Originally posted by: Kuros
So...I've gone through this entire thread.
Why exactly do I need a CXK5864APS-12LL CHR-RAM?
You can't reprogram these. So are you splitting the rom into PRG and CHR and only burning the PRG?
Thanks guys, sorry if this was a stupid question.
CHR-RAM means it is litterally a RAM chip (not ROM) used for the character graphics. There is no data on the chip- it is "programmed" on the fly while the game is running.
For whatever reason, FF3 is somewhat picky about the ram chip used for CHR-RAM. The Sony
CXK5864* family tend to work, as well as NEC 64S20. If you boot the game with an incompatible CHRRAM chip, everything will freeze up. So, first step is finding one of those chips to use as ram. Your SMB2 donor might have that NEC chip in the WRAM slot, which is good news for you. You can remove that an install it as CHRRAM. If not, you'll have to source one from another cart. Little Mermaid and Deja Vu are good ones to check for the CXK chip.
In any case, you may want to find a -LL chip (ultra low power) to install for WRAM chip to maximize battery life. The manufacturer is irrelevant for that one. Ideally your SMB2 has the NEC chip you can use for CHRRAM, and you can find any other -LL chip to install for WRAM.