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Megaman 9 & 10 NES rom

Jun 15, 2013 at 1:20:07 AM
AlveinHero (0)
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(Roko Yuki Hime) < Eggplant Wizard >
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Originally posted by: dra600n

So since people want this for NES, I should stop my Genesis port?



No. You shouldn't. Continue with your Genesis port.

Aug 21, 2013 at 4:03:40 AM
collectorvision (44)
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There is always hope!
http://www.romhacking.net/forum/i...

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Aug 21, 2013 at 6:16:30 PM
Gorillazero (53)
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Please don't share that lol, you're going to wind up having ppl sell it if he finishes. lol.

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Aug 21, 2013 at 6:18:54 PM
collectorvision (44)
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Originally posted by: Gorillazero

Please don't share that lol, you're going to wind up having ppl sell it if he finishes. lol.


Lol , I hope so

seriously, that made me think to do the same but instead, making Megaman 7
I started looking at it, and I'm pretty sure I could get MM7 running on NES.... With some compromises of course

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Aug 21, 2013 at 6:27:26 PM
Deemar (12)
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I don't get it. If Megaman 7 was on SNES and Megaman 8 was on Playstation, why would 9 and 10 be on the NES? They'd be more likely to put it on the Wii or something. They're not going to start making games for outdated systems.

Aug 21, 2013 at 6:30:25 PM
collectorvision (44)
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(J-F Dupuis) < Eggplant Wizard >
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Originally posted by: Deemar

I don't get it. If Megaman 7 was on SNES and Megaman 8 was on Playstation, why would 9 and 10 be on the NES? They'd be more likely to put it on the Wii or something. They're not going to start making games for outdated systems.


Yeah, but MM7 was made for PC by fans using NES style, as well as MM8 
I want to port those for NES hacking rom 

And, yes, some guy works on MM9 for NES hacking the MM3 rom 

Sure, compromises would have to be done, but hey, the heck!

Megaman 7 NES Style:

Megaman 8 NES Style:


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Edited: 08/21/2013 at 06:34 PM by collectorvision

Aug 21, 2013 at 6:49:02 PM
Faltain1 (112)
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Once the people who are working on it actually finish it, someone WILL profit off it... way of the world when it comes to these kinds of video game things.

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To-do manuals: Arabian Knights, Gulliver Boy, Dark Law, Brandish 2, Flying Hero
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Aug 21, 2013 at 7:03:21 PM
collectorvision (44)
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Originally posted by: Faltain1

Once the people who are working on it actually finish it, someone WILL profit off it... way of the world when it comes to these kinds of video game things.


Not sure how much profits you can get off by making repros considering the amount of time involved, parts etc..

To be honest, I'm more concerned by people selling counterfeit copies of rare retail games

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Aug 21, 2013 at 7:16:59 PM
thesubcon3 (148)
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Originally posted by: dra600n

So since people want this for NES, I should stop my Genesis port?

Genesis port?! How am I not aware of this or beta testing? lol


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Aug 21, 2013 at 7:59:18 PM
dra600n (300)
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Originally posted by: collectorvision

Originally posted by: Faltain1

Once the people who are working on it actually finish it, someone WILL profit off it... way of the world when it comes to these kinds of video game things.


Not sure how much profits you can get off by making repros considering the amount of time involved, parts etc..

To be honest, I'm more concerned by people selling counterfeit copies of rare retail games

Making repros takes minutes on most titles.

Originally posted by: thesubcon3

Originally posted by: dra600n

So since people want this for NES, I should stop my Genesis port?

Genesis port?! How am I not aware of this or beta testing? lol
 

Because I was just trololololing I'm not really working on it lol

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Aug 21, 2013 at 8:18:11 PM
Gorillazero (53)
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I'm more concerned with people profiting off others works, lol.

translations from 10-15 years ago is one thing, but something just released is another.

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Aug 21, 2013 at 8:27:18 PM
PolarBear (8)
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Why is it that people keep saying MM 9 and 10 are not possible on the nes? We have games like Recca that absolutely push the limits of the NES. So if Recca is possible, why not MM9 and 10?

Aug 21, 2013 at 8:38:56 PM
Faltain1 (112)
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Originally posted by: PolarBear

Why is it that people keep saying MM 9 and 10 are not possible on the nes? We have games like Recca that absolutely push the limits of the NES. So if Recca is possible, why not MM9 and 10?
It's possible, but not a straight "port" the way some people seem to think it'd be. Same with other games that "look" retro but aren't really (like AVGN's upcoming game for instance or that mash-up PC game I saw featuring all the Nintendo characters).

The Mega Man's are possible because there's games you can hack (NES Mega Man's) to jury-rig into the newer releases. They aren't technically "ports".

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To-do manuals: Arabian Knights, Gulliver Boy, Dark Law, Brandish 2, Flying Hero
Finished manuals: Neugier, Wonder Project J, Burning Heroes, Star Ocean, FEDA, Monstania, Chaos Seed

Aug 21, 2013 at 8:42:25 PM
Faltain1 (112)
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Originally posted by: Gorillazero

translations from 10-15 years ago is one thing, but something just released is another.
Not to play devil's advocate, but why should it matter if something is 10-15 years old or more recent...?

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To-do manuals: Arabian Knights, Gulliver Boy, Dark Law, Brandish 2, Flying Hero
Finished manuals: Neugier, Wonder Project J, Burning Heroes, Star Ocean, FEDA, Monstania, Chaos Seed

Aug 21, 2013 at 8:44:14 PM
Faltain1 (112)
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Originally posted by: collectorvision

Originally posted by: Faltain1

Once the people who are working on it actually finish it, someone WILL profit off it... way of the world when it comes to these kinds of video game things.


Not sure how much profits you can get off by making repros considering the amount of time involved, parts etc..
Timewalk would release a CIB of both the second they were completed and possible on NES carts and charge their normal NES CIB price for them. I guarantee it.

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To-do manuals: Arabian Knights, Gulliver Boy, Dark Law, Brandish 2, Flying Hero
Finished manuals: Neugier, Wonder Project J, Burning Heroes, Star Ocean, FEDA, Monstania, Chaos Seed

Aug 21, 2013 at 8:56:04 PM
Thamiel (46)
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I wouldn't "guarantee" that at all. There are more factors that go into releases than a ROM simply being available.

Aug 21, 2013 at 9:15:01 PM
collectorvision (44)
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(J-F Dupuis) < Eggplant Wizard >
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Originally posted by: Faltain1

Originally posted by: collectorvision

Originally posted by: Faltain1

Once the people who are working on it actually finish it, someone WILL profit off it... way of the world when it comes to these kinds of video game things.


Not sure how much profits you can get off by making repros considering the amount of time involved, parts etc..
Timewalk would release a CIB of both the second they were completed and possible on NES carts and charge their normal NES CIB price for them. I guarantee it.

I agree

but, even if I'm going into the trouble of hacking a Megaman rom into Megaman 7
i don't really care much, I'm doing it only to see it playing on a real NES.  
Call this, personal challenge

it's not like if it was an original game (i.e. Battle Kid) 

Though, I'm not saying that its ok to make profits out of others work
i'm against in fact
but there is always people trying to make money from others works
sad but true.

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Aug 21, 2013 at 9:30:09 PM
Faltain1 (112)
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Originally posted by: Thamiel

I wouldn't "guarantee" that at all. There are more factors that go into releases than a ROM simply being available.

I'd be shocked if y'all didn't.

The only reason I could see it not being an automatic is the whole having recently dealt with Capcom thing in regards to the Ducktales carts.

Actually, the tie-in would be brilliant: if I was a Timewalk guy I'd contact Capcom the second the games were doable and ask for their blessing.

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To-do manuals: Arabian Knights, Gulliver Boy, Dark Law, Brandish 2, Flying Hero
Finished manuals: Neugier, Wonder Project J, Burning Heroes, Star Ocean, FEDA, Monstania, Chaos Seed


Edited: 08/21/2013 at 09:31 PM by Faltain1

Aug 21, 2013 at 10:47:31 PM
Thamiel (46)
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The ROM wouldn't be there work though. Legally I don't think they could. It would be immensely complicated.

Aug 21, 2013 at 11:09:56 PM
bunnyboy (81)
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Legally they can't make any of the games on their site, so I doubt that is a concern!

Aug 22, 2013 at 10:44:30 AM
dra600n (300)
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Originally posted by: Thamiel

The ROM wouldn't be there work though. Legally I don't think they could. It would be immensely complicated.

As opposed to the other repros that Timewalk does? How is this different than that? Because there was a business transaction with the Duck Tales LE?





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Aug 22, 2013 at 3:13:14 PM
Thamiel (46)
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I was referring to Capcom regarding this new MM9 romhack. I doubt they could legally release that ROM without coming to an arrangement of some sort with the hacker.

I'm well aware of what TWG does.

Aug 22, 2013 at 3:24:25 PM
LucasWeatherby (42)
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Originally posted by: KHAN Games

It would suck to put in that kind of time to create something and then not be able to make any money off of it. But then again I'm probably just a greedy bastard.


http://www.capcom-unity.com/mega_man
Didn't some guy build this on his own and capcom buoght it from him?

Aug 23, 2013 at 4:28:23 AM
Luigi_Master (29)
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Originally posted by: Faltain1

Originally posted by: PolarBear

Why is it that people keep saying MM 9 and 10 are not possible on the nes? We have games like Recca that absolutely push the limits of the NES. So if Recca is possible, why not MM9 and 10?
It's possible, but not a straight "port" the way some people seem to think it'd be. Same with other games that "look" retro but aren't really (like AVGN's upcoming game for instance or that mash-up PC game I saw featuring all the Nintendo characters).

The Mega Man's are possible because there's games you can hack (NES Mega Man's) to jury-rig into the newer releases. They aren't technically "ports".



To elaborate, a 1:1 port might be pushing a bit much.  A big concern would be flicker, which would be a huge problem unless you like graphics fading in and out of reality.  Another one seems to be how Splash Woman is "impossible" on an NES, but she really is with some clever palettes; her main palette should be black/white/blue, and her second palette would be yellow/red/light blue, and overlay those colors over her body.  Flicker would occur, but she works on an NES now, and Hard Man already flickers when you enter his room. 

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Aug 23, 2013 at 2:35:25 PM
PolarBear (8)
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Originally posted by: Luigi_Master

Originally posted by: Faltain1

Originally posted by: PolarBear

Why is it that people keep saying MM 9 and 10 are not possible on the nes? We have games like Recca that absolutely push the limits of the NES. So if Recca is possible, why not MM9 and 10?
It's possible, but not a straight "port" the way some people seem to think it'd be. Same with other games that "look" retro but aren't really (like AVGN's upcoming game for instance or that mash-up PC game I saw featuring all the Nintendo characters).

The Mega Man's are possible because there's games you can hack (NES Mega Man's) to jury-rig into the newer releases. They aren't technically "ports".



To elaborate, a 1:1 port might be pushing a bit much.  A big concern would be flicker, which would be a huge problem unless you like graphics fading in and out of reality.  Another one seems to be how Splash Woman is "impossible" on an NES, but she really is with some clever palettes; her main palette should be black/white/blue, and her second palette would be yellow/red/light blue, and overlay those colors over her body.  Flicker would occur, but she works on an NES now, and Hard Man already flickers when you enter his room. 
Yeah, I think of games like Recca, Mr. Gimmick, or Batman Return of the Joker and I definitely see a quality and faithful port of MM9 and 10 possible of the NES.