NintendoAge http://nintendoage.com/forum/ -Sqooner My thoughts on the new 150-in-1 NES multicart... http://nintendoage.com/forum/messageview.cfm?catid=5&threadid=157123 2017-08-24T22:23:44 -05.00 Kosmic StarDust 99 Originally posted by: SilvertongueBullet
 
Originally posted by: Kosmic StarDust
 
Originally posted by: SilvertongueBullet

I agree I just recently got this and it's pretty damn sweet for a multicart. It took forever to get here though from Ali Express
Just curious, was your 150-in-1 red or yellow? I think at some point they changed it. Very early runs had a square mosaic on the label that mine lacks but otherwise the same. The piss-yellow carts had a different label art too I believe. Another minor ROM difference exists where the boot menu had Mario or Sonic on it.

 



Red w/Mario
So basically the same as mine. Cool.  
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My thoughts on the new 150-in-1 NES multicart... http://nintendoage.com/forum/messageview.cfm?catid=5&threadid=157123 2017-08-24T22:10:14 -05.00 Kosmic StarDust 99 Originally posted by: Kosmic StarDust

Originally posted by: SilvertongueBullet

I agree I just recently got this and it's pretty damn sweet for a multicart. It took forever to get here though from Ali Express
Just curious, was your 150-in-1 red or yellow? I think at some point they changed it. Very early runs had a square mosaic on the label that mine lacks but otherwise the same. The piss-yellow carts had a different label art too I believe. Another minor ROM difference exists where the boot menu had Mario or Sonic on it.

 


Red w/Mario ]]>
My thoughts on the new 150-in-1 NES multicart... http://nintendoage.com/forum/messageview.cfm?catid=5&threadid=157123 2017-08-24T22:07:19 -05.00 Kosmic StarDust 99 Originally posted by: SilvertongueBullet

I agree I just recently got this and it's pretty damn sweet for a multicart. It took forever to get here though from Ali Express Just curious, was your 150-in-1 red or yellow? I think at some point they changed it. Very early runs had a square mosaic on the label that mine lacks but otherwise the same. The piss-yellow carts had a different label art too I believe. Another minor ROM difference exists where the boot menu had Mario or Sonic on it.

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My thoughts on the new 150-in-1 NES multicart... http://nintendoage.com/forum/messageview.cfm?catid=5&threadid=157123 2017-08-24T19:47:30 -05.00 Kosmic StarDust 99 My thoughts on the new 150-in-1 NES multicart... http://nintendoage.com/forum/messageview.cfm?catid=5&threadid=157123 2017-08-24T19:32:21 -05.00 Kosmic StarDust 99 Originally posted by: SilvertongueBullet

I love this cartridge, Lol! It's great!!! It is a great "instant collection", with only a handful of missing essentials, and much less filler overall than the larger compilations. If they had tweaked the mapper slightly so that other MMC3 games didn't use Kirby's save file as work RAM, it would be nearly perfect, at least by bootleg standards.

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My thoughts on the new 150-in-1 NES multicart... http://nintendoage.com/forum/messageview.cfm?catid=5&threadid=157123 2017-08-24T10:33:34 -05.00 Kosmic StarDust 99 My thoughts on the new 150-in-1 NES multicart... http://nintendoage.com/forum/messageview.cfm?catid=5&threadid=157123 2017-07-13T06:22:14 -05.00 Kosmic StarDust 99
There have been some wonderful homebrews made on it though. ]]>
My thoughts on the new 150-in-1 NES multicart... http://nintendoage.com/forum/messageview.cfm?catid=5&threadid=157123 2017-07-12T02:05:20 -05.00 Kosmic StarDust 99 Originally posted by: Kosmic StarDust

Sounds like an exciting mapper.

I noticed your GT-ROM seems to pull a lot of current when plugged into NOAC clone systems. The screen doesn't even boot to white or solid color, just wavering gray jailbars, and the power LED dims. Am I risking damage to the game cart or NOAC???

I have some honebrews by Khan and others using the mapper, just wanted to say they play awesome on the original NES, AV Famicom (some third party pin adapters work, others don't), or AVS. Thank you for making those games possible with your hardware.
I haven't heard of any damage happening yet, but I would not be surprised, if it was left on for a long time.  If GTROM can be killed by a bad clone that would be useful to know, and I'd gladly repair or exchange a GTROM board.

The clones, and apparantly those pin adapters too, have the wrong pinout.  I'm almost certain the NOAC part itself has the right input since older clone systems are fine.  But 99.9% of FC/NES carts don't use the 4-screen memory expansion, so I'm guessing some dork didn't connect it, then that clone was cloned, etc.  The only official games that used it are Rad Racer 2, Gauntlet, Napoleon Senki, and those are in the same situation.  They need to disable the NES's PPU-RAM, otherwise the cart's RAM is enabled at the same time and conflicting with it.

Thanks for buying homebrew stuff.   ]]>
My thoughts on the new 150-in-1 NES multicart... http://nintendoage.com/forum/messageview.cfm?catid=5&threadid=157123 2017-07-12T00:33:35 -05.00 Kosmic StarDust 99 Originally posted by: Memblers
 
 
I'm expecting some people will flip their lid when they find out my next NES cart uses a 4-layer board with solid power planes.  Oh noes, you added 50 cents to the cost!! Imagine the fabulous lifestyle I could have lived if only I had saved that $50!!   Sounds like an exciting mapper.

I noticed your GT-ROM seems to pull a lot of current when plugged into NOAC clone systems. The screen doesn't even boot to white or solid color, just wavering gray jailbars, and the power LED dims. Am I risking damage to the game cart or NOAC???

I have some honebrews by Khan and others using the mapper, just wanted to say they play awesome on the original NES, AV Famicom (some third party pin adapters work, others don't), or AVS. Thank you for making those games possible with your hardware.  

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My thoughts on the new 150-in-1 NES multicart... http://nintendoage.com/forum/messageview.cfm?catid=5&threadid=157123 2017-07-11T23:06:09 -05.00 Kosmic StarDust 99 Originally posted by: Kosmic StarDust

Yes, the voltage output will droop a bit, but it's no worse than original cart hardware that exibits "bus conflicts" or other issues. During a "bus conflict" event, the on cart logic circuit attempts to write a different value to a register compared to the CPU. Bus conflicts can and do occur on bidirectional busses, and typically with CMOS the grounded output wins over the high logic output.
With many NES games the hardware is such that a bus conflict COULD happen, but in practice, it never actually will (tho anything is possible with a dirty connector).  In my experience of dumb programming mistakes, when there is a real bus conflict the NES will crash, every single time.  It's possible that the Game Genie does, I'm not 100% certain how it works, but it also has series resistors and can shut off the cartridge ROM before the NES is done reading it (the data bus does not pass through the chip).

Your rebuttal seems sound to me, but personally I wouldn't use these crappy carts on my own real NES anyways.  For the same reason I avoid using ethanol-blended gasoline in my 2000 Sentra, it works because I've done it before, but it wasn't designed for it.

I'm expecting some people will flip their lid when they find out my next NES cart uses a 4-layer board with solid power planes.  Oh noes, you added 50 cents to the cost!! Imagine the fabulous lifestyle I could have lived if only I had saved that $50!!   ]]>