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SNES Monthly Contest: October - Super Ghouls n Ghosts and Street Fighter II (CLOSED) Winners - GhostofSparta & Andy_Bogomil

Oct 27, 2016 at 1:49:13 AM
AstralSoul13 (48)
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(Mike ) < Bowser >
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I wanted to compete this month but as usual I am completely sucking at both games. It's been a long time since I played SFII and I can barely win more than a match. SG&G I never even beat the first level. Is there like some trick to SG&G that I'm not getting? The gameplay seems purposely stiff.

Oct 27, 2016 at 6:23:30 AM
Andy_Bogomil (100)
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(Pete ) < Bowser >
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Originally posted by: KrakenSoup

I wanted to compete this month but as usual I am completely sucking at both games. It's been a long time since I played SFII and I can barely win more than a match. SG&G I never even beat the first level. Is there like some trick to SG&G that I'm not getting? The gameplay seems purposely stiff.


The jumping definitely takes some getting use to and can be annoying. Getting a good weapon and knowing where the chests are helps out a bit. You can often spawn chests by jumping in certain areas. They're pretty straight forward in the first level, but are a little better hidden in the later levels. I personally find keeping a good pace also helps. The game is definitely tough and I think having a good weapon makes the biggest difference.

-------------------------
Wii U Collection Status: 160/161. Just Dance 2018. 

Oct 27, 2016 at 11:54:05 AM
AstralSoul13 (48)
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(Mike ) < Bowser >
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Originally posted by: Andy_Bogomil

Originally posted by: KrakenSoup

I wanted to compete this month but as usual I am completely sucking at both games. It's been a long time since I played SFII and I can barely win more than a match. SG&G I never even beat the first level. Is there like some trick to SG&G that I'm not getting? The gameplay seems purposely stiff.
The jumping definitely takes some getting use to and can be annoying. Getting a good weapon and knowing where the chests are helps out a bit. You can often spawn chests by jumping in certain areas. They're pretty straight forward in the first level, but are a little better hidden in the later levels. I personally find keeping a good pace also helps. The game is definitely tough and I think having a good weapon makes the biggest difference.
So it's just the classic trial and error then? Just learn the game as I go? I actually made it to the 2nd level early this morning for the first time after starting over probably a dozen times or so. Maybe if I keep trying I'll make it to the 3rd. Lol


Oct 27, 2016 at 12:01:17 PM
mbd39 (1)
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There's a lot of memorization involved in SGNG. I beat both loops of this game years ago, but I've forgotten most of it.

The crossbow is useful because you can hit enemies in the air with it. But be careful when it is powered up because it has a glitch where the projectiles will circle around without hitting anything, leaving you vulnerable.

-------------------------
Reigning NA 2018 Beat Em Up Champion


 

Oct 27, 2016 at 12:05:05 PM
Andy_Bogomil (100)
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(Pete ) < Bowser >
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Originally posted by: KrakenSoup

Originally posted by: Andy_Bogomil

Originally posted by: KrakenSoup

I wanted to compete this month but as usual I am completely sucking at both games. It's been a long time since I played SFII and I can barely win more than a match. SG&G I never even beat the first level. Is there like some trick to SG&G that I'm not getting? The gameplay seems purposely stiff.
The jumping definitely takes some getting use to and can be annoying. Getting a good weapon and knowing where the chests are helps out a bit. You can often spawn chests by jumping in certain areas. They're pretty straight forward in the first level, but are a little better hidden in the later levels. I personally find keeping a good pace also helps. The game is definitely tough and I think having a good weapon makes the biggest difference.
So it's just the classic trial and error then? Just learn the game as I go? I actually made it to the 2nd level early this morning for the first time after starting over probably a dozen times or so. Maybe if I keep trying I'll make it to the 3rd. Lol
 


Yeah, pretty much. The game doesn't actually get that much harder in my opinion after level two. Having said that you will still die a lot in the future stages figuring out the best methods. For me though, I felt the learning curve was pretty quick once I played through the game fully. 

Like I said, for stage two keeping a good pace helps a lot for the first part as the ghosts don't really have time to spawn. Also, I'm not sure if you are starting over every time you use a credit, but I would just continue playing if I were you just to get a feel for the later levels. You can up your lives count in the option menu as well for practice. It may be frowned upon, but an emulator is also a great practice tool with save states.

There's no question that it's a tough game though. Definitely takes some experience, practice, and definitely  a little luck.

-------------------------
Wii U Collection Status: 160/161. Just Dance 2018. 

Oct 27, 2016 at 12:44:47 PM
AstralSoul13 (48)
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(Mike ) < Bowser >
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Originally posted by: Andy_Bogomil

Originally posted by: KrakenSoup

Originally posted by: Andy_Bogomil

Originally posted by: KrakenSoup

I wanted to compete this month but as usual I am completely sucking at both games. It's been a long time since I played SFII and I can barely win more than a match. SG&G I never even beat the first level. Is there like some trick to SG&G that I'm not getting? The gameplay seems purposely stiff.
The jumping definitely takes some getting use to and can be annoying. Getting a good weapon and knowing where the chests are helps out a bit. You can often spawn chests by jumping in certain areas. They're pretty straight forward in the first level, but are a little better hidden in the later levels. I personally find keeping a good pace also helps. The game is definitely tough and I think having a good weapon makes the biggest difference.
So it's just the classic trial and error then? Just learn the game as I go? I actually made it to the 2nd level early this morning for the first time after starting over probably a dozen times or so. Maybe if I keep trying I'll make it to the 3rd. Lol

Yeah, pretty much. The game doesn't actually get that much harder in my opinion after level two. Having said that you will still die a lot in the future stages figuring out the best methods. For me though, I felt the learning curve was pretty quick once I played through the game fully. 

Like I said, for stage two keeping a good pace helps a lot for the first part as the ghosts don't really have time to spawn. Also, I'm not sure if you are starting over every time you use a credit, but I would just continue playing if I were you just to get a feel for the later levels. You can up your lives count in the option menu as well for practice. It may be frowned upon, but an emulator is also a great practice tool with save states.

There's no question that it's a tough game though. Definitely takes some experience, practice, and definitely  a little luck.
Cool, yea currently I'm just using continues and just seeing how far I can get just to learn the levels. The Ghouls n Ghosts always seemed like it appealed to me but I was never able to get far in any of them. 

Oct 27, 2016 at 2:10:16 PM
Brock Landers (61)
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< Wiz's Mom >
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Don't think I'll make it into the office today so all updates will indeed be on Monday. Apologies again.

-------------------------

Writing about every SNES game - Volume VIII (#400-351) - Migrating to snesrankings.com as we speak
SNES Set - 716/723 (Casper)
Switch: SW-6880-6470-3131

Oct 28, 2016 at 6:41:51 PM
Andy_Bogomil (100)
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(Pete ) < Bowser >
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Updated my SF II score (post # is roughly 185 of this thread). I gotta start reserving a spot near the top and be more organized. Sorry, Brock.

1,026,900 is my new score. As I stated in the updated post I had a pretty much perfect run up to Vega, had a couple good non-perfect rounds against him, got one perfect on Sagat and one perfect on Bison. I'm done with this game. I'll have one more chance to play SGnG on the afternoon/evening of the 31st if nothing comes up, but other than that I have no free time left.

-------------------------
Wii U Collection Status: 160/161. Just Dance 2018. 

Oct 28, 2016 at 9:26:55 PM
quest4nes (147)
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(jeff -) < Bonk >
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Originally posted by: Andy_Bogomil

Updated my SF II score (post # is roughly 185 of this thread). I gotta start reserving a spot near the top and be more organized. Sorry, Brock.

1,026,900 is my new score. As I stated in the updated post I had a pretty much perfect run up to Vega, had a couple good non-perfect rounds against him, got one perfect on Sagat and one perfect on Bison. I'm done with this game. I'll have one more chance to play SGnG on the afternoon/evening of the 31st if nothing comes up, but other than that I have no free time left.

i had a 950+ in the bank for a long time. Took ya long enough man.
 

-------------------------

NES  646 (331 Manuals 319 Boxes)
Wii U 158
SNES 311
N64  189
Original Gameboy 48

 


Oct 28, 2016 at 10:58:36 PM
Andy_Bogomil (100)
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Originally posted by: quest4nes
 
Originally posted by: Andy_Bogomil

Updated my SF II score (post # is roughly 185 of this thread). I gotta start reserving a spot near the top and be more organized. Sorry, Brock.

1,026,900 is my new score. As I stated in the updated post I had a pretty much perfect run up to Vega, had a couple good non-perfect rounds against him, got one perfect on Sagat and one perfect on Bison. I'm done with this game. I'll have one more chance to play SGnG on the afternoon/evening of the 31st if nothing comes up, but other than that I have no free time left.

i had a 950+ in the bank for a long time. Took ya long enough man.
 


Haha.... I took a break for a little while as the game was driving me nuts. I was honestly expecting you to one up my score shortly after I posted  

-------------------------
Wii U Collection Status: 160/161. Just Dance 2018. 

Oct 30, 2016 at 7:05:02 PM
bimmy_lee (78)
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Street Fighter 2 - 138,800



Super Ghouls n' Ghosts - Stage 1, 8,000




I absolutely, positively, without a doubt, HATE these two games.  I can't figure out any of the moves in Street Fighter 2, or, pull off the ones I can figure out with any sort of consistency or regularity.  I even tried doing Ryu's cheap Hadouken move and couldn't pull it off consistently.  I had to resort to throwing the computerized fighters to even have a chance of winning and even then it was hit or miss as to whether I would be able to beat them.  Speaking of winning, I couldn't even do that regularly.  I was never able to win more than two matches and only did that twice.  I think I spent more time resetting the system than actually playing the game.

As for Super Ghouls n' Ghosts, I couldn't get any farther than I did on my run above and got lucky to make it that far.  Most of the time I couldn't get any farther than the first two flaming skull things without dying.  Too many damn zombies and too many damn cheap hits.  And I even figured out where a bunch of the treasure chests were located and that didn't even help.  I only did it on 1 life since the damn game takes you all the way back to the beginning of the stage if you die.  Seriously, fuck this game.  Again, I spent more time resetting than actually playing.  If you want to invalidate my score because I only played with one life and not until Game Over, feel free.  I won't be playing these two games again any time soon.

-------------------------

My NES collection count: 757 games (16 to go for a full set)

Latest Purchase(s): Snow Brothers

"Wait...Bimmy and Jimmy??  How'd they make a mistake like this!?  Bimmy isn't even a real name!"

Beware the Bimmy Marsh!

Proud owner of post #2000, #2900, and #3800 in Inner Circle HQ thread


Oct 30, 2016 at 7:27:04 PM
mbd39 (1)
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(Michael ) < Bowser >
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Originally posted by: bimmy_lee

Street Fighter 2 - 138,800



Super Ghouls n' Ghosts - Stage 1, 8,000




I absolutely, positively, without a doubt, HATE these two games.  I can't figure out any of the moves in Street Fighter 2, or, pull off the ones I can figure out with any sort of consistency or regularity.  I even tried doing Ryu's cheap Hadouken move and couldn't pull it off consistently.  I had to resort to throwing the computerized fighters to even have a chance of winning and even then it was hit or miss as to whether I would be able to beat them.  Speaking of winning, I couldn't even do that regularly.  I was never able to win more than two matches and only did that twice.  I think I spent more time resetting the system than actually playing the game.

As for Super Ghouls n' Ghosts, I couldn't get any farther than I did on my run above and got lucky to make it that far.  Most of the time I couldn't get any farther than the first two flaming skull things without dying.  Too many damn zombies and too many damn cheap hits.  And I even figured out where a bunch of the treasure chests were located and that didn't even help.  I only did it on 1 life since the damn game takes you all the way back to the beginning of the stage if you die.  Seriously, fuck this game.  Again, I spent more time resetting than actually playing.  If you want to invalidate my score because I only played with one life and not until Game Over, feel free.  I won't be playing these two games again any time soon.


Wow, I've never seen anybody hate Street Fighter 2. I guess you didn't grow up with it.


 

-------------------------
Reigning NA 2018 Beat Em Up Champion


 

Oct 30, 2016 at 7:41:37 PM
bimmy_lee (78)
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(Kevin Miller) < Bowser >
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Originally posted by: mbd39

Originally posted by: bimmy_lee

Street Fighter 2 - 138,800



Super Ghouls n' Ghosts - Stage 1, 8,000




I absolutely, positively, without a doubt, HATE these two games.  I can't figure out any of the moves in Street Fighter 2, or, pull off the ones I can figure out with any sort of consistency or regularity.  I even tried doing Ryu's cheap Hadouken move and couldn't pull it off consistently.  I had to resort to throwing the computerized fighters to even have a chance of winning and even then it was hit or miss as to whether I would be able to beat them.  Speaking of winning, I couldn't even do that regularly.  I was never able to win more than two matches and only did that twice.  I think I spent more time resetting the system than actually playing the game.

As for Super Ghouls n' Ghosts, I couldn't get any farther than I did on my run above and got lucky to make it that far.  Most of the time I couldn't get any farther than the first two flaming skull things without dying.  Too many damn zombies and too many damn cheap hits.  And I even figured out where a bunch of the treasure chests were located and that didn't even help.  I only did it on 1 life since the damn game takes you all the way back to the beginning of the stage if you die.  Seriously, fuck this game.  Again, I spent more time resetting than actually playing.  If you want to invalidate my score because I only played with one life and not until Game Over, feel free.  I won't be playing these two games again any time soon.


Wow, I've never seen anybody hate Street Fighter 2. I guess you didn't grow up with it.


 


I didn't grow up with Street Fighter 2, but I knew about the characters and such.  I've never been a big fan of fighters and the Street Fighter games are no exception.

-------------------------

My NES collection count: 757 games (16 to go for a full set)

Latest Purchase(s): Snow Brothers

"Wait...Bimmy and Jimmy??  How'd they make a mistake like this!?  Bimmy isn't even a real name!"

Beware the Bimmy Marsh!

Proud owner of post #2000, #2900, and #3800 in Inner Circle HQ thread


Oct 30, 2016 at 7:42:51 PM
Brock Landers (61)
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< Wiz's Mom >
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I'm not a huge fan either. Though if I had to play a SNES fighter it'd be that

-------------------------

Writing about every SNES game - Volume VIII (#400-351) - Migrating to snesrankings.com as we speak
SNES Set - 716/723 (Casper)
Switch: SW-6880-6470-3131

Oct 30, 2016 at 7:51:12 PM
bimmy_lee (78)
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(Kevin Miller) < Bowser >
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When it comes to SNES fighters, I enjoy Mortal Kombat and World Heroes 2 the most. But even then, I can only take them in small doses.

-------------------------

My NES collection count: 757 games (16 to go for a full set)

Latest Purchase(s): Snow Brothers

"Wait...Bimmy and Jimmy??  How'd they make a mistake like this!?  Bimmy isn't even a real name!"

Beware the Bimmy Marsh!

Proud owner of post #2000, #2900, and #3800 in Inner Circle HQ thread


Oct 31, 2016 at 12:56:44 PM
Webhead123 (30)
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Street Fighter II - 883,800



Street Fighter has always been one of my personal favorite fighting game franchises and SFII on the SNES in particular has a long and storied history with me. That said, having become more accustomed to the other games in the series and having not seriously played the original SFII in quite a while, I was surprised by how difficult it can be initially. Once you get into a groove and remember the patterns of each opponent, it gets much easier but there are still certain opponents that are just frustrating. When the computer is feeling fiendish, it can turn Blanka into an absolute asshole who can recover mid-air and perform an instant, unblockable Rolling Attack before you reach the ground. Dhalsim can be a real pain, mostly because his reach is so extreme and some of his attacks so quick that you barely have a safe place to stand. Then, of course, there are those times when an opponent's grab maneuver out-prioritizes one of your specials and goes on and on, draining almost half your health. And Vega. Oh, yes. Vega. Still, once I was able to get back into it, I really enjoyed myself. Of the original series, I think Super Street Fighter II is still my favorite entry but, as I've said, the original game both in arcades and on the SNES have specific connection to my past and carry a lot of nostalgia for me.

Super Ghouls 'n Ghosts - Stage 2



Super Ghouls 'n Ghosts, on the other hand, reminded me of how much I want to love it for it's atmosphere...but also how much I hate it for it's game play. For whatever reason, I've never been very good at either game in the series. Something about the random monster spawns, the 2-hit deaths, knock-back (which can turn 2-hit deaths into 1-hit deaths), stiff jumping, limited weapon arcs. Yeah, I don't think I've ever gotten past Stage 3 in Super GnG and that was typically after a half dozen continues. Trying to make significant progress on one continue in this game was just the most unpleasant, frustrating thing I've experienced in gaming in a while. The distance the game sets you back when you die is just morale-crushing, too. You can spend 5 minutes trying to carefully dodge 30 obstacles, then get knocked off your raft and be sent back to do it all over again. Just the worst feeling.

-------------------------
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C.S. Lewis

Now Playing: Legend of Zelda: Breath of the Wild (Switch), Shovel Knight: Treasure Trove (Switch)
Last Beaten: Bloodstained: Curse of the Moon (Switch)



Switch Friend Code: SW-2929-9013-9208


Edited: 10/31/2016 at 01:01 PM by Webhead123

Oct 31, 2016 at 3:25:03 PM
GhostOfSparta (123)
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< Meka Chicken >
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Updated score on GnG 270,900 2nd loop stage 7. Originally post on page 11.

-------------------------
My FS Thread

My WTB Thread

Oct 31, 2016 at 4:40:56 PM
Bea_Iank (4)
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(Beatrice Bueno Iank) < Master Higgins >
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I guess I won't be posting a score for SGNG this month.
It has been a fairly hectic one and I couldn't put in the proper time to trigger back the muscle memory for it. And tonight is a night for hot water bottles and chocolate.
Not a good time to play games like SGNG. Alas.

-------------------------
A paragon of purity, chastity and innocence.
Fair reminder that I don't weigh the same as a duck, so I am not made of wood and therefore I am no witch.
Sometimes I don't know where in the world I am.

Oct 31, 2016 at 4:45:30 PM
mbd39 (1)
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Originally posted by: Bea_Iank

I guess I won't be posting a score for SGNG this month.
It has been a fairly hectic one and I couldn't put in the proper time to trigger back the muscle memory for it. And tonight is a night for hot water bottles and chocolate.
Not a good time to play games like SGNG. Alas.


Play some Palamedes!  

-------------------------
Reigning NA 2018 Beat Em Up Champion


 

Oct 31, 2016 at 4:50:44 PM
Bea_Iank (4)
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(Beatrice Bueno Iank) < Master Higgins >
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Originally posted by: mbd39
 
Originally posted by: Bea_Iank

I guess I won't be posting a score for SGNG this month.
It has been a fairly hectic one and I couldn't put in the proper time to trigger back the muscle memory for it. And tonight is a night for hot water bottles and chocolate.
Not a good time to play games like SGNG. Alas.


Play some Palamedes!  
I would if I had the cart to throw at the wall after I got frustrated.
It is the first day of the shark week and the cramps came back with a revenge, so I will be avoiding videogames for the night.

 

-------------------------
A paragon of purity, chastity and innocence.
Fair reminder that I don't weigh the same as a duck, so I am not made of wood and therefore I am no witch.
Sometimes I don't know where in the world I am.

Oct 31, 2016 at 11:32:52 PM
quest4nes (147)
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(jeff -) < Bonk >
Posts: 18762 - Joined: 02/21/2010
Texas
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updated my scores. posted my 952,400 SF II Score I was sitting on. Just didnt have tons of time to get any better at it. I can pretty much get 800k every time. Just have to have luck to get more. Like not getting knicked before perfects etc.

posted my ghouls and ghosts longest run. I got pretty far into the raft section in stage 2. I got further than the pic I took, but losing your armor you cant really predict getting hit.

-------------------------

NES  646 (331 Manuals 319 Boxes)
Wii U 158
SNES 311
N64  189
Original Gameboy 48

 


Oct 31, 2016 at 11:38:57 PM
Andy_Bogomil (100)
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(Pete ) < Bowser >
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Just played a last minute SGnG run and got to level 4B on the 2nd run through with 3 men. I died three times in a row to those purple flames because they just didn't stop until the platform was out of room. Couldn't believe it. Glad that game's over with.

-------------------------
Wii U Collection Status: 160/161. Just Dance 2018. 


Edited: 10/31/2016 at 11:39 PM by Andy_Bogomil

Nov 1, 2016 at 12:42:53 AM
Brock Landers (61)
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< Wiz's Mom >
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I will update the scores and finalize tomorrow


I'll also post the final thread.


Super Metroid -> progress, tiebreaker is completion time.
Super Mario Lost Levels -> High score, one life, no backwards warps or other such exploits allowed.  I'm leaning towards allowing turtle tipping, if that's possible in this version

-------------------------

Writing about every SNES game - Volume VIII (#400-351) - Migrating to snesrankings.com as we speak
SNES Set - 716/723 (Casper)
Switch: SW-6880-6470-3131


Edited: 11/01/2016 at 12:43 AM by Brock Landers

Nov 1, 2016 at 1:35:42 AM
Andy_Bogomil (100)
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(Pete ) < Bowser >
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Originally posted by: Brock Landers

I will update the scores and finalize tomorrow


I'll also post the final thread.


Super Metroid -> progress, tiebreaker is completion time.
Super Mario Lost Levels -> High score, one life, no backwards warps or other such exploits allowed.  I'm leaning towards allowing turtle tipping, if that's possible in this version

Any % for metroid?


-------------------------
Wii U Collection Status: 160/161. Just Dance 2018. 

Nov 1, 2016 at 1:42:12 AM
Brock Landers (61)
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< Wiz's Mom >
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Yeah

-------------------------

Writing about every SNES game - Volume VIII (#400-351) - Migrating to snesrankings.com as we speak
SNES Set - 716/723 (Casper)
Switch: SW-6880-6470-3131