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How to use Scoreboard & Update AVS firmware Scoreboard software downloads, How to use & FAQs

Mar 6, 2018 at 9:19:02 PM
mattysaurus (0)

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I think I might be see the effects of it on the first stage of Ninja Gaiden. When you move past the chain link fence it has this weird, almost shimmer quality to it.

Mar 6, 2018 at 9:52:11 PM
Brachabre (9)
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(Weiner Tacos) < Lolo Lord >
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v1.30b5 is out. Wonder what the changes are...(installing right now).

No idea what is fixed, but everything I played looked, controlled, and sounded great!


Edited: 03/06/2018 at 10:25 PM by Brachabre

Mar 6, 2018 at 10:52:12 PM
acp (1)

< Little Mac >
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Just tried out 1.30b5 and it completely fixes the vertical line issue.

Also, the audio seems to be fixed. I did not hear any cracking at all in the limited time I just played.

I'll do some more testing, but so far so good  

Mar 6, 2018 at 11:33:52 PM
Tulpa (2)
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Yep, I can confirm. NO crackling, Xexyz works, Abadox works. Perfect.  

Mar 7, 2018 at 12:36:22 AM
mattysaurus (0)

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Yep, 1.3b5 seems much more stable. I'm not getting any audio crackling or verticals lines. Happy to see this getting closer to official.

My only final feature request is now that we have stable Interpolation, I'd like to see a correct 4:3 mode for 16:9. Currently, the "one to the left of default" is still slightly wider than it should be. It's not a big deal, but it'd be great if we could dial it in perfectly. I'm going to forward my suggestion to support.

Edit: Some new thoughts. I think the best option for pixel aspect at this point would be:

1:1
8:7
4:3 for 16:9
4:3 for 16:10
“True” 4:3 (for interpolation off, currently the default)
5:3 (or Fullscreen mode, currently the rightmost option)

I think these options would satisfy pretty much everyone. 


Edited: 03/07/2018 at 04:06 AM by mattysaurus

Mar 7, 2018 at 9:01:24 AM
acp (1)

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Yep, I continued to play around with it for over an hour last night and did not notice any type of issues. Those previous issues have indeed been fixed.

I'd really like to see something like that, matty. That would be great just to be able to click a check (that's labeled) and it's set to whatever aspect you want it at.

Mar 7, 2018 at 11:56:28 AM
mattysaurus (0)

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Looks like updates will slow down for the time being. From Retrousb's fb page:

"I am entering a week of doctor visits so there probably won't be more updates for a couple weeks, but AVS firmware 1.30b5 finishes everything I was targeting. The main benefits are horizontal interpolation to help with shimmer and bus timing/power to fix games like Xexyz. Download now at http://retrousb.com/downloads/AVS...

I will also give discounts on any products to patellofemoral specialist who want to look at MRIs  "

Mar 7, 2018 at 3:11:10 PM
Tulpa (2)
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< Wiz's Mom >
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If I remember right, Brian had some issues last year that also delayed firmware updates until now. I'm glad he was able to finish it; he's a trooper.  

While the tweaks mentioned would be nice, as far as I'm concerned the firmware 1.30b5 is fine for me.

Mar 7, 2018 at 5:36:55 PM
mattysaurus (0)

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Yeah, 1.3b5 seems great, but I think rehashing those aspect settings would make the system *perfect*. Assuming there aren't any bugs left to squash (time will tell on this one, I guess) I could totally see 1.3 Official with better aspect options being the final firmware for the system. I mean, really, what's left? Great palette options, great cart support, and now interpolation to help towards a better aspect.

Curious because this was an issue with the Super NT... Does anyone know what RGB mode the AVS uses? Currently have my TV set to limited since there's a bunch of stuff on my HDMI switch that doesn't support Full RGB mode.

EDIT: I thought this was the case, but it looks like the leftmost setting on AVS is already 1:1. So now, all we really need is 8:7, 4:3 for 16:9, and 4:3 for 16:10. Hopefully this isn't too hard hard to implement.


Edited: 03/07/2018 at 05:42 PM by mattysaurus

Mar 7, 2018 at 8:27:40 PM
acp (1)

< Little Mac >
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Originally posted by: mattysaurus

Yeah, 1.3b5 seems great, but I think rehashing those aspect settings would make the system *perfect*. Assuming there aren't any bugs left to squash (time will tell on this one, I guess) I could totally see 1.3 Official with better aspect options being the final firmware for the system. I mean, really, what's left? Great palette options, great cart support, and now interpolation to help towards a better aspect.

Curious because this was an issue with the Super NT... Does anyone know what RGB mode the AVS uses? Currently have my TV set to limited since there's a bunch of stuff on my HDMI switch that doesn't support Full RGB mode.

EDIT: I thought this was the case, but it looks like the leftmost setting on AVS is already 1:1. So now, all we really need is 8:7, 4:3 for 16:9, and 4:3 for 16:10. Hopefully this isn't too hard hard to implement.
I asked this question about the RGB signal on the AVS a while back (but I guess nobody ever knew cause I didn't get a response) when I first got it. I got suspicious it was not communicating with my TV correctly. Colors looked way too saturated, whites looked overblown and it just had that black crush look to it. So I changed the settings on my tv (HDMI video range) from Auto detection to Full RGB. I also went back and forth between Limited and Full to see what my TV was detecting from the AVS. And indeed it was automatically setting it to a Limited signal.

When set to Full, colors became natural looking and the blacks didn't wash out like it's supposed to when there's mixed signals of console (AVS) outputting Limited RGB and tv is set to Full. But when I set to Limited on the tv, again colors become way oversaturated, whites look overblown and there looks to be black crush.  

This leads me to believe that the AVS is actually outputting a Full RGB signal (and it's what I have it set to on my TV) and it's communicating with the tv incorrectly since Full + tv set to Limited = black crush and blown out whites. And Limited + tv set to Full = washed out blacks, washed out image.


 


Edited: 03/07/2018 at 08:31 PM by acp

Mar 8, 2018 at 3:47:33 AM
BRNexus (0)

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New firmware seems solid and the interpolation feature is great. The only thing I've been dying for is either the ability to load custom color palettes or at the very least for Brian to add FBX's latest Smooth palette. Wavebeam would be nice as well.

UNsat 6 is out of date at this point as FBX has since improved his palettes.


Edited: 03/08/2018 at 03:48 AM by BRNexus

Mar 8, 2018 at 11:36:47 AM
mattysaurus (0)

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Hmm, interesting! I thought unsaturated v6 was the last version. Did unsaturated become Smooth at one point or did FBX start from scratch with it? At any rate, it's worth requesting.

Just to clarify, unsaturated v6 is still the best palette currently available, correct?

Mar 8, 2018 at 11:43:04 AM
Tulpa (2)
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Pallettes are really subjective, but unsaturated v6 seems to be the most popular.

I think Brian was primarily addressing game breaking bugs at this point. Wouldn't hurt to compose a wish list of nice options, though, for the future.

Mar 8, 2018 at 2:01:20 PM
BRNexus (0)

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Originally posted by: mattysaurus

Hmm, interesting! I thought unsaturated v6 was the last version. Did unsaturated become Smooth at one point or did FBX start from scratch with it? At any rate, it's worth requesting.

Just to clarify, unsaturated v6 is still the best palette currently available, correct?

FBX went through like 3 - 4 other revisions after Unsaturated 6.    He currently has now settled on his Smooth palette.  He still offers a couple other palettes on his site, but I prefer Smooth.  

And yes, as far as the current palettes available on the AVS are concerend, Unsat 6 is the most accurate. 

http://www.firebrandx.com/nespalette.html

Mar 8, 2018 at 4:38:10 PM
Mog (140)
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(Mr Mog) < King Solomon >
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Originally posted by: BRNexus

Originally posted by: mattysaurus

Hmm, interesting! I thought unsaturated v6 was the last version. Did unsaturated become Smooth at one point or did FBX start from scratch with it? At any rate, it's worth requesting.

Just to clarify, unsaturated v6 is still the best palette currently available, correct?

FBX went through like 3 - 4 other revisions after Unsaturated 6.    He currently has now settled on his Smooth palette.  He still offers a couple other palettes on his site, but I prefer Smooth.  

And yes, as far as the current palettes available on the AVS are concerend, Unsat 6 is the most accurate. 


No such thing as most accurate here, its all just personal preference. What you actually see on screen will also depend the TV/TV settings and what each person thinks is 'right' based off their own 20-30 year old memory. 

I think the default color settings is the most correct, but maybe that is because I helped come up with it.  

Mar 8, 2018 at 4:48:27 PM
mattysaurus (0)

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Originally posted by: Mog
 
Originally posted by: BRNexus
 
Originally posted by: mattysaurus

Hmm, interesting! I thought unsaturated v6 was the last version. Did unsaturated become Smooth at one point or did FBX start from scratch with it? At any rate, it's worth requesting.

Just to clarify, unsaturated v6 is still the best palette currently available, correct?

FBX went through like 3 - 4 other revisions after Unsaturated 6.    He currently has now settled on his Smooth palette.  He still offers a couple other palettes on his site, but I prefer Smooth.  

And yes, as far as the current palettes available on the AVS are concerend, Unsat 6 is the most accurate. 


No such thing as most accurate here, its all just personal preference. What you actually see on screen will also depend the TV/TV settings and what each person thinks is 'right' based off their own 20-30 year old memory. 

I think the default color settings is the most correct, but maybe that is because I helped come up with it.  


Fair point! Any chance you know whether the AVS displays in full or limited rgb?

Mar 8, 2018 at 4:53:37 PM
BRNexus (0)

< Little Mac >
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Originally posted by: Mog

Originally posted by: BRNexus

Originally posted by: mattysaurus

Hmm, interesting! I thought unsaturated v6 was the last version. Did unsaturated become Smooth at one point or did FBX start from scratch with it? At any rate, it's worth requesting.

Just to clarify, unsaturated v6 is still the best palette currently available, correct?

FBX went through like 3 - 4 other revisions after Unsaturated 6.    He currently has now settled on his Smooth palette.  He still offers a couple other palettes on his site, but I prefer Smooth.  

And yes, as far as the current palettes available on the AVS are concerend, Unsat 6 is the most accurate. 


No such thing as most accurate here, its all just personal preference. What you actually see on screen will also depend the TV/TV settings and what each person thinks is 'right' based off their own 20-30 year old memory. 

I think the default color settings is the most correct, but maybe that is because I helped come up with it.  

Well, more accurate than others.  I have several CRTs and some Palettes are just straight up completely off.  Though, I agree if someone prefers one palette over the other it doesn't make their choice wrong. 

Anyways, just think at the very least would be nice to update to latest FBX palette.  




Edited: 03/08/2018 at 05:01 PM by BRNexus

Mar 8, 2018 at 6:15:10 PM
Tulpa (2)
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There's a reason why NTSC is often joked as Never the Same Color. I remember back in the day kids would mess with tint and color because the game "didn't look right" from when they played on grandma's TV, etc.

Brian did say that palettes are easy to add. I do think there should be a limit, though. Too many options becomes too burdensome to flip through.

Mar 8, 2018 at 8:00:47 PM
mattysaurus (0)

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Originally posted by: Tulpa

There's a reason why NTSC is often joked as Never the Same Color. I remember back in the day kids would mess with tint and color because the game "didn't look right" from when they played on grandma's TV, etc.

Brian did say that palettes are easy to add. I do think there should be a limit, though. Too many options becomes too burdensome to flip through.


Agreed. I don't think we'd need any more than five. Replace unsat v6 with Smooth, add wavebeam, and I think that'd be good.

Mar 8, 2018 at 8:10:16 PM
BRNexus (0)

< Little Mac >
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Originally posted by: mattysaurus

Originally posted by: Tulpa

There's a reason why NTSC is often joked as Never the Same Color. I remember back in the day kids would mess with tint and color because the game "didn't look right" from when they played on grandma's TV, etc.

Brian did say that palettes are easy to add. I do think there should be a limit, though. Too many options becomes too burdensome to flip through.


Agreed. I don't think we'd need any more than five. Replace unsat v6 with Smooth, add wavebeam, and I think that'd be good.

Thats all I would need.  

Mar 8, 2018 at 8:25:56 PM
Tulpa (2)
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I'd like to keep unsaturated, as I'm used to it. The other two would be fine for additions. Six is enough.  

How close is smooth to unsaturated? I couldn't find a side by side comparison.


Edited: 03/08/2018 at 08:26 PM by Tulpa

Mar 8, 2018 at 8:39:31 PM
BRNexus (0)

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Originally posted by: Tulpa

I'd like to keep unsaturated, as I'm used to it. The other two would be fine for additions. Six is enough.  

How close is smooth to unsaturated? I couldn't find a side by side comparison.

Smooth is his Hybrid Palette which strikes a balance between his unsaturated palette and what people see on CRTs.    His PVM D93 palette is basically his final Unsaturated Palette, so you'd probably prefer that over smooth. My advice, download PUNES emulator and mess with its palette loader and see which one you like best. 



Mar 8, 2018 at 8:51:31 PM
Tulpa (2)
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I do think I prefer D93 over Smooth.

D93 on top, Smooth on the bottom.

Mar 9, 2018 at 3:33:25 AM
Brachabre (9)
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(Weiner Tacos) < Lolo Lord >
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is the wavebeam palette going to be added?


Edited: 03/09/2018 at 03:33 AM by Brachabre

Mar 9, 2018 at 7:19:03 AM
BRNexus (0)

< Little Mac >
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Originally posted by: Brachabre

is the wavebeam palette going to be added?


Hopefully if enough people request it.