Originally posted by: Brock Landers
Originally posted by: mbd39
So... Is it still possible to play KI for the contest since the score resets after every fight?
Wow, you're right. What a piece of shit. I'll figure something out. I have one more day until my twins are born so I'll study youtube tomorrow at work and see what I can come up with
Sincerely Congrats!
***
Back on topic. I toke some screen shots yesterday in that quick test game.
So, there is a speed victory which I doubt it is good for anything, an high score which you guys say it resets after each fight, and a winning streak stat.
So, here few considerations. Take them for what they are worth, probably very little.
I tend to be minimal, so to me a rule is best the less words are needed to explain it.
People is pointing out that the game is hard. So difficulty dropped from 6 stars to 4 stars. Then we have a rule that you have to defeat twice each opponent (default) with only one life bar instead of two (house rule). This makes to progress in the game on 4 stars difficulty likely harder than playing on 6 stars difficulty with default rules (ie two life bars to defeat the two life bars of the AI opponent). Can I understand the purpose of such choice? Either you need it to be accessible to more gamers (ie. reasonably hard), or to be very selective (ie. extremely tough). Drop down difficulty and set this arbitrary house rule sounds a bit strange.
Before each battle the game shows you a "ladder" to point out how far you are in the game. IIRC Folgore is always the last one before Eyedol. Now, sure, if someone wants to cheat, using continues, setting difficulty to 1 star, and so on, it would be very easy, but assuming that no one wants to cheat, isn't to survive the most possible opponents (and possibly defeat the final boss) the goal in this game? And would not a picture of this ladder, to be taken before each fight, good enough (you post only the last picture, of course, taken before the fight that you lost). It is enough everyone to say: "defeated 3 lost in 4th, or defeated 4 lost in 5th, or got to Eyedol and lost, or defeated Eyedol, ...", and post a picture of the "ladder" before such lost fight. If no one wants to cheat, this must work. And if people cheats, it cheats anyways, no matter the rules.
What about tiebreakers? Here is what the scoring system could be good for. You guys say that it keep tracks of only one single fight, correct? And it is shown in the end someway. If the best score is recorded, then this could be used for the tiebreaker between two players surviving the same number (ie. same position in the "ladder") of fights (or defeating Eyedol) in their best game.
So, bottom line, everything would work with me, I play just for the fun. However, for what my opinion is worth, to set a difficulty level (4 stars or 6 stars), leave the game rules intact (no house rule of only one life bar allowed each fight), and see how far everyone can get would be the best choice.
Just trying to help giving an opinion. I am really fine with whatever decision, just guys let me know what the rules are once that they are fine tuned. At least I know what pictures I have to take.
Thanks for reading!
Note: if you have issues downloading teh attachment, try: vintage.nintendoage.com