I haven't done assembly in years, so I'm trying to pick it back up. I have a game in mind, but I want to get a little further along before I talk about it...
And anyway, I still have a ways to go to feel comfortable with assembly again, I tried switching the way I store background data and write to PPU using 5byte building blocks (4 tiles and pallette entry) and now Im working on fixing an infinite loop issue ![]()
My Gameboy collection 97% complete. My N64 collection 88% complete
My Gamecube collection 99% complete My NES collection 97% complete
Proud replier of post #1000 in the infamous Joel thread
Proud replier of post #1000 in the infamous Joel thread
Proud replier of post #1000 in the infamous Joel thread
I think if someone wanted to do a sprite hack, they could replace the boxers in Mike Tysons Punch Out with Strongbad and his friends.
The cheat could be Little Mac, etc..
Mike Tyson could be Trogdor ![]()
Al
My Gameboy collection 97% complete. My N64 collection 88% complete
My Gamecube collection 99% complete My NES collection 97% complete