Ok guys, after reading throught the following thread:
Back Label Language Codes
I'm assembling a new setting for each game (Language Code), which will initially be used to show each back cart scan based on language code (for licensed games). This will streamline having to scan all back labels; however, we will still document back label variations as usual, simply stating the image iteself is stock for the primary game.
For example, if a game was released in France, the back label language code might be 1 of three codes:
FRA (French only)
FAH (France and Holland)
FAH-1 (France and Holland -1)
In that order, there might be games that have releases of all 3 region codes. What I propose is to use FRA (if it exists for that game), and then add FAH, and FAH-1 as variations to the game. This is how we'd do it inside a single region.
For games where the language code is from two or more different major regions (ie., DAS and SCN), we would list these as separate releases, AND list them as variations within the host region (EEC).
For example:
NES-SE-EEC
The EEC code is ambiguous, and as such, it can represent multiple European language markets, such as SCN, DAS, etc...
For NES-SE-EEC, we could choose a default market where it was originally released, such as DAS, and use that as the default for that game. Then, add a copy of NES-SE-EEC with the SCN language code. For all PAL A/B games, you might have multiple listings for the same code, except we'll add the language code to the search results, as in:
NES-SE-EEC (DAS)
NES-SE-EEC (SCN)
...or perhaps we can make this a setting. The other way to approach it is to have the language codes be a variation of the EEC version, and then allow people to show games with language code variations as separate search result items. I'm really open to thoughts on this.
Before I get started, I need to know what all the language codes are, grouped by locigal region:
NTSC:
CAN
NES-US/CAN
NES-US/CAN-1
PAL A:
EAI
EAI-1
PAL B:
SCN
FRG
DAS
FRA
HOL
FAH
FAH-1
Pal Other:
ASI
HKG
KOR
As you can see, there really aren't that many AFAIK. Do you know of any others?
-Dain