Congrats, Morphcats!
Originally posted by: arch_8ngelOriginally posted by: DefaultGen
Take note people releasing batches of 20 games via PM on forums If you get the name of your cool game out there, people will buy it! 4100 freakin' backers, 1400 of them digital!
Worth nothing this is a BIT of a special case in that it is a joint effort of two developers that people had deeply wanted to finish their earlier demo projects (Super Bat Puncher and Banana Nana)
That said, yes, Kickstarter is a great platform for NES developers to use as their pre-order hub, as well as a great place to secure guaranteed prepayment on digital ROM releases (i.e. one has to assume it is "safer" for a developer to guarantee a bunch of digital customers ahead of time, rather than doing it on your own, in terms of how big of a commercial hit piracy will represent -- i.e. if I've already sold 1000 copies, I care a lot less about pirates than if they start distributing the ROM after I've only sold 50 or 100)
Also, the cool thing about these kickstarters, lately, is that the physical reward levels ALSO generally include the ROM, so you can drop it in a portable emulator or put it in your MAME cabinet, or whatever without the hassle of needing to rip it yourself.
Definitely a "value added" over the way these things have been sold in the past.
For those releasing in limited batches, a wildly successful Kickstarter campaign might seem a little daunting. From a hobbyist standpoint, I dont know that I would have time enough to fulfill much beyond 100 physical copies and even that would be pushing it. Micro Mages' success certainly deserves applause but Morphcat studios will have their work cut out for them in the coming months. (Not that €150K wouldn't help to free up a little time.
)
Regarding ROM sales, it is a huge value add for devs and gamers alike. The dev just has to digitally distribute and wouldn't have to put in much work beyond the actual development phase. As for me, I do about half my NES gaming on the go so I much prefer to have easy access to the ROM. My physical only homebrew releases don't get near the attention that my digital copies do.
Sure, the ROM could get pirated, but any NES release runs that risk regardless. Might as well get paid upfront before the inevitable occurs.