Originally posted by: Aaendi
Explain to me how Kirby Super Star and Super Mario RPG and everything else that supposedly "uses an SA-1 chip" work at full speed on emulators and SD cartridges that "don't support the SA-1."
Also, why is it that if you open these games you don't see a chip that resembles the one shown on Wikipedia. I've openned like 10 of these games, and not a single one of them has a chip labelled as a SA-1 inside. Every chip just says "PRG-ROM" and a number. There isn't even a chip with enough pins to be an SA-1. SA-1 supposedly has 40 pins, and all of these ROM chips only contain 20 to 30 pins on them.
The most jarring proof is the fact that according to "technical documents" the SA-1 apparently access SNES's BUS B through the cart. BUS B ISN'T EVEN CONNECTED TO THE CARTRIDGE SLOT OF THESE GAMES! They have the same number of pins as a typical SNES game.
Wow. Um. Super Mario RPG and Kirby’s Super Star definitely do have the extra PCB tabs, just like you see with Super FX games, CX4 games (Mega Man X2/X3), and SDD-1 games.
Which SD cartridge supports Super Mario RPG?