Originally posted by: ifightdragons
Originally posted by: austin532
Games were meant for you to do whatever you want to them. Keep them, play them, re-sell them, burn them, etc.
I do feel like more people are buying sealed games to get them graded and then re-sold for a profit.
Games were made by developers to be played, and to be sold for profits.
Games were produced by publishers to be sold for profit.
If people wouldn't want to play games, no one would make them.
Their main purpose is therefore to be
played. And to be fair, that also makes them collectible.
The games being collectible is a by-product of them being sought-after entertaimment options.
You might argue that they since have taken on a form of "artwork displays", but the collecting market for these games would be substantially lower if the games were never popular amongst people who played them in the first place.
You can have your hobby, which I presume is collecting and not playing, and please do enjoy it!
But there's no need to justify it by saying games were meant to be mainly collected and/or burned. That's just not true.
No one buys them to burn them, and if NO ONE wanted to play them, people would hardly collect them.
I'm not bashing collecting here, just trying to be reasonable.
On a complete sidenote:
We registered almost on the exact same date, and have pretty similar post count!
Companies pay devs to make games that will sell. Games are meant to be sold on the publisher end and they're made to be bought on the customer end. So long as games are being bought and sold, they're furfilling their purpose.