame my original Castlevania 3 cart in that case as well?
The issue is not dissimilar to green pin games. They
work perfect on the original, but require finagling on the AVS to get the to work.
To reiterate your point, "
The AVS is stated to be superior to other clones because it uses an FPGA to simulate the actual hardware instead of a NOAC solution that uses software emulation. This means that operationally it is much closer to the actual hardware than any other clone system currently available." - Exactly why I tried it with an original NES (works perfect), the AVS (glitchy), and cheap clone (works perfect). Is my original NES the problem? Is the original pin adapter the problem? Of course not... it's the AVS. Again, the latest beta improved the game, and got it closer to working, so it's not the cart. The NES is the gold standard. If it didn't work there, or the AVS, but still worked on the SRT, then I'd blame the cart. To reiterate that point, it's not "so it works on the SRT, make it work.. it's "so it works on the actual hardware, make it work."
Again, if no one reports issues, problems won't be fixed. It's a product, not a damsel in distress in need of saving. Let's treat it as such. We can agree to disagree, and if you're in the NY area, I'd be happy to meet up somewhere to compare carts, systems etc. After all, the goal is to get 1:1 with the original system, and even beyond that.