NintendoAge http://nintendoage.com/forum/ -Sqooner [graphics] Bits and pieces that i'd appreciate comments/critique on http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=177870 2019-01-02T12:06:29 -05.00 FrankenGraphics 46
First some HUD elements and SFX from a game-in-development tentatively called HALCYON, which i'd like to describe as in the blastermastroidvania genre? There are vehicles, you're exploring an alien planet, and you can progress nonlinearly if you want, in theory. It is programmed by Nathan Tolberts


Some background stills from the 3rd are-in-development of Project Blue:


First mockups from the 4th area of the same game:

Rainy scene from the 2nd area:


There's more on the blog, which i've started to update more frequently lately.  ]]>
[graphics] Bits and pieces that i'd appreciate comments/critique on http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=177870 2018-05-09T22:58:10 -05.00 FrankenGraphics 46 Originally posted by: FrankenGraphics

Thanks, everybody!!

Here's three song previews from the gothic action platformer project. I've intentionally blanked out their descriptive names to free you from pretext. If anyone's willing to lend an ear for a few minutes, feel free to comment here or in the attached form what your thematical associations are. That way i might be able to see if i've hit my intended mark or not.   Thanks in advance!

Listen here: https://frankengraphics.com/2018/...
The third song reminds me of Astyanax on the NES. All were great overall!
  ]]>
[graphics] Bits and pieces that i'd appreciate comments/critique on http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=177870 2018-05-09T22:53:33 -05.00 FrankenGraphics 46 [graphics] Bits and pieces that i'd appreciate comments/critique on http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=177870 2018-05-08T14:24:05 -05.00 FrankenGraphics 46
Here's three song previews from the gothic action platformer project. I've intentionally blanked out their descriptive names to free you from pretext. If anyone's willing to lend an ear for a few minutes, feel free to comment here or in the attached form what your thematical associations are. That way i might be able to see if i've hit my intended mark or not.   Thanks in advance!

Listen here: https://frankengraphics.com/2018/05/08/three-intentionally-de-titled-tracks/ ]]>
[graphics] Bits and pieces that i'd appreciate comments/critique on http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=177870 2018-01-22T09:25:43 -05.00 FrankenGraphics 46 [graphics] Bits and pieces that i'd appreciate comments/critique on http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=177870 2018-01-21T22:58:29 -05.00 FrankenGraphics 46 [graphics] Bits and pieces that i'd appreciate comments/critique on http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=177870 2018-01-20T23:26:15 -05.00 FrankenGraphics 46
Who will win?

process summary with glimpses of earlier version on the blog. ]]>
[graphics] Bits and pieces that i'd appreciate comments/critique on http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=177870 2017-12-24T09:00:06 -05.00 FrankenGraphics 46 [graphics] Bits and pieces that i'd appreciate comments/critique on http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=177870 2017-12-24T07:18:22 -05.00 FrankenGraphics 46   You guys really keep me motivated!

This might be the final teaser before the actual compo entry is revealed in a months' time or so:
]]>
[graphics] Bits and pieces that i'd appreciate comments/critique on http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=177870 2017-12-18T09:47:54 -05.00 FrankenGraphics 46
Definitely want to see what an animated version looks like! ]]>