Mouse Trap Hotel is surprisingly already done. I knew nothing going in other than one gamefaqs article said that they didn't even think it had an ending. It does. Go through the basement intro level to reach the elevator. Then travel to any of 4 floors. You have to beat them all in whatever order you choose to get to the 5th floor. Pass that to go through a little maze area and reach safety in the penthouse. It was easier than I expected thanks to very generous life and health drops. The elevators are a timed mini-game that gives you a ton of health and several 1-ups. I did game over a few times (no continues/passwords) from learning the mechanics, enemies, etc. and experimenting with what can be jumped on or hit with your tail, but once I knew what everything did it was no problem. This was quite a bit like Bart Simpson's Escape From Camp Deadly, except not as fun. You even have the same death jingle! You collect cookies to extend your life meter to seemingly infinity (like the candy in Simpsons, except in this you only lose 1 with death instead of all), there are parts where you have to inch forward for the constantly spawning enemies, there's awkward climbing, and bad looking sprites. This game hurt my eyes a bit with some of the diagonal lined backgrounds scrolling past. I appreciated that there were several enemy types with their own quirks, and variety in the sections (you have mouse hole rooms, long corridors, vents with laser sequences to pass through) to never make it boring. I also liked that the map was pretty detailed. Still the game wasn't all that fun. I was expecting worse, though.
Next up is Motocross Maniacs. I think that one is supposed to be short, so I'll be tackling Jurassic Park after dirt biking a bit.
-------------------------
Collecting every US Original Gameboy game - Currently 237/510
Collecting every non-kids Philips CDi game - Currently 42/126
Catch me on Twitch:
https://www.twitch.tv/floatingpla...