Another review.
https://www.wired.com/story/links...
Originally posted by: Wired
The dreamy nature of Koholint also calls into question Link's role in this world. After all, as you're told early on, the monsters only stirred when you appeared. The dangers that threaten the people of this world, including the possibility of utter oblivion upon your success, are entirely of your doing. Calling into question bad heroic decisions is, again, not exactly original in videogames, but it's a wrinkle that feels especially provoking in such a traditionally light series. Zelda has only reached melancholic places anywhere near this on one other occasion, in Majora's Mask, which similarly subverts its counterpart title the way Link's Awakening subverts A Link to the Past, but even in Majora's Mask Link remains a savior. Here, he's just a kid with a sword, stuck in a world that doesn't make sense, trying to find his way home.
But the lesson to take from Link's Awakening isn't simply that the series is a surprisingly good fit for melancholy...
Am I wrong or the only one, to say this is an odd characterization? I kind of think the author must be relatively young, not someone who grew up reading manuals of NES games so they have a different perspective than those of us who did. I don't think LoZ is "traditionally light". Some entries could be described as such. Mainly Wind Waker and others that used its style (Oracle games). But even Wind Waker shows a world destroyed. Similar to Zelda 1, in which the world is empty and devoid of society, full of monsters. Zelda 2 shows Return of Ganon as a terrible endless possibility, and the terrain outside of towns is a wasteland. Zelda 3 has the "good guys" (soldiers) hypnotized by evil. OoT has the future consumed by evil and horror. Sure, the Legend of Zelda overall is not rated T or M, and there's some real goofball kiddie-type characters (Tingle, cannon operator and other carnival type guys, Groose). But there's also plenty of darkness and despair. To me the hallmarks of the series include bleakness.