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Can NA beat every Game Boy game in a year? - 2019 USA: 192/497: 38.63% -- PAL: 14/69: 20.29%

Feb 13 at 2:39:26 AM
acromite53 (21)
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(Evan ) < Lolo Lord >
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Anyone have any experience with Quarth? I'm stuck on 4-9 and I'm going insane. 4-8 alone took me probably 2 hours to beat. It's been hours I've put into this game thus far. This game demands absolute perfection. This is the second night I'm leaving my gameboy plugged in overnight. lol


Edited: 02/13/2019 at 02:43 AM by acromite53

Feb 13 at 11:48:49 AM
Splain (28)
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< Lolo Lord >
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Originally posted by: acromite53

Anyone have any experience with Quarth?

Yes. Quarth is insane. It got beaten in 2016 by a guy named PekoponGB (or PekoTAS or MotherBrian) and he said that after you beat 4-9, you unlock 5-1 through 5-9. THEN you get the end credits. It's crazy-hard to beat. I've gone down the same road as you, thinking maybe it was finished after 3-9 but seeing new levels. The game should have included passwords. Here's his quote from 2016:

QUARTH COMPLETE! : D

I think I've found a new game to add to the list of absurdly hard Game Boy games. Final Fantasy Legend II, Wave Race, and Quarth. All extremely difficult, but really good games.

In order to get the end credits in Quarth, you must beat stage 3-9, and then do 18 extra stages that are all very hard. (As established earlier in the thread) I started from stage 1-1, so this game took an absurdly long time to beat. The final stages of each group of nine are extremely hard, and require a ton of practice and Game Overs. Thankfully the game lets you start at the last stage you died at, otherwise this would be completely impossible. Like a lot of Konami's Game Boy games, it expects absolute mastery of the level before you're capable of finishing it, and there are a couple parts I swear are completely impossible unless you have a power-up. I've very happy to have crossed this off the list, as I doubt I'll ever play the game to its ending ever again. I will probably play it more casually from this point on.

 


Edited: 02/13/2019 at 11:56 AM by Splain

Feb 13 at 4:16:03 PM
Uncle Meat (69)
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(SanitaryNonAvengerRules ) < Wiz's Mom >
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Can you change the thread title to "Tape Boy" instead of Game Boy?

If not then whatever it's your thread.

-------------------------
Ayy yoo pizza bie!

Feb 13 at 5:18:02 PM
beatthegameboy (0)
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< Little Mac >
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I'm a few levels shy of Tazmania. Just need a decent length nap to happen so I have time to beat it.

Feb 13 at 6:54:38 PM
beatthegameboy (0)
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< Little Mac >
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TazMania beat. One of the few games where time limit matters. Would be an easy play without it. 


Feb 14 at 10:37:59 AM
Floating Platforms (0)
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< Little Mac >
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Donkey Kong is done. I know I shouldn't have been surprised with how good it is, because I've heard a lot of praise for this one, but I was. Great puzzle platforming that only really got me stuck once (on something that should have been incredibly obvious but I was focusing on a different solution and got tunnel vision). It's also surprisingly long at a little over 6 hours and tons of levels that never got boring. Lives were generous and the boss stages were great tributes to the original arcade game while changing up the design.
This was also a good test of my battery replacement "skills." I don't have a soldering iron, nor do I know how to use one, so I used the electrical tape method on my dead battery and it held up. The game did freeze on me a couple times last night, but I don't know if that was related or just bad luck.



I'm afraid I can't help with the Asteroids cart testing yet. I still don't have the physical stand alone for that. I also can't help with Quarth since I last played that 20+ years ago as a rental and haven't thought about tackling it since.

-------------------------
Collecting every US Original Gameboy game - Currently 237/510
Collecting every non-kids Philips CDi game - Currently 42/126

Catch me on Twitch: https://www.twitch.tv/floatingpla...


Edited: 02/14/2019 at 10:38 AM by Floating Platforms

Feb 14 at 4:08:01 PM
Svankmajer (0)
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< Meka Chicken >
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Originally posted by: acromite53

done with The Smurfs. This game has a lot of design flaws
Beat it today too. What design flaws do you refer to? 
I feel the dragon fight was very annoying. 

I have to see if there's a game I can beat for this thread. 

 

-------------------------

?What are the weirdest games on NES? - What are the weirdest games on SNES
Game Boy Run: 24/40 - Nintendo NES Run: 48/48
Latest game beaten: Skate Or Die: Bad 'N Rad (1990)


Feb 14 at 5:00:38 PM
acromite53 (21)
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(Evan ) < Lolo Lord >
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Originally posted by: Svankmajer
 
Originally posted by: acromite53

done with The Smurfs. This game has a lot of design flaws
Beat it today too. What design flaws do you refer to? 
I feel the dragon fight was very annoying. 

I have to see if there's a game I can beat for this thread. 

 
The dragon boss fight was really bad. If the flames lit up the top right platform, you are pretty much screwed. If it's the bottom right one, you have to do a crazy long jump over it. It doesn't help that the controls are very slippery. Also, I died while carrying the key back to the cage. Then I had to beat the boss all over again.
On the mountain/cliff level, I swear the only way to get up on a certain platform is to take a hit from a bee so it knocks you up.
The final boss catapult thing wasn't good. He comes at you way too quick and it's hard making the acorn drop in the perfect spot. Once you figure it out, it's not too terrible. It's still dumb though.
I do enjoy this game and if those things were fixed, it would be better. Everything is harder than it should be with the slippery controls.

 


Edited: 02/14/2019 at 05:01 PM by acromite53

Feb 15 at 5:18:31 PM
Svankmajer (0)
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< Meka Chicken >
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Originally posted by: acromite53
The dragon boss fight was really bad. If the flames lit up the top right platform, you are pretty much screwed. If it's the bottom right one, you have to do a crazy long jump over it. It doesn't help that the controls are very slippery. Also, I died while carrying the key back to the cage. Then I had to beat the boss all over again.
On the mountain/cliff level, I swear the only way to get up on a certain platform is to take a hit from a bee so it knocks you up.
The final boss catapult thing wasn't good. He comes at you way too quick and it's hard making the acorn drop in the perfect spot. Once you figure it out, it's not too terrible. It's still dumb though.
I do enjoy this game and if those things were fixed, it would be better. Everything is harder than it should be with the slippery controls.

Yes, quite verbatum my own issues with the game too. The dragon fight was bad. I think my strategy would be to get to the upper platform and try to throw the bomb before he shot the upper platform on fire. I think when I eventually beat the dragon thats what happened. Yes, exactly. Last boss and certain parts of the sleigh. I also thought the swamp was a quite annoying due to slipping off the vines.

-------------------------

?What are the weirdest games on NES? - What are the weirdest games on SNES
Game Boy Run: 24/40 - Nintendo NES Run: 48/48
Latest game beaten: Skate Or Die: Bad 'N Rad (1990)


Feb 17 at 3:51:28 PM
acromite53 (21)
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(Evan ) < Lolo Lord >
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bet Contra: the alien wars. It's weird that this game is developed by Factor 5. Fun game. I've got to track down Operation C

Feb 17 at 9:36:45 PM
bronzeshield (44)
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(P. ) < Lolo Lord >
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I seem to be on a kick of playing fan-translated Japanese Game Boy games, and here's another:



Cave Noire is done -- or at least, I got the credits after beating all dungeon types on Level 6. The game has additional levels and content after that (up to Level 10 aka M), but it feels like bonus material to me.

Feb 18 at 5:24:34 PM
Splain (28)
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< Lolo Lord >
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I beat Mr Chin's Gourmet Paradise (which loops around to level 1), Breakthru! (which loops as well, I've never seen an ending screen), and Monster Truck Wars.





Again it looks like I was playing in pitch blackness. Monster Truck Wars is actually a pretty fun RC racer, but there are a couple of bugs that make it really annoying at times. But through the 20 races, the CPU doesn't pick one opponent to always be the best (like in Mario Kart) so it ends up being pretty easy to get 1st overall.


Edited: 02/18/2019 at 05:25 PM by Splain

Feb 18 at 11:37:43 PM
Floating Platforms (0)
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< Little Mac >
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Alright, so I tried to play True Lies tonight and ran into a strange glitch three times in a row. Randomly in the first level, something would happen and it would cut to this screen full of code. Inputting the D-pad would change the left column of what you see below, but the A & B buttons didn't seem to change anything. Select would show me a frozen glitched out view of the level, but there was no way to get back to the actual game without resetting. I tried hard resetting and taking the game out each time, but 3 consecutive tries were enough. This was a real cart on a SGB2. I'll probably give it another shot after I'm done with the current game, and also try the regular Super GB to see if that makes any difference. Very odd. If anyone has any insights, I'd be curious.


The current game I'm going for now is FIFA International Soccer and it is a complete mess. Honestly basically unplayable. I'll say more when I'm done but the controls only do what you would expect them to do about 5% of the time. I'm going for the playoffs mode, which is a single elimination round of 16. I've won the first game of it so far. Tournament is a world cup style thing with groups and points. I hope they basically have the same end screen, but I don't know if I have the patience to try both to find out. You do get passwords after every game, but unless I'm missing something very fundamental, the game is complete garbage. The guy that wrote the Gamefaqs FAQ says the same thing.

-------------------------
Collecting every US Original Gameboy game - Currently 237/510
Collecting every non-kids Philips CDi game - Currently 42/126

Catch me on Twitch: https://www.twitch.tv/floatingpla...


Edited: 02/18/2019 at 11:38 PM by Floating Platforms

Feb 19 at 1:33:56 PM
beatthegameboy (0)
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< Little Mac >
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Double post :\ is there a way to delete?


Edited: 02/19/2019 at 01:35 PM by beatthegameboy

Feb 19 at 1:34:35 PM
beatthegameboy (0)
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< Little Mac >
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Originally posted by: Floating Platforms

Alright, so I tried to play True Lies tonight and ran into a strange glitch three times in a row. Randomly in the first level, something would happen and it would cut to this screen full of code. Inputting the D-pad would change the left column of what you see below, but the A & B buttons didn't seem to change anything. Select would show me a frozen glitched out view of the level, but there was no way to get back to the actual game without resetting. I tried hard resetting and taking the game out each time, but 3 consecutive tries were enough. This was a real cart on a SGB2. I'll probably give it another shot after I'm done with the current game, and also try the regular Super GB to see if that makes any difference. Very odd. If anyone has any insights, I'd be curious.


The current game I'm going for now is FIFA International Soccer and it is a complete mess. Honestly basically unplayable. I'll say more when I'm done but the controls only do what you would expect them to do about 5% of the time. I'm going for the playoffs mode, which is a single elimination round of 16. I've won the first game of it so far. Tournament is a world cup style thing with groups and points. I hope they basically have the same end screen, but I don't know if I have the patience to try both to find out. You do get passwords after every game, but unless I'm missing something very fundamental, the game is complete garbage. The guy that wrote the Gamefaqs FAQ says the same thing.

That glitch is awesome! wonder what you can do with it if anything?

Half way through Kid Dracula. This one is really fun  
 

Feb 19 at 4:14:41 PM
bronzeshield (44)
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(P. ) < Lolo Lord >
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Originally posted by: Floating Platforms

Alright, so I tried to play True Lies tonight and ran into a strange glitch three times in a row. Randomly in the first level, something would happen and it would cut to this screen full of code. Inputting the D-pad would change the left column of what you see below, but the A & B buttons didn't seem to change anything. Select would show me a frozen glitched out view of the level, but there was no way to get back to the actual game without resetting. I tried hard resetting and taking the game out each time, but 3 consecutive tries were enough. This was a real cart on a SGB2. I'll probably give it another shot after I'm done with the current game, and also try the regular Super GB to see if that makes any difference. Very odd. If anyone has any insights, I'd be curious.
That's seriously weird! I've played through True Lies twice, both times using a real cart on a GBA and GBA-SP-001 respectively, and never run into that debug screen (which reminds me of the "FATAL ERROR" crash screen that's so easy to get in Harley's Humongous Adventure). I wonder if it's incompatible with the SGB2?


Edited: 02/19/2019 at 04:15 PM by bronzeshield

Feb 19 at 4:55:03 PM
Splain (28)
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< Lolo Lord >
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Wow, that's a great error screen, looks like a dev debug screen. There are a few examples of games that aren't 100% compatible with newer hardware, that would be very interesting if this is a SGB2 thing. I ought to get a SGB2 to test it out myself.

Feb 20 at 8:18:43 PM
beatthegameboy (0)
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< Little Mac >
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Kid Dracula beat. Holy crap this game is good. One of my new favorites on the system. It literally oozes charm and only a few annoying levels overall. 





 


Edited: 02/20/2019 at 08:19 PM by beatthegameboy

Feb 20 at 8:28:54 PM
SasoriVader (58)
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(Shatter Hand) < El Ripper >
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I did a run of King of Fighters '95 the other day, but it was on Team Mode. Does this still count? You get the same ending as in Single Play, and it's generally considered the more "standard" way of playing King of Fighters.




Feb 21 at 10:59:02 AM
Floating Platforms (0)
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< Little Mac >
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I'm going to try True Lies again tonight, but I think you all are right. I'm probably hitting the debug screen because of a Super GB2 compatibility issue.  I wish I knew the tech world enough to make sense of it, but if anyone does want to try to replicate it, the occurrence was sort of random. On the first level there are several sections divided by stairs. It tended to happen on the third section/floor and usually was triggered by me killing one of the many enemies, but it was different each time.

Last night, I was magically able to beat FIFA International Soccer.  I did the Playoffs mode. Tournament is the same thing, but with a play-in component from what I read. Playoffs starts with 16 teams so you need to win 4 games.  League is I don't know how many games, but if someone finds out there's a different victory screen, I'll go back to it for my personal quest.


This game feels broken to me.  I couldn't find an actual manual for it online, and that could make all the difference. I relied on the gamefaqs FAQ that outlined instructions and also said the game was unplayable.  I say I magically beat it, because I spent over 3 hours trying to win the second match against the US team whose stats were half as good as mine.  Last night was about experimentation and I made some breakthroughs that were good enough to get me the win.  So here are a couple tips if you ever feel like torturing yourself.

1) Put the field on hot or dry and use artificial turf.  I was using drenched most of the time because it slowed the ball down which I thought would be better for control.  The extra bounce you get from hot artificial allowed some great cheap goals on my side the CPU didn't get.  My goalie scored a couple times!
2) Hold the A button and release it to kick, don't tap. I think this is the key point missing from gamefaqs.  No matter what, it's not an exact science. I found myself asking "how do I kick the ball forward" 5 hours into my playing, which isn't a good sign.  However, holding the button usually allowed me to actually kick the ball after releasing it with more consistency, whereas tapping it rapidly when the ball was in front of me caused my player to stand awkwardly while the other team stole it away.  Also, you can hold the button while you move towards the ball and release it when you get there, which was a big help to figure out.

The good: I like the detail in the victory screen?  There are jumbotron graphics when you score a goal (unless it's the goalie for some reason) and those are neat.  That's about it.
The bad: -- Despite my experimenting, I could not figure out how to dribble the ball up-field. The CPU could do it all day. For me, it was pass/shoot or run without the ball.  Basically all my shots were from mid field because that's all I could do. No way to strategize or set up the team.
-- Players control like semi-trucks. They take super wide looping turns on their route to the ball making the quick reactions needed for a soccer game near impossible
--Switching players is broken. Either the button won't work or it will choose someone farther away from the ball and behind it. Common sense would have me switch to a player in front of the ball so I could run in and slide tackle, but the game wouldn't let me. That's how the CPU scored most of their goals - they dribbled uncontested across the whole field and could actually pass, etc.  Also, the game liked to switch players for me without asking - often times when I was pretty close to the ball and was preparing to try to kick. So it gave me control of a new guy out of nowhere and so then they both miss the ball because my fingers were on the d-pad for the other dude.
--The buttons don't always do what you expect. There's a circle around your guy and it will turn white when the ball is near you. I'm sure the ball height plays a factor (too much of one), but I also couldn't figure out what exact position I had to be in to kick it where I wanted to, or how to kick it at all. The white circle window is very very small.  There were far too many times when I would have a guy lined up to intercept a pass or stop momentum and because I wasn't lined up just right, it zoomed past me.

I could go on, but at some point I need to stop ranting about the game.  There are going to be other terrible games to beat along the way, and I'm only 17 games into my journey, but this was the most frustrating so far.

-------------------------
Collecting every US Original Gameboy game - Currently 237/510
Collecting every non-kids Philips CDi game - Currently 42/126

Catch me on Twitch: https://www.twitch.tv/floatingpla...


Edited: 02/21/2019 at 10:10 PM by Floating Platforms

Feb 21 at 11:32:06 AM
Splain (28)
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< Lolo Lord >
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Originally posted by: SasoriVader

I did a run of King of Fighters '95 the other day, but it was on Team Mode. Does this still count? You get the same ending as in Single Play, and it's generally considered the more "standard" way of playing King of Fighters.

Yeah, Team Play is fine. I updated the table.

 
Originally posted by: Floating Platforms

Last night, I was magically able to beat FIFA International Soccer.  ...

Good job man, that's way more patience than I would have had for a game like that. Sports games on GB are already a bit of a stretch, but some of them are at least done well enough to make them fun despite the jankiness. This one sounds awful.

Feb 21 at 10:15:02 PM
Floating Platforms (0)
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< Little Mac >
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Oh yeah, the biggest downside to any of these beat every game quests are the huge numbers of sports games.  Right now, they are about 25% of my collection and there's so many left to get.  I'm a fan of the arcade-y sports games. When they get too deep into the strategy and play calling then it's not as fun.  This one tried to be the latter, and I could see brief flashes of a good game in there with better programming, but yeah....  I think the other FIFA games are going to be better because they're even newer, but I won't know until I can buy those.

-------------------------
Collecting every US Original Gameboy game - Currently 237/510
Collecting every non-kids Philips CDi game - Currently 42/126

Catch me on Twitch: https://www.twitch.tv/floatingpla...

Feb 23 at 11:29:31 PM
bronzeshield (44)
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(P. ) < Lolo Lord >
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Nice one, Floating Platforms! Love seeing those obscure sports titles get cleared and documented.

Meanwhile, it's not a new clear, but I got the final/100% ending in Cave Noire:



Missed getting a shot of the "CONGRATULATION!" screen, but so it goes.

Feb 25 at 1:51:27 AM
yojc (0)

< Tourian Tourist >
Posts: 24 - Joined: 12/30/2016
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Batman: The Video Game

twitch.tv/videos/386421268

Took me way too long to beat that last autoscroller stage... I do like the game though, the music is excellent, and the overall simplicity appeals to me.

---

Hammerin' Harry: Ghost Building Company (PAL exclusive)

twitch.tv/videos/385847792

I dig the music, but the game can get a bit annoying at times. Still good though.


Edited: 02/26/2019 at 12:37 AM by yojc

Feb 27 at 7:40:50 PM
beatthegameboy (0)
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< Little Mac >
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Cool Spot beat. I remember wanting this game so bad on SNES due to how amazing those animations looked. It's a boring game on Game Boy however. A let down after all these years of thinking it'd be fun.



Also, looks like Kid Dracula got overlooked from my last post. Going to play something fun next even though it's already beat here. Need it for my personal list. TMNT, then I'll try out Ninja Taro to get back on the "never been beaten here" list.