Originally posted by: bimmy_lee
Originally posted by: Red
Originally posted by: skinnygrinny
If we're trying to score max points while trying to minimize any point pressing, then shouldn't dying in a base battle be considered the same as missing the supplies on your third pass? The base is worth a lot of pints.
So, is this allowed? If intentionally dying right before beating a boss is okay, I could really up my score.
If you were to die naturally while fighting a boss (accidentally get hit with some enemy fire),
I wouldn't consider it point racking since it would be similar to dying at other points in the game.
The concern I have is that a death during a base battle isn't quite the same as a death in occurring in other parts of the game, as it allows a player the oppurtunity to collect a conciderably more amount of points, due to death at that particular part in the game.
So even if you did die there on accident you would in a way be getting rewarded the opportunity to collect a lot more points.
It could potentially be the difference from one player placing ahead of another.
Runs that include deaths at base battles produce quite a few more points than runs without.
It would be like if bimmy lost to bearcat because bearcat accidentally died in a few lucrative parts of the game
not it saying it will come down to that but it could.
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