Well once again I'm struggling to get this forum stuff right. Can I quote multiple people in the same reply?? I really need to get with the times..
Anyway, about the game and some questions on here...
It's very cool to see people speculate about game play and inspiration and such. I'm hesitant to give away too many details but I want to provide some info as best I can right now. This is more like what Mega Mario Man said about Silent Hill meets Metal Gear than Home (PS4/PC) but it seems very strange to compare to those masterpieces. This is not horror themed so much as a mystery adventure with some strange sh*t going on. The shooting will be more like GI Joe / Contra style for the NES but this will not just be a barrage of enemies coming at you. You'll have to figure out different tactics to kill enemies.. to lure them out of the shadows and understand what they are. Killing everything is likely not always the best strategy though, you may make a friend or two along the way... then again you may be eaten alive by hordes of snarks and grumkins
Exploration will be a large part of the game but along the way you'll encounter some things that will require your close attention. There will be plenty of things to interact with.. shoot, run away, lure, talk to, gather, etc...
As for labels, we plan to revisit our production materials overall. Getting the label radius correct is definitely on the list of things to address.
We're very grateful for all the support thus far, especially with a lot of this being left to the imagination! Please feel free to toss out ideas and opinions, both good and bad. We want to know what the community thinks as we progress. We'll do our best to keep backers updated this time so you'll learn a little more as we go.