If they don't want people to resell why don't they just make games worth keeping longer? Seriously there is absolutely no legitimate beef there. The value obtained by being able to resell your item is part of the value that the primary market customers are paying for. It's the same deal with every second hand market, cds, dvd, hammers, whatever. The publisher's only real problem is that they don't make games that people think are worth keeping very long, but thats ok since people are still willing to pay 50$ for it since they know they might be able to get some of that money back.
If they don't want people to resell why don't they just make games worth keeping longer? Seriously there is absolutely no legitimate beef there. The value obtained by being able to resell your item is part of the value that the primary market customers are paying for. It's the same deal with every second hand market, cds, dvd, hammers, whatever. The publisher's only real problem is that they don't make games that people think are worth keeping very long, but thats ok since people are still willing to pay 50$ for it since they know they might be able to get some of that money back.

If they don't want people to resell why don't they just make games worth keeping longer? Seriously there is absolutely no legitimate beef there. The value obtained by being able to resell your item is part of the value that the primary market customers are paying for. It's the same deal with every second hand market, cds, dvd, hammers, whatever. The publisher's only real problem is that they don't make games that people think are worth keeping very long, but thats ok since people are still willing to pay 50$ for it since they know they might be able to get some of that money back.
If it isn't worth keeping it isn't worth keeping, it doesn't matter if it has DLC added to it later or not if people are bored with it. You paid 50$ or whatever for it, you play it awhile and you beat it so fast or it sucks and you decide you would rather have 30$ back than keep the game anymore so you sell it.
This is supposed to be somehow unfair to the publisher? Not everything you make will make people want to keep it for a long time, then you don't sell as many because people are like "this game blows" or "this game was great, but only gave me value for 2 days" and they try to resell it right away, but whose fault is that?