NintendoAge http://nintendoage.com/forum/ -Sqooner NintendoAge 2012 Weekly Contest Presents: Gradius http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=63758 2012-02-18T15:46:47 -05.00 bimmy_lee 46 NintendoAge 2012 Weekly Contest Presents: Gradius http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=63758 2012-02-18T14:52:35 -05.00 bimmy_lee 46 NintendoAge 2012 Weekly Contest Presents: Gradius http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=63758 2012-02-18T13:46:52 -05.00 bimmy_lee 46 NintendoAge 2012 Weekly Contest Presents: Gradius http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=63758 2012-02-18T12:52:17 -05.00 bimmy_lee 46 NintendoAge 2012 Weekly Contest Presents: Gradius http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=63758 2012-02-18T12:32:55 -05.00 bimmy_lee 46 NintendoAge 2012 Weekly Contest Presents: Gradius http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=63758 2012-02-18T11:01:02 -05.00 bimmy_lee 46 NintendoAge 2012 Weekly Contest Presents: Gradius http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=63758 2012-02-17T15:30:38 -05.00 bimmy_lee 46
I was wondering why you were passing on certain power ups and grabbing others, too. I was just grabbing everything for the points until the end of Stage 6, so I might have triggered some 10,000-point bonuses that way. That explains why sometimes there's sometimes a huge discrepancy in points between games.

Thanks for the explanation. ]]>
NintendoAge 2012 Weekly Contest Presents: Gradius http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=63758 2012-02-17T13:56:44 -05.00 bimmy_lee 46 Originally posted by: ookii_risu

So, have you figured out exactly what triggers the rapid fire glitch?
Yup.  It's one of those things with the scoreboard.  Get your power meter over to the far right (the '?' or force field powerup).  Then wait for your score to have a '0' in the thousands digit (ex: 120,300).  Once you have that set up, grab a pod to loop your power meter back to the Speed-Ups.  There will be no special sound effect or anything, but you now have rapid fire for the rest of the loop.  No turbo controllers necessary, just hold down the fire button! 

If you feel bold, you can also get 10,000-point bonuses using a similar trick.  Make the thousands digit a '5' instead of a zero, then do the same thing as above.  I call it the "Boldness Bonus" because it's risky to do this (it's safer to keep your power meter on the force field in case you need another one).  I'm sure you can think of a better name though.
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NintendoAge 2012 Weekly Contest Presents: Gradius http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=63758 2012-02-17T12:17:20 -05.00 bimmy_lee 46 NintendoAge 2012 Weekly Contest Presents: Gradius http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=63758 2012-02-17T02:00:05 -05.00 bimmy_lee 46