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The Walking Dead Show and Comics Discussion SPOILERS PRESENT!!!

Oct 12, 2015 at 6:43:11 PM
Rookie1 (22)
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Dupe post. Sorry.

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Edited: 10/12/2015 at 06:45 PM by Rookie1

Oct 12, 2015 at 7:21:07 PM
quest4nes (147)
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Originally posted by: Rookie1
 
Originally posted by: quest4nes

It pretty much seems like morgans character is the new moral compass to rick. So if what you think happens, happens its out of left field and pretty strange. I just dont think that is at all what they were going with there man.
 

I don't know if I would go that far. Last time we saw Morgan he was trying to kill rick, Carl, and michone. He was in full breakdown mode, and most likely was killing everyone he saw (how else would he have acquired all of those weapons?) Now he's like some bad ass monk with sweet bo staff skills? It's a realy weird character thAt could go either way

He purposely went to find rick. In their convos he clearly got over his breakdown and saw the light. He is talking rick down from crazy. Why would he destroy the plan and put sll those people at risk. That doesnt make sense.
 

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Oct 12, 2015 at 7:53:27 PM
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Morgan is trying to talk sense into an almost Shane-like Rick. They have a friendship from before and Morgan is trying to get Rick back to his old way. Rick tried to talk sense into Morgan when they last met while Morgan had his breakdown.

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Edited: 10/12/2015 at 07:53 PM by Mega Tank

Oct 12, 2015 at 8:20:57 PM
PowerPlayers (87)
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Originally posted by: PDork87

Morgan is trying to talk sense into an almost Shane-like Rick. They have a friendship from before and Morgan is trying to get Rick back to his old way. Rick tried to talk sense into Morgan when they last met while Morgan had his breakdown.

Rick is devolving into a Shane-Govenor hybrid of sorts.

It's really kind of a cool evolution. His enemies seem to imprint on him. With every battle a new trait is picked up. He's shaping up to be more than a Govener, but more of a dictator.
 

Oct 12, 2015 at 8:27:26 PM
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Originally posted by: JosephLeo
 
Originally posted by: PDork87

Morgan is trying to talk sense into an almost Shane-like Rick. They have a friendship from before and Morgan is trying to get Rick back to his old way. Rick tried to talk sense into Morgan when they last met while Morgan had his breakdown.

Rick is devolving into a Shane-Govenor hybrid of sorts.

It's really kind of a cool evolution. His enemies seem to imprint on him. With every battle a new trait is picked up. He's shaping up to be more than a Govener, but more of a dictator.
 

Rick's conversation with Jessie was very Shane-Lori-like. Dont know if anyone got the same feeling. 
 

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Oct 13, 2015 at 2:26:58 PM
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Decent episode with some nice character moments, but I wasn't a fan of the editing. The way it kept flashing back and forward in time and cutting to black and white made it feel very disjointed and was not necessary to the story... would have been better if it was done in a more straightforward manner.

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Oct 13, 2015 at 2:34:27 PM
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Originally posted by: G-Type

Decent episode with some nice character moments, but I wasn't a fan of the editing. The way it kept flashing back and forward in time and cutting to black and white made it feel very disjointed and was not necessary to the story... would have been better if it was done in a more straightforward manner.

They did that so they could have action at the beginning to draw people in to the season opener and make you wonder whats going on. It would have been a really boring opener if they did it straight forward. I think it would have been worse.

They did black and white so you would know if it was a flashback story development or current without being totally lost.

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Edited: 10/13/2015 at 02:36 PM by quest4nes

Oct 13, 2015 at 11:42:40 PM
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That's what they were going for at least.. glad you enjoyed it. It just took me out of the story.

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Check out my comic, The Scientists. It's like a "Genius-centric 'Goonies' that can turn thriller at any moment". 

Oct 18, 2015 at 10:17:27 PM
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Good episode tonight! I knew the horn was the Wolves doing!

Nice to see Morgan finally snap to reality, but I hope letting those 5 or 6 wolves run away does not come back to haunt the group! I am not sure if anyone noticed but the wolves have a tendency to hack off arms, and last season there was a set of arms and shades that looked like they could have belonged to Morgan. I hope not...

I certainly hope they stop this pattern of having an annoying noise in every episode this season: Episode 1, horn at the end, Episode 2, the patient flat lining... my ears!



Other than this, Pete's son is almost certainly going to join the Wolves, or at least it seems like likely.

I was sure glad the lady in the armory did not shoot up Morgan as it seemed he was about to go to it.

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Oct 18, 2015 at 10:33:33 PM
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Great episode. Curious to see where they go with this season. Love when they have big opening episodes like this and change the expectations you have for the season. I was hoping it wouldn't turn in to a season 2/3 clone.

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Oct 18, 2015 at 11:19:45 PM
quest4nes (147)
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Originally posted by: Rookie1

Great episode. Curious to see where they go with this season. Love when they have big opening episodes like this and change the expectations you have for the season. I was hoping it wouldn't turn in to a season 2/3 clone.

so it was morgan right?
 

-------------------------

NES  646 (331 Manuals 319 Boxes)
Wii U 158
SNES 311
N64  189
Original Gameboy 48

 


Oct 19, 2015 at 12:11:20 AM
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It was an interesting episode - started out a bit slow but made up for it once it got going. I found it rather unbelievable (or perhaps more disappointing) what sheep most of the residents of Alexandria were/are - and their utter lack of planning (of any sort) for a breach of their perimeter (which is woefully weak against an intelligent foe) - they were especially negligent by keeping most of their weapons in one location - great if you happen to be there when the poo hits the fan - and this was made worse by very few of them knowing how to use those weapons even if they managed to get to them. (Not that Rick's group did a lot better earlier in the series - when the farm was overrun they hadn't kept even basic supplies in the vehicles (nor established any remote supply caches) - and (worst of all perhaps) they did not have any rendezvous points pre-arranged.)

-------------------------

"When I come home from a long day in Hell, there's nothing I'd rather reach for than a fire-brewed bottle of Styx Beer. Made from the filthiest waters from our own River Styx. Styx Beer is a third more toxic than any other regular beer. The worst beer - the filthiest beer - the deadliest beer. It's Styx Beer!"



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Oct 19, 2015 at 12:11:29 AM
Natty Bumppo (1)
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Ignore - weird double post.

-------------------------

"When I come home from a long day in Hell, there's nothing I'd rather reach for than a fire-brewed bottle of Styx Beer. Made from the filthiest waters from our own River Styx. Styx Beer is a third more toxic than any other regular beer. The worst beer - the filthiest beer - the deadliest beer. It's Styx Beer!"



-----------------------------------------------

 "Dirac Angestun Gesept"  wants you!!  


Edited: 10/19/2015 at 12:12 AM by Natty Bumppo

Oct 19, 2015 at 1:19:16 AM
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Ok so Morgan killed the dude At the end?

And what did he have in that bag he was carrying at the end

This was a pretty gory ep. Negan is going to be nuts

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Oct 19, 2015 at 5:48:54 AM
Rookie1 (22)
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Originally posted by: quest4nes

Originally posted by: Rookie1

Great episode. Curious to see where they go with this season. Love when they have big opening episodes like this and change the expectations you have for the season. I was hoping it wouldn't turn in to a season 2/3 clone.

so it was morgan right?
 





Like I said originally, it was all speculation. At least he was in the truck when the horn went off though. Pretty close.

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Oct 19, 2015 at 6:31:23 AM
Rookie1 (22)
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Originally posted by: Natty Bumppo

It was an interesting episode - started out a bit slow but made up for it once it got going. I found it rather unbelievable (or perhaps more disappointing) what sheep most of the residents of Alexandria were/are - and their utter lack of planning (of any sort) for a breach of their perimeter (which is woefully weak against an intelligent foe) - they were especially negligent by keeping most of their weapons in one location - great if you happen to be there when the poo hits the fan - and this was made worse by very few of them knowing how to use those weapons even if they managed to get to them. (Not that Rick's group did a lot better earlier in the series - when the farm was overrun they hadn't kept even basic supplies in the vehicles (nor established any remote supply caches) - and (worst of all perhaps) they did not have any rendezvous points pre-arranged.)

I think it was pretty good at showing how sheltered they were. I mean, if an attack went down on your neighborhood (or any for that matter) right now, it would probably look just like that. They dont even know how to kill the walkers for the most part. They just stad their and scream.

Like Glenn said to that goofy looking guy "people like you are supposed to be dead"  and then said again by one of the wolves last night "you people arent supposed to be here."
 

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Oct 19, 2015 at 8:03:17 AM
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I think Carol is coming along as one of the best characters in the show. Shes just as quick on her feet as rick, but also is very conniving. This season is going to being crazy. They cant even catch their breath from that atttack and all of the walkers that rick let loose on the city will be there. Alexandria is going to suffer a fate similar to every other place rick and them have been.

Im kind of curious what happened with Ron and his mom once he saw her kill that wolf lady. It never circled back to that in the episode.

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Oct 19, 2015 at 10:07:24 AM
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Originally posted by: Rookie1
 
Originally posted by: Natty Bumppo

It was an interesting episode - started out a bit slow but made up for it once it got going. I found it rather unbelievable (or perhaps more disappointing) what sheep most of the residents of Alexandria were/are - and their utter lack of planning (of any sort) for a breach of their perimeter (which is woefully weak against an intelligent foe) - they were especially negligent by keeping most of their weapons in one location - great if you happen to be there when the poo hits the fan - and this was made worse by very few of them knowing how to use those weapons even if they managed to get to them. (Not that Rick's group did a lot better earlier in the series - when the farm was overrun they hadn't kept even basic supplies in the vehicles (nor established any remote supply caches) - and (worst of all perhaps) they did not have any rendezvous points pre-arranged.)

I think it was pretty good at showing how sheltered they were. I mean, if an attack went down on yoill be so isolatedur neighborhood (or any for that matter) right now, it would probably look just like that. They dont even know how to kill the walkers for the most part. They just stad their and scream.

 
I find it odd that they could still be so insular (a nice way of saying stupid) given how drastically (and visibly) the world had changed.  Kinda like me living in the worst winter in Colorado history and suddenly realising in February that my furnace hadn't worked all season and that I didn't have a snow shovel.  They knew what conditions were on the outside via their recruiting expeditions - they also knew that there were evil survivors  out there since they were screening anyone (by watching them for a protracted period - like they did with Rick's group)  before they were approached to join them.   Shouldn't have been a stretch that some of those evil survivors might want to take what they had (while it would have been hard to predict a group like the wolves just wanting to destroy them the threat is essentialy the same).  

 

-------------------------

"When I come home from a long day in Hell, there's nothing I'd rather reach for than a fire-brewed bottle of Styx Beer. Made from the filthiest waters from our own River Styx. Styx Beer is a third more toxic than any other regular beer. The worst beer - the filthiest beer - the deadliest beer. It's Styx Beer!"



-----------------------------------------------

 "Dirac Angestun Gesept"  wants you!!  

Oct 19, 2015 at 10:29:53 AM
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Originally posted by: Natty Bumppo

I find it odd that they could still be so insular (a nice way of saying stupid) given how drastically (and visibly) the world had changed.  Kinda like me living in the worst winter in Colorado history and suddenly realising in February that my furnace hadn't worked all season and that I didn't have a snow shovel.  They knew what conditions were on the outside via their recruiting expeditions - they also knew that there were evil survivors  out there since they were screening anyone (by watching them for a protracted period - like they did with Rick's group)  before they were approached to join them.   Shouldn't have been a stretch that some of those evil survivors might want to take what they had (while it would have been hard to predict a group like the wolves just wanting to destroy them the threat is essentialy the same).  

 


I thinks its probably safe to all of the people in thre have lived the "best case scenario" in the zombie world. None of them seem to have any knowledge of anything outside those walls. While recruiting they probably havent seen any really crazy people, the people they have recruited havent either, nor have any of them had a lot of encounters with walkers. Most of the people there seem to have been there from the start anyways, so non of them would have any idea about whats outside other than stories. Even the big quarry was diverting all of the walkers from the surrounding area, do they havent even had a hurd swarm their walls yet.

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Oct 19, 2015 at 10:45:52 AM
Natty Bumppo (1)
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Originally posted by: Rookie1
 


 


I thinks its probably safe to all of the people in thre have lived the "best case scenario" in the zombie world. None of them seem to have any knowledge of anything outside those walls. While recruiting they probably havent seen any really crazy people, the people they have recruited havent either, nor have any of them had a lot of encounters with walkers. Most of the people there seem to have been there from the start anyways, so non of them would have any idea about whats outside other than stories. Even the big quarry was diverting all of the walkers from the surrounding area, do they havent even had a hurd swarm their walls yet.
But they have all (apparently) seen walkers -  hence the building of their impressive looking (but in reality ineffective for various reasons) wall (it isn't sophisticated enough to be a stockade) - so they know that the threat from that quarter is out there.  The wall itself would be a daily reminder of the circumstances outside  simply  by its mere existence.  

And the reason that they (likely) implemented the really bad idea of putting all the weapons in their "armory" was that they didn't trust each other with them - so why would they assign a  loftier set of ideals/morals/behaviour on people on the outside?  Again, their scouts had to have seen some of the outside groups preying on other survivors  (or at least the aftermath) - Rick's group has had no trouble encountering them after all.

 

-------------------------

"When I come home from a long day in Hell, there's nothing I'd rather reach for than a fire-brewed bottle of Styx Beer. Made from the filthiest waters from our own River Styx. Styx Beer is a third more toxic than any other regular beer. The worst beer - the filthiest beer - the deadliest beer. It's Styx Beer!"



-----------------------------------------------

 "Dirac Angestun Gesept"  wants you!!  


Edited: 10/19/2015 at 10:49 AM by Natty Bumppo

Oct 19, 2015 at 11:12:55 AM
Rookie1 (22)
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Originally posted by: Natty Bumppo

But they have all (apparently) seen walkers -  hence the building of their impressive looking (but in reality ineffective for various reasons) wall (it isn't sophisticated enough to be a stockade) - so they know that the threat from that quarter is out there.  The wall itself would be a daily reminder of the circumstances outside  simply  by its mere existence.  

And the reason that they (likely) implemented the really bad idea of putting all the weapons in their "armory" was that they didn't trust each other with them - so why would they assign a  loftier set of ideals/morals/behaviour on people on the outside?  Again, their scouts had to have seen some of the outside groups preying on other survivors  (or at least the aftermath) - Rick's group has had no trouble encountering them after all.

 


I have seen bears in my yard, but I have never fought one, nor do I worry about them when I leave the house or when I am in the house for that matter. But a bear could bust down my door and kill my whole family. I have a false sense of security.  Same thing goes for them.

The walls were put up early on before things got really bad. They already said that. Its probably a good assumption that most hid while the walls went up. Others filtered in before it got bad. The walls shelter them from the outside. Yes, its a reminder that shit suck, but they have no idea whats even going on out there. Like i said, its the best case scenario for these people.

They also said they didnt want people in the gate to be armed so they could have things seem "normal" inside. They wanted everything to be as close to pre-zombie reality as possible. It had nothing to do with trust. In fact, people could take guns as they pleased when leaving the wals. When father gabriel left, guy at the gate even asked if he wanted a gun.

 

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Edited: 10/19/2015 at 11:21 AM by Rookie1

Oct 19, 2015 at 11:33:13 AM
Natty Bumppo (1)
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Originally posted by: Rookie1
 
Originally posted by: Natty Bumppo

But they have all (apparently) seen walkers -  hence the building of their impressive looking (but in reality ineffective for various reasons) wall (it isn't sophisticated enough to be a stockade) - so they know that the threat from that quarter is out there.  The wall itself would be a daily reminder of the circumstances outside  simply  by its mere existence.  

And the reason that they (likely) implemented the really bad idea of putting all the weapons in their "armory" was that they didn't trust each other with them - so why would they assign a  loftier set of ideals/morals/behaviour on people on the outside?  Again, their scouts had to have seen some of the outside groups preying on other survivors  (or at least the aftermath) - Rick's group has had no trouble encountering them after all.

 


I have seen bears in my yard, but I have never fought one, nor do I worry about them  I have a false sense of security.  Same thing goes for them.

They also said they didnt want people in the gate to be armed so they could have things seem "normal" inside. They wanted everything to be as close to pre-zombie reality as possible. It had nothing to do with trust. In fact, people could take guns as they pleased when leaving the wals. 

 
Denial is just not a river in Egypt.  ^___^

Even if they didn't want to have guns on them all the time it makes no sense not to at least have them in the houses - that option is pretty "normal"  virtually everywhere in the u.s.   And is certainly not normal to have someone ofter you a gun if you leave your neighborhood (unless there are some strange gated communities
out there I am not aware of).  Sounds like a weird compartmentalized group think  thought process going
on  with them.  And wasn't Rick brought in to act as a sheriff and was allowed to be armed - which indicates they certainly didn't trust each other (rightfully so as events played out) to some degree.  (Unless he was like Barney Fife and actually only had one bullet that he wasn't allowed to keep in his gun.  ^___^)

 

-------------------------

"When I come home from a long day in Hell, there's nothing I'd rather reach for than a fire-brewed bottle of Styx Beer. Made from the filthiest waters from our own River Styx. Styx Beer is a third more toxic than any other regular beer. The worst beer - the filthiest beer - the deadliest beer. It's Styx Beer!"



-----------------------------------------------

 "Dirac Angestun Gesept"  wants you!!  

Oct 19, 2015 at 11:58:55 AM
Rookie1 (22)
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Originally posted by: Natty Bumppo

Denial is just not a river in Egypt.  ^___^

Even if they didn't want to have guns on them all the time it makes no sense not to at least have them in the houses - that option is pretty "normal"  virtually everywhere in the u.s.   And is certainly not normal to have someone ofter you a gun if you leave your neighborhood (unless there are some strange gated communities
out there I am not aware of).  Sounds like a weird compartmentalized group think  thought process going
on  with them.  And wasn't Rick brought in to act as a sheriff and was allowed to be armed - which indicates they certainly didn't trust each other (rightfully so as events played out) to some degree.  (Unless he was like Barney Fife and actually only had one bullet that he wasn't allowed to keep in his gun.  ^___^)

 

I would have to rewatch, but im pretty sure rick wasnt given a gun. Carol jacked three guns from the armory, and gave one to rick. Noone knew he had it.

I will admit, they are all weird, but so has every group that weve seen. Atleast they arent eating people I guess.
 

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Oct 19, 2015 at 12:40:28 PM
Natty Bumppo (1)
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Originally posted by: Rookie1
 
Originally posted by: Natty Bumppo

Denial is just not a river in Egypt.  ^___^

Even if they didn't want to have guns on them all the time it makes no sense not to at least have them in the houses - that option is pretty "normal"  virtually everywhere in the u.s.   And is certainly not normal to have someone ofter you a gun if you leave your neighborhood (unless there are some strange gated communities
out there I am not aware of).  Sounds like a weird compartmentalized group think  thought process going
on  with them.  And wasn't Rick brought in to act as a sheriff and was allowed to be armed - which indicates they certainly didn't trust each other (rightfully so as events played out) to some degree.  (Unless he was like Barney Fife and actually only had one bullet that he wasn't allowed to keep in his gun.  ^___^)

 

I would have to rewatch, but im pretty sure rick wasnt given a gun. Carol jacked three guns from the armory, and gave one to rick. Noone knew he had it.

I will admit, they are all weird, but so has every group that weve seen. Atleast they arent eating people I guess.
 
You are right - Rick wasn't give a gun (although Michonne was giver her sword - go figure).

I guess it is impossible for me  to envision the townsfolk (and how many are there? - we are never really given a number) who are living in houses (that aren't theirs) behind a wall (built from materials that weren't theirs) and running around pilfering supplies* (that aren't theirs) are trying to live in some twilight zone of pseudo normalcy where the real world only vaguely exists. (Not that I blame them for appropriating unattended things to survive - but the fact they are doing so should be a big clue that "The monsters have indeed come to Maple Street"   for them.  

They apparently had some supplies that the NG who stuck them in Alexandria left - one could argue that those were theirs.  ^___^

Random thought - the Alexandrians are the Walking Dead's Eloi  (although it is an insult to the Eloi IMHO) - does that make the mayor's real name Weena?   

-------------------------

"When I come home from a long day in Hell, there's nothing I'd rather reach for than a fire-brewed bottle of Styx Beer. Made from the filthiest waters from our own River Styx. Styx Beer is a third more toxic than any other regular beer. The worst beer - the filthiest beer - the deadliest beer. It's Styx Beer!"



-----------------------------------------------

 "Dirac Angestun Gesept"  wants you!!  


Edited: 10/19/2015 at 01:07 PM by Natty Bumppo

Oct 19, 2015 at 1:48:36 PM
quest4nes (147)
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Originally posted by: Rookie1
 
Originally posted by: quest4nes
 
Originally posted by: Rookie1

Great episode. Curious to see where they go with this season. Love when they have big opening episodes like this and change the expectations you have for the season. I was hoping it wouldn't turn in to a season 2/3 clone.

so it was morgan right?
 



Like I said originally, it was all speculation. At least he was in the truck when the horn went off though. Pretty close.


No not really close. He came in the truck long after and turned it off. Pretty much the opposite of your speculation

-------------------------

NES  646 (331 Manuals 319 Boxes)
Wii U 158
SNES 311
N64  189
Original Gameboy 48

 



Edited: 10/19/2015 at 01:49 PM by quest4nes