Originally posted by: bearcat-doug
I need to get a 1 life run in just to see how much of a difference it makes on my score. I have a habit of favoring the uppercut more on the later levels when I'm trying to beat the game without losing a life.
From my experience, so far, the couple of key places where 1-life-rule "costs points" are:
(1) Mission 4 tunnel --> how close to the raggedy edge you're willing to go to milk points, between the Simon, the Abobo, and knife throwers, and grenade throwers... I am CERTAIN I have left thousands on the table in this section.
(2) Mission 7 disappearing floor --> how long are you willing to spend maxing points versus staying safe with Burnov... again, at least a couple thousand on the table here, especially if you resort to the knee
Most other places, you aren't risking that much to max points versus how much damage you take, IMO.
(though, of course, having lives to spare, you get a bit of a stress-relief on the platforming segments
)