Skip navigation
NintendoAge
Welcome, Guest! Please Login or Join
Loading...

NA Rarity Index lolwut

Jul 16, 2015 at 4:39:39 PM
Max Vador (25)
avatar
(Maxwell Vador) < Eggplant Wizard >
Posts: 368 - Joined: 01/20/2014
Illinois
Profile
How is the number declared rarity for a game discerned? Is this based off actual numbers of distribution or purely speculation.

i was hoping to make a rarity v. price video but NA's system seems as whacky as rarityguide's outdated database.

Jul 16, 2015 at 4:46:22 PM
dr.robbie (175)
avatar
(Robbie Pacanowski) < Bowser >
Posts: 6760 - Joined: 11/28/2008
Missouri
Profile
Curious as to what's wacky about it? I made a rarity list like 6 years ago, based it off of about a half a years worth of ebay/amazon data, and it fell pretty close to the rarities that NA has. At least for cart only.

As far as your question, I honestly don't know exactly how the list was assembled or if it is a working document and continues to change.

-------------------------
Let's Go Penguins!

Jul 16, 2015 at 5:36:52 PM
Faxanadude (21)
avatar
(A Winner Is You) < Kraid Killer >
Posts: 2186 - Joined: 10/13/2014
North Carolina
Profile
Its just that this market is volatile and the prices change almost weekly at this point. Also consider the scale. If stadium events is a perfect 10 rarity level then 6,7, and 8's are still pretty scarce. And whether or not the owners would like to admit it, theres probably 10 times more dino peaks in the world than stadium events.

-------------------------


Edited: 07/16/2015 at 05:38 PM by Faxanadude

Jul 16, 2015 at 8:12:18 PM
ne$_pimp (56)
avatar
(OM ) < Master Higgins >
Posts: 9758 - Joined: 03/14/2011
Ontario
Profile
NWC 10, SE 9 F2 8, and then everythang else will be a lower number based on rarity.

-------------------------
Playas Guide Logo

Jul 17, 2015 at 12:27:11 AM
Snestalgia (79)
avatar
(Jason ) < Meka Chicken >
Posts: 516 - Joined: 03/15/2014
District of Columbia
Profile
maybe we should start ranking games on a 1-100 scale??

Jul 17, 2015 at 12:51:03 AM
Nes Gangsta (90)
avatar
< Meka Chicken >
Posts: 855 - Joined: 07/16/2013
New York
Profile
I see this topic brought up from time to time. It would help if there were some production numbers to go by but also you must account for cartridges that have been destroyed over the years. It's a rather discerning process that would take a lot of information to accurately rate rarity levels. Pimp has it about right at the top end of the scale but when you get to the mid ranges the scale gets a bit blurred.

-------------------------


Jul 17, 2015 at 12:53:26 AM
theirontoupee (53)
avatar
< Bowser >
Posts: 6289 - Joined: 05/06/2013
Texas
Profile
Originally posted by: Snestalgia

maybe we should start ranking games on a 1-100 scale??



That would be like rarityguide's list that uses a percentage for rarity.

-------------------------
WTB Thread (Always looking for Exertainment related items)

FO/FT Thread - Xbox, PS1, Gamecube, and more!

NintendoAge Official Exertainment Thread!!!

Jul 17, 2015 at 1:08:47 AM
RegularGuyGamer (110)
avatar
(Kyle aka Zombieguygeezus ) < Master Higgins >
Posts: 7764 - Joined: 01/06/2013
Pennsylvania
Profile
What were you looking for? NES? SNES? Sega Pico?

-------------------------

Jul 17, 2015 at 11:27:38 AM
Max Vador (25)
avatar
(Maxwell Vador) < Eggplant Wizard >
Posts: 368 - Joined: 01/20/2014
Illinois
Profile
a few things that stuck out to me while just browsing certain titles.

Chrono trigger
sqoon
Mohawk and Headphone Jack
Sesame street countdown

these numbers feel completely arbitrary

Jul 17, 2015 at 11:35:41 AM
Maertens29 (61)
avatar
< Lolo Lord >
Posts: 1948 - Joined: 08/26/2011
Saskatchewan
Profile
Originally posted by: Max Vador

a few things that stuck out to me while just browsing certain titles.

Chrono trigger
sqoon
Mohawk and Headphone Jack
Sesame street countdown

these numbers feel completely arbitrary





I guessed at the rarity and then looked them up. I got headphone jack right on, was off by 1 on sqoon and sesame, and chrono I was off by 2. Realistically, as has been said, the 3-6 rarity range will be blurred, subjective, and based on relativity.

-------------------------
I'm looking for a mint, factory sealed Dragon Ball Advanced for gameboy advance, let me know!

Jul 17, 2015 at 11:35:48 AM
bunnyboy (81)
avatar
(Funktastic B) < Master Higgins >
Posts: 7704 - Joined: 02/28/2007
California
Profile
Originally posted by: Max Vador

How is the number declared rarity for a game discerned? Is this based off actual numbers of distribution
Production/distribution numbers are completely unknown, so studies of the current market availability (like ebay) are the main source or rarity numbers.  

 

Jul 17, 2015 at 11:51:33 AM
Max Vador (25)
avatar
(Maxwell Vador) < Eggplant Wizard >
Posts: 368 - Joined: 01/20/2014
Illinois
Profile
my point is things like chrono and earthbound seem to be based on subjective production numbers, while things like sqoon and mohawk seem to be based more on listing frequency.

and the idea that a box or manual can be more or less rare than the other supports the idea that the list is based off listing availability and not production.

Jul 17, 2015 at 12:00:35 PM
rdools (91)
avatar
(Rick Dools) < Lolo Lord >
Posts: 1605 - Joined: 04/18/2014
Ontario
Profile
Originally posted by: Max Vador

my point is things like chrono and earthbound seem to be based on subjective production numbers, while things like sqoon and mohawk seem to be based more on listing frequency.

and the idea that a box or manual can be more or less rare than the other supports the idea that the list is based off listing availability and not production.

The box + manual rarity is typically the same as cart rarity in most cases and really shouldn't be used as it is pretty clear the boxes and manuals are much less available than the carts, but are we really going to go through and decide how rare each manual for every game is, let alone maintain the thousands of listings as they change throughout the years.

The rarity guide is useful, but shouldn't be taken as a holy guide with no errors as rarity is dynamic, and can change weekly / monthly / annually.


Jul 17, 2015 at 12:01:28 PM
RegularGuyGamer (110)
avatar
(Kyle aka Zombieguygeezus ) < Master Higgins >
Posts: 7764 - Joined: 01/06/2013
Pennsylvania
Profile
Originally posted by: Max Vador

my point is things like chrono and earthbound seem to be based on subjective production numbers, while things like sqoon and mohawk seem to be based more on listing frequency.

and the idea that a box or manual can be more or less rare than the other supports the idea that the list is based off listing availability and not production.



Well, go on. Get us production numbers and make a change good sir. We will be waiting

-------------------------

Jul 17, 2015 at 12:07:28 PM
Max Vador (25)
avatar
(Maxwell Vador) < Eggplant Wizard >
Posts: 368 - Joined: 01/20/2014
Illinois
Profile
Originally posted by: RegularGuyGamer

Originally posted by: Max Vador

my point is things like chrono and earthbound seem to be based on subjective production numbers, while things like sqoon and mohawk seem to be based more on listing frequency.

and the idea that a box or manual can be more or less rare than the other supports the idea that the list is based off listing availability and not production.



Well, go on. Get us production numbers and make a change good sir. We will be waiting
what? nobody asked for misguided sarcasm. my point was that the numbers seem based on either or, not one exclusively or a combination of both



Jul 17, 2015 at 12:14:31 PM
Silverspoon (33)
avatar
(Justin Steimer) < King Solomon >
Posts: 3028 - Joined: 10/29/2009
Nebraska
Profile
Originally posted by: Max Vador

How is the number declared rarity for a game discerned? Is this based off actual numbers of distribution or purely speculation.

i was hoping to make a rarity v. price video but NA's system seems as whacky as rarityguide's outdated database.
IMO NA has by far the best rarity guide and collection tools out there.  If you know of a better guide then Id like to see it.

 

Jul 17, 2015 at 12:15:54 PM
Lincoln (138)
avatar
(Frank W. Doom) < Bowser >
Posts: 5976 - Joined: 12/19/2008
California
Profile
nobody ever said the lists were based on production numbers. it's availability, and it's considered relative to other items of the same type- cart vs cart, box vs box, etc. The NES list is pretty well refined at this point, the SNES list less so.

Rarityguide has been obsolete for years. It's kind of insulting you would compare NA to that.

-------------------------
ebay auctionsrunning FS thread famiROM thread for .nes info and splitting / rom hacks link/discussion


Edited: 07/17/2015 at 12:16 PM by Lincoln

Jul 17, 2015 at 2:16:27 PM
Nes Gangsta (90)
avatar
< Meka Chicken >
Posts: 855 - Joined: 07/16/2013
New York
Profile
Originally posted by: Max Vador

my point is things like chrono and earthbound seem to be based on subjective production numbers, while things like sqoon and mohawk seem to be based more on listing frequency.

and the idea that a box or manual can be more or less rare than the other supports the idea that the list is based off listing availability and not production.

I can tell your first hand as I recently bought a cib sqoon in fairly good shape. The box is way harder to find in decent shape than the cart or the manual. I spent more than id like to admit on it but it is one that im glad i knocked off my list since nice boxes show up quite infrequently on ebay and elsewhere. Certain games just don't show up that often, weather its because its in a collector's hands or just not available at the present time. I am a very patient person but some games it seems like if your in the right place and time you are just one lucky person to come across it at a reasonable price. Hope this info helps you out some but its not always so cut and dry as people would like it to be weather its the rarity guide numbers on here or elsewhere, its just part of collecting since we will never know exact production numbers or whats been destroyed its a complete crapshoot estimate at best.
 

-------------------------


Jul 17, 2015 at 8:39:38 PM
DarkTone (2)
avatar
(GameCube Boss) < Bowser >
Posts: 6926 - Joined: 01/15/2013
United Kingdom
Profile
I made 1 or 2 threads before. The rarity is something that collectors still debate about, no matter how high or low they should be.

I want a way that satisfies everyone, but that won't happen. If anyone has any ideas, feel free to add them.

-------------------------
"Vacations are dangerous! They give you too much time to realize you work too hard." - Dain

Feel free to help NA  here

Jul 18, 2015 at 5:38:16 AM
WashYourFace (4)
avatar
(Jay ) < Kraid Killer >
Posts: 2070 - Joined: 07/20/2012
Ohio
Profile
The NES rarities seem very accurate.
SNES not as much, but good enough for the most part.

-------------------------
Now playing:
• Ni no Kuni
Listening to:
• "Second Hand News" -Fleetwood Mac

I am one of the elite in game playing circles... a "Nintendo Lemming Master"

Jul 21, 2015 at 10:52:33 AM
EVIL OVERLORD
Dain (226)
avatar
(Dain Anderson) < Founder >
Posts: 12134 - Joined: 08/14/2006
North Carolina
Profile
Originally posted by: Max Vador

How is the number declared rarity for a game discerned? Is this based off actual numbers of distribution or purely speculation.

i was hoping to make a rarity v. price video but NA's system seems as whacky as rarityguide's outdated database.

The rarity is based on who is working on the rarity at the time the rarity is adjusted. Typically, the rarity gets changed when...

1. Someone complains, and the rarity for Foo Bar gets updated.
2. Someone starts collecting for platform X and realizes that rarities need to be adjusted (this happens over time, as some rare games get lowered due to "finds"), and is willing to help makes those changes.
3. Someone completes a set, and helps to point out their observations

So, technically, rarity is somewhat subjective, but I wouldn't call it purely speculative. Our system is community-driven, not based on productions numbers (which I've tried on multiple occasions to obtain, without any luck). Numbers are mostly changed by specific collectors that have more experience in a specific platform than most. All changes require someone, here, doing those changes. There's no master group of elitist collectors changing these -- you help to change them. That all said, it is wacky, just as the fluctuant nature of rarity vs popularity is. So to me, we're in check with the market as much as you realistically can be.

 

Jul 21, 2015 at 11:01:02 AM
Max Vador (25)
avatar
(Maxwell Vador) < Eggplant Wizard >
Posts: 368 - Joined: 01/20/2014
Illinois
Profile
understood. this was my main question as i know it's all but impossible to have a rarity index in the purest form. i suppose NA's guide could be called an "availability guide" to be most accurate.

Jul 21, 2015 at 11:56:19 AM
Bella (104)
avatar
(Bellatrix Lestrange) < Ridley Wrangler >
Posts: 2540 - Joined: 04/03/2009
Alabama
Profile
Originally posted by: Max Vador

understood. this was my main question as i know it's all but impossible to have a rarity index in the purest form. i suppose NA's guide could be called an "availability guide" to be most accurate.

NO!! It's the NA rairity guide.

After a relatively kind explination of the process by many members and even The Evil Overlord himself, you still want to change it?

**Is nominated for PADF**

-------------------------

I have bigger balls than any man out there... They just sit two feet higher!



 


Jul 21, 2015 at 12:04:26 PM
Max Vador (25)
avatar
(Maxwell Vador) < Eggplant Wizard >
Posts: 368 - Joined: 01/20/2014
Illinois
Profile
i didn't ask to change it. i used a different word to better describe it. keep you well adjusted pants on

Jul 21, 2015 at 12:23:37 PM
RegularGuyGamer (110)
avatar
(Kyle aka Zombieguygeezus ) < Master Higgins >
Posts: 7764 - Joined: 01/06/2013
Pennsylvania
Profile
What is rarity vs availability?? Is there or is there not a warehouse filled with Stadium Events?!

-------------------------